Player Matchup

Xing Tian
Xing Tian
AssertedSpy007
Xing Tian
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chang'e
Chang'e
Kickslapped24
Chang'e
Level 111
God Stats
0W - 1L
1,942 SR
Queue Stats
14W - 15L
1,423 Elo+
Party 2
Serqet
Serqet
KidDarkness182
Serqet
Level 133
God Stats
0W - 2L
1,285 SR
Queue Stats
123W - 125L
1,598 Elo+
Solo
Nu Wa
Nu Wa
SirNutbuster
Nu Wa
Level 155
God Stats
6W - 2L
1,500 SR
Queue Stats
202W - 217L
1,476 Elo+
Party 3
Geb
Geb
ZellSmilez
Geb
Level 184
God Stats
0W - 2L
1,500 SR
Queue Stats
245W - 288L
1,355 Elo+
Party 3
Team Averages
Level 122
1,545 SR
1,471 Elo+

VS

Team Averages
Level 146
1,574 SR
1,565 Elo+
Cernunnos
Cernunnos
Dahnik
Cernunnos
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
160W - 158L
1,592 Elo+
Solo
Chernobog
Chernobog
FatBillSIim
Chernobog
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,676 Elo+
Party 1
Loki
Loki
Ko0lhoboe
Loki
Level 168
God Stats
5W - 8L
1,670 SR
Queue Stats
254W - 255L
1,465 Elo+
Party 1
Fenrir
Fenrir
hoboemike25
Fenrir
Level 159
God Stats
2W - 1L
1,702 SR
Queue Stats
83W - 81L
1,534 Elo+
Party 1
Guan Yu
Guan Yu
vannns
Guan Yu
Level 173
God Stats
7W - 2L
1,500 SR
Queue Stats
343W - 356L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AssertedSpy007
Xing Tian
13
1 / 7 / 4
7,785
649
5,004
17,853
21,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
16
3 / 5 / 7
9,059
755
11,733
15,302
7,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

1
0 / 2 / 0
2,896
241
0
1,280
546
18
7 / 2 / 3
9,871
823
13,447
10,674
5,190
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 3 / 8
8,471
706
8,254
14,717
19,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dahnik
Cernunnos
16
5 / 1 / 11
9,825
819
12,239
9,076
3,937
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
FatBillSIim
Chernobog
17
5 / 1 / 14
10,057
838
16,913
9,019
4,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
16
4 / 3 / 9
9,906
826
12,886
13,574
4,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
15
4 / 4 / 12
9,621
802
8,154
14,701
14,911
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
vannns
Guan Yu
14
1 / 3 / 12
9,314
776
5,071
15,818
11,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
77
11
Kills
19
19
Deaths
12
22
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AssertedSpy007
Xing Tian
1
7
4
0.43
W
Cernunnos
Dahnik
Cernunnos
5
1
11
10.5
W
Chernobog
FatBillSIim
Chernobog
5
1
14
12
L
Chang'e
3
5
7
1.3
L
0
2
0
0
W
Loki
4
3
9
2.83
L
7
2
3
4.25
L
0
3
8
1.33
W
Fenrir
4
4
12
2.5
W
Guan Yu
vannns
Guan Yu
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,438
Damage
55,263
59,826
Taken
62,188
53,686
Mitigated
39,099
20,093
Healing
28,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AssertedSpy007
Xing Tian
5,004
807
522
1,034
17,853
21,202
0
55
17,552
12,515
0
W
Cernunnos
Dahnik
Cernunnos
12,239
6,186
0
723
9,076
3,937
2,818
6,568
2,508
0
37,497
W
Chernobog
FatBillSIim
Chernobog
16,913
9,132
0
2,058
9,019
4,229
3,507
5,923
3,096
0
38,185
L
Chang'e
11,733
28
7,264
5,489
15,302
7,544
0
64
15,013
24,005
0
L
0
0
0
0
1,280
546
0
0
1,280
0
0
W
Loki
12,886
993
3,133
3,161
13,574
4,681
334
10,769
2,805
0
33,387
L
13,447
3,328
1,763
1,326
10,674
5,190
0
0
10,581
29,846
671
L
8,254
313
667
2,028
14,717
19,204
0
110
14,466
15,568
0
W
Fenrir
8,154
2,383
245
1,407
14,701
14,911
773
6,405
8,296
0
17,178
W
Guan Yu
vannns
Guan Yu
5,071
423
11,391
6,223
15,818
11,341
297
8,394
7,424
384
9,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,082
Gold Earned
48,723
92
Minions Killed
156
0
Camps Cleared
0
756,332
Distance Traveled
1,067,839
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,785
649
12
1
0
172,372
0
W
Cernunnos
9,825
819
39
3
0
202,667
0
W
Chernobog
10,057
838
52
4
0
196,319
0
L
Chang'e
9,059
755
37
3
0
216,866
0
L
Serqet
2,896
241
0
0
0
0
0
W
Loki
9,906
826
36
3
0
240,814
0
L
Nu Wa
9,871
823
31
3
0
190,722
0
L
Geb
8,471
706
12
1
0
176,372
0
W
Fenrir
9,621
802
18
2
0
229,277
0
W
Guan Yu
9,314
776
11
1
0
198,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role