Player Matchup

Chang'e
Chang'e
Bronze III
AxelTrresZ5607
Chang'e
Bronze III
Level 108
God Stats
1W - 4L
1,369 SR
Queue Stats
4W - 8L
1,522 MMR
Solo
Bacchus
Bacchus
Silver III
Panda_D_killer
Bacchus
Silver III
Level 168
God Stats
15W - 22L
1,731 SR
Queue Stats
356W - 360L
1,526 MMR
Solo
Scylla
Scylla
Silver III
allbiznessMV
Scylla
Silver III
Level 159
God Stats
2W - 10L
1,650 SR
Queue Stats
37W - 70L
1,522 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 145
1,583 SR
1,523 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 115
1,499 SR
1,521 MMR
Hachiman
Hachiman
Gold III
Lonewolf3115
Hachiman
Gold III
Level 142
God Stats
12W - 6L
1,674 SR
Queue Stats
75W - 67L
1,483 MMR
Party 1
Horus
Horus
Gold III
MHW Fatalis
Horus
Gold III
Level 86
God Stats
2W - 1L
1,649 SR
Queue Stats
25W - 23L
1,544 MMR
Party 1
Charon
Charon
Gold III
VOLTRIXXX
Charon
Gold III
Level 118
God Stats
2W - 1L
1,172 SR
Queue Stats
55W - 43L
1,535 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
7,305
609
4,795
12,153
4,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 1
7,438
620
5,323
10,447
10,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
12
1 / 3 / 1
7,713
643
6,363
8,530
4,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ThothBake KujiraNe ZhaKukulkanAchilles

VS

Bans
Morgan Le FayDiscordiaAnhurBaba YagaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Lonewolf3115
Hachiman
14
4 / 0 / 5
9,293
774
8,535
8,467
3,657
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
1 / 2 / 8
8,309
692
7,217
10,441
11,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charon
VOLTRIXXX
Charon
15
5 / 0 / 5
9,394
783
10,990
12,653
13,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
10
10
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Hachiman
Lonewolf3115
Hachiman
4
0
5
6.5
W
1
2
8
2.5
L
1
3
1
0.5
W
Charon
VOLTRIXXX
Charon
5
0
5
7.5
L
Scylla
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,481
Damage
26,742
31,130
Taken
31,561
19,128
Mitigated
28,761
6,363
Healing
10,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,795
84
634
2,926
12,153
4,644
0
4,404
7,728
20,263
0
W
Hachiman
Lonewolf3115
Hachiman
8,535
4,558
0
3,081
8,467
3,657
1,553
3,582
4,620
0
57,153
W
7,217
2,750
956
3,326
10,441
11,150
692
5,720
4,148
868
21,652
L
5,323
480
116
2,038
10,447
10,343
0
3,240
7,195
19,329
1,608
W
Charon
VOLTRIXXX
Charon
10,990
1,280
0
2,994
12,653
13,954
517
5,289
6,476
25,575
0
L
Scylla
6,363
758
0
649
8,530
4,141
0
3,998
4,525
22,659
1,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,456
Gold Earned
26,996
116
Minions Killed
141
0
Camps Cleared
0
618,354
Distance Traveled
680,996
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,305
609
51
4
0
192,493
0
W
Hachiman
9,293
774
85
7
0
215,554
0
W
Horus
8,309
692
35
3
0
232,427
0
L
Bacchus
7,438
620
29
2
0
232,752
3
W
Charon
9,394
783
21
2
0
233,015
2
L
Scylla
7,713
643
36
3
0
193,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role