Player Matchup

Amaterasu
Amaterasu
Gold V
 
Amaterasu
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold IV
 
Merlin
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Bronze III
C0mpassi0n
Rama
Bronze III
Level 138
God Stats
38W - 23L
1,500 SR
Queue Stats
197W - 155L
1,408 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
KidTobiii
Tsukuyomi
Gold IV
Level 157
God Stats
7W - 12L
1,299 SR
Queue Stats
374W - 375L
1,416 MMR
Solo
Jormungandr
Jormungandr
Bronze III
T7Stylzz
Jormungandr
Bronze III
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,408 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 144
1,460 SR
1,446 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,592 SR
1,436 MMR
Mulan
Mulan
Gold V
 
Mulan
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver II
Bol8ussaur
Geb
Silver II
Level 130
God Stats
8W - 13L
1,594 SR
Queue Stats
285W - 299L
1,399 MMR
Solo
Kukulkan
Kukulkan
Gold IV
DevilTA4444
Kukulkan
Gold IV
Level 158
God Stats
15W - 17L
1,526 SR
Queue Stats
147W - 151L
1,433 MMR
Solo
Awilix
Awilix
Silver I
SlappedByKarma
Awilix
Silver I
Level 155
God Stats
23W - 29L
1,547 SR
Queue Stats
113W - 128L
1,431 MMR
Solo
Anhur
Anhur
Bronze III
liucifer666
Anhur
Bronze III
Level 109
God Stats
0W - 1L
1,793 SR
Queue Stats
0W - 6L
1,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
0 / 1 / 1
6,010
668
4,986
10,745
9,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Merlin
 
Merlin
10
1 / 0 / 1
5,919
658
2,591
1,830
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 0 / 0
6,333
704
4,741
4,931
1,702
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
KidTobiii
Tsukuyomi
9
3 / 1 / 2
5,594
622
5,940
10,182
3,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
T7Stylzz
Jormungandr
8
0 / 1 / 2
5,184
576
2,811
4,144
2,666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ThanatosOsirisAthenaCharon

VS

Bans
Maman BrigitteSusanoBake KujiraRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 1 / 1
5,333
593
6,061
8,207
6,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 1 / 1
4,422
491
2,499
6,934
4,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
DevilTA4444
Kukulkan
9
0 / 1 / 1
5,178
575
2,013
4,017
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 0
4,970
552
3,774
7,681
3,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
0 / 2 / 1
3,737
415
1,240
4,726
1,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
6
Kills
2
3
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
1
1
0.5
W
Merlin
 
Merlin
1
0
1
1.5
L
Mulan
 
Mulan
0
1
1
0.5
L
0
1
1
0.5
W
2
0
0
2
L
Kukulkan
DevilTA4444
Kukulkan
0
1
1
0.5
W
Tsukuyomi
KidTobiii
Tsukuyomi
3
1
2
4
L
2
1
0
2
W
Jormungandr
T7Stylzz
Jormungandr
0
1
2
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,069
Damage
15,587
31,832
Taken
31,565
18,042
Mitigated
17,096
15,987
Healing
8,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,986
2,529
0
6,534
10,745
9,573
0
0
10,745
0
45,400
W
Merlin
 
Merlin
2,591
0
0
657
1,830
645
0
849
981
41,597
456
L
Mulan
 
Mulan
6,061
851
0
3,312
8,207
6,217
0
0
8,207
0
39,924
L
2,499
683
0
1,690
6,934
4,700
0
1,929
5,005
11,601
0
W
4,741
4,207
0
3,379
4,931
1,702
1,380
967
3,964
0
53,092
L
Kukulkan
DevilTA4444
Kukulkan
2,013
102
0
963
4,017
1,498
0
1,760
2,257
44,183
0
W
Tsukuyomi
KidTobiii
Tsukuyomi
5,940
1,905
0
4,527
10,182
3,456
28
1,602
8,580
0
36,757
L
3,774
1,292
0
1,075
7,681
3,452
0
1,251
6,430
0
30,543
W
Jormungandr
T7Stylzz
Jormungandr
2,811
750
0
890
4,144
2,666
0
1,094
3,050
18,693
764
L
1,240
1,010
0
982
4,726
1,229
0
383
4,343
0
13,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,040
Gold Earned
23,640
350
Minions Killed
227
0
Camps Cleared
0
885,513
Distance Traveled
889,865
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,010
668
78
9
0
146,133
0
W
Merlin
5,919
658
85
9
0
180,364
4
L
Mulan
5,333
593
63
7
0
168,032
1
L
Geb
4,422
491
10
1
0
210,652
0
W
Rama
6,333
704
88
10
0
162,309
0
L
Kukulkan
5,178
575
90
10
0
161,961
0
W
Tsukuyomi
5,594
622
66
7
0
213,136
2
L
Awilix
4,970
552
51
6
0
217,043
0
W
Jormungandr
5,184
576
33
4
0
183,571
0
L
Anhur
3,737
415
13
1
0
132,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role