Player Matchup

Aphrodite
Aphrodite
Aldhuinn
Aphrodite
Level 44
God Stats
9W - 6L
1,483 SR
Queue Stats
145W - 143L
1,510 Elo+
Party 2
Ishtar
Ishtar
Gonzina
Ishtar
Level 67
God Stats
3W - 2L
1,740 SR
Queue Stats
20W - 13L
1,666 Elo+
Party 3
Baron Samedi
Baron Samedi
LethalHomeless
Baron Samedi
Level 29
God Stats
12W - 1L
1,891 SR
Queue Stats
44W - 29L
1,785 Elo+
Party 3
Thor
Thor
benjeen
Thor
Level 209
God Stats
2W - 5L
1,500 SR
Queue Stats
148W - 158L
1,536 Elo+
Party 2
Bacchus
Bacchus
eliasncc
Bacchus
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 28L
1,742 Elo+
Party 3
Team Averages
Level 76
1,623 SR
1,648 Elo+

VS

Team Averages
Level 103
1,463 SR
1,585 Elo+
Heimdallr
Heimdallr
Ivanion99
Heimdallr
Level 39
God Stats
3W - 5L
1,316 SR
Queue Stats
43W - 29L
1,596 Elo+
Party 4
Odin
Odin
SerByXx
Odin
Level 187
God Stats
2W - 4L
1,500 SR
Queue Stats
120W - 88L
1,614 Elo+
Party 4
Mercury
Mercury
hmood17
Mercury
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 136L
1,542 Elo+
Party 1
Bake Kujira
Bake Kujira
mans20
Bake Kujira
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 141L
1,529 Elo+
Party 1
Kukulkan
Kukulkan
suvekuumus
Kukulkan
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aldhuinn
Aphrodite
17
1 / 1 / 4
10,384
577
9,088
16,409
12,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
Gonzina
Ishtar
17
2 / 0 / 5
10,394
577
13,199
11,092
5,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
LethalHomeless
Baron Samedi
18
4 / 3 / 6
10,188
566
12,121
10,314
5,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
benjeen
Thor
17
8 / 0 / 6
10,431
580
11,709
15,844
8,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
eliasncc
Bacchus
15
6 / 1 / 10
10,420
579
7,621
15,602
18,938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ivanion99
Heimdallr
16
0 / 3 / 0
9,290
516
6,356
13,190
6,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
SerByXx
Odin
15
1 / 2 / 0
9,130
507
10,146
14,652
15,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
hmood17
Mercury
14
2 / 4 / 1
7,933
441
5,138
17,193
7,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
mans20
Bake Kujira
12
0 / 7 / 2
7,468
415
5,997
21,485
18,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
suvekuumus
Kukulkan
14
2 / 5 / 1
8,331
463
2,744
10,959
5,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
21
Kills
5
5
Deaths
21
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Aldhuinn
Aphrodite
1
1
4
3
W
Ishtar
Gonzina
Ishtar
2
0
5
4.5
L
Heimdallr
Ivanion99
Heimdallr
0
3
0
0
W
Baron Samedi
LethalHomeless
Baron Samedi
4
3
6
2.33
L
Odin
SerByXx
Odin
1
2
0
0.5
W
Thor
benjeen
Thor
8
0
6
11
W
Bacchus
eliasncc
Bacchus
6
1
10
11
L
Mercury
hmood17
Mercury
2
4
1
0.63
L
Bake Kujira
mans20
Bake Kujira
0
7
2
0.14
L
Kukulkan
suvekuumus
Kukulkan
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,738
Damage
30,381
69,261
Taken
77,479
50,948
Mitigated
53,537
34,981
Healing
13,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Aldhuinn
Aphrodite
9,088
962
1,871
13,807
16,409
12,679
0
1,828
13,044
86,984
1,937
W
Ishtar
Gonzina
Ishtar
13,199
9,625
0
6,757
11,092
5,510
106
802
10,290
0
108,023
L
Heimdallr
Ivanion99
Heimdallr
6,356
3,228
0
4,764
13,190
6,517
0
485
12,705
0
80,650
W
Baron Samedi
LethalHomeless
Baron Samedi
12,121
875
862
4,299
10,314
5,540
362
4,030
6,283
76,143
1,881
L
Odin
SerByXx
Odin
10,146
1,619
0
3,780
14,652
15,311
0
6,865
7,787
2,873
66,048
W
Thor
benjeen
Thor
11,709
2,129
0
4,213
15,844
8,281
0
2,785
12,971
0
91,117
W
Bacchus
eliasncc
Bacchus
7,621
653
0
3,172
15,602
18,938
93
4,106
11,496
26,117
0
L
Mercury
hmood17
Mercury
5,138
1,880
0
832
17,193
7,415
0
5,261
11,932
0
68,176
L
Bake Kujira
mans20
Bake Kujira
5,997
2,631
0
3,650
21,485
18,973
0
9,045
12,440
36,035
378
L
Kukulkan
suvekuumus
Kukulkan
2,744
466
0
770
10,959
5,321
88
6,976
3,983
57,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,817
Gold Earned
42,152
543
Minions Killed
566
0
Camps Cleared
0
1,817,504
Distance Traveled
1,727,657
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,384
577
140
8
0
312,996
4
W
Ishtar
10,394
577
161
9
0
373,692
4
L
Heimdallr
9,290
516
158
9
0
332,285
2
W
Baron Samedi
10,188
566
113
6
0
345,817
2
L
Odin
9,130
507
138
8
0
361,626
1
W
Thor
10,431
580
111
6
0
392,176
0
W
Bacchus
10,420
579
18
1
0
392,823
2
L
Mercury
7,933
441
106
6
0
391,293
0
L
Bake Kujira
7,468
415
54
3
0
341,231
3
L
Kukulkan
8,331
463
110
6
0
301,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role