Player Matchup

Bellona
Bellona
 
Bellona
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Arzaxx
Athena
Level 18
God Stats
2W - 1L
1,710 SR
Queue Stats
39W - 26L
1,525 Elo+
Party 3
Aphrodite
Aphrodite
Danslay90
Aphrodite
Level 101
God Stats
6W - 1L
1,500 SR
Queue Stats
230W - 217L
1,698 Elo+
Party 1
Chaac
Chaac
Sanweii
Chaac
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 115L
1,359 Elo+
Solo
Kuzenbo
Kuzenbo
SunsetDread
Kuzenbo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,392 Elo+
Party 3
Team Averages
Level 79
1,542 SR
1,495 Elo+

VS

Team Averages
Level 112
1,533 SR
1,481 Elo+
Jormungandr
Jormungandr
AwesomeSpade1
Jormungandr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 32L
1,377 Elo+
Party 2
Hel
Hel
Have2BEKilln
Hel
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 145L
1,481 Elo+
Party 2
Fenrir
Fenrir
SpaceCoyote2112
Fenrir
Level 154
God Stats
2W - 3L
1,692 SR
Queue Stats
85W - 81L
1,531 Elo+
Solo
Ratatoskr
Ratatoskr
Sweatington
Ratatoskr
Level 129
God Stats
0W - 2L
1,267 SR
Queue Stats
323W - 316L
1,520 Elo+
Solo
Cthulhu
Cthulhu
slightlymocha
Cthulhu
Level 147
God Stats
5W - 3L
1,706 SR
Queue Stats
195W - 212L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 2 / 8
7,808
651
7,264
13,724
16,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Arzaxx
Athena
15
1 / 3 / 9
8,940
745
10,574
19,338
20,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
Danslay90
Aphrodite
16
3 / 1 / 9
9,326
777
14,424
11,854
9,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Sanweii
Chaac
16
5 / 2 / 6
9,483
790
12,137
11,597
13,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
SunsetDread
Kuzenbo
16
4 / 1 / 9
9,915
826
8,439
12,878
22,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AwesomeSpade1
Jormungandr
16
1 / 2 / 8
8,320
693
11,073
12,306
14,931
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 4 / 4
7,159
597
6,437
8,564
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
7 / 2 / 1
8,795
733
7,777
10,003
6,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
Sweatington
Ratatoskr
11
0 / 4 / 4
6,992
583
6,426
13,076
9,007
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
17
1 / 1 / 7
9,312
776
16,010
12,842
15,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
33
13
Kills
9
9
Deaths
13
41
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
2
8
2
W
Athena
Arzaxx
Athena
1
3
9
1.83
L
Jormungandr
AwesomeSpade1
Jormungandr
1
2
8
2.5
W
Aphrodite
Danslay90
Aphrodite
3
1
9
7.5
L
0
4
4
0.5
W
Chaac
Sanweii
Chaac
5
2
6
4
L
7
2
1
3.75
W
Kuzenbo
SunsetDread
Kuzenbo
4
1
9
8.5
L
Ratatoskr
Sweatington
Ratatoskr
0
4
4
0.5
L
Cthulhu
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,838
Damage
47,723
69,391
Taken
56,791
81,967
Mitigated
49,701
33,807
Healing
26,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,264
1,839
113
1,691
13,724
16,195
436
8,245
5,479
1,278
11,788
W
Athena
Arzaxx
Athena
10,574
2,326
2,308
2,557
19,338
20,741
331
7,898
11,440
18,632
0
L
Jormungandr
AwesomeSpade1
Jormungandr
11,073
1,878
1,010
983
12,306
14,931
0
6,966
5,154
25,964
0
W
Aphrodite
Danslay90
Aphrodite
14,424
1,314
13,668
8,143
11,854
9,128
1,351
6,520
5,334
39,968
1,238
L
6,437
360
8,715
2,838
8,564
4,184
0
5,037
3,488
16,994
0
W
Chaac
Sanweii
Chaac
12,137
1,368
962
3,098
11,597
13,153
693
4,325
7,272
0
23,349
L
7,777
1,276
729
710
10,003
6,554
0
4,942
4,966
0
9,840
W
Kuzenbo
SunsetDread
Kuzenbo
8,439
3,190
0
1,267
12,878
22,750
201
6,335
6,543
12,089
0
L
Ratatoskr
Sweatington
Ratatoskr
6,426
1,074
652
2,417
13,076
9,007
0
8,653
4,069
0
11,672
L
Cthulhu
16,010
127
4,878
3,613
12,842
15,025
0
8,465
4,000
37,943
388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,472
Gold Earned
40,578
128
Minions Killed
132
0
Camps Cleared
0
1,153,375
Distance Traveled
1,022,872
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,808
651
15
1
0
235,256
0
W
Athena
8,940
745
11
1
0
212,779
0
L
Jormungandr
8,320
693
39
3
0
205,217
0
W
Aphrodite
9,326
777
67
6
0
219,179
0
L
Hel
7,159
597
18
2
0
209,687
0
W
Chaac
9,483
790
25
2
0
236,075
0
L
Fenrir
8,795
733
10
1
0
184,410
0
W
Kuzenbo
9,915
826
10
1
0
250,086
0
L
Ratatoskr
6,992
583
11
1
0
197,134
0
L
Cthulhu
9,312
776
54
5
0
226,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role