Player Matchup

Ao Kuang
Ao Kuang
Gold V
DunkProd
Ao Kuang
Gold V
Level 99
God Stats
1W - 0L
1,818 SR
Queue Stats
30W - 29L
1,407 MMR
Solo
Xbalanque
Xbalanque
Gold IV
Garadoses
Xbalanque
Gold IV
Level 158
God Stats
4W - 0L
1,500 SR
Queue Stats
284W - 297L
1,375 MMR
Party 2
Surtr
Surtr
Bronze III
LionKing2393
Surtr
Bronze III
Level 125
God Stats
1W - 0L
1,322 SR
Queue Stats
8W - 12L
1,408 MMR
Solo
Kukulkan
Kukulkan
Gold IV
TarrantHightopp
Kukulkan
Gold IV
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
342W - 326L
1,450 MMR
Party 2
Charon
Charon
Gold V
itsnixi
Charon
Gold V
Level 107
God Stats
1W - 1L
1,686 SR
Queue Stats
76W - 72L
1,400 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,565 SR
1,408 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,416 SR
1,408 MMR
King Arthur
King Arthur
Bronze III
Boss MLG Capone
King Arthur
Bronze III
Level 101
God Stats
0W - 2L
1,352 SR
Queue Stats
3W - 11L
1,408 MMR
Solo
Sobek
Sobek
Silver I
Jecotto03
Sobek
Silver I
Level 128
God Stats
7W - 14L
1,252 SR
Queue Stats
248W - 243L
1,171 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold II
The_Nemesis6161
Tsukuyomi
Gold II
Level 103
God Stats
23W - 15L
1,724 SR
Queue Stats
152W - 150L
1,653 MMR
Party 1
Chernobog
Chernobog
Bronze III
Wizztlez_L2-R2
Chernobog
Bronze III
Level 67
God Stats
0W - 1L
1,252 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Anubis
Anubis
Bronze III
Y SlowDark
Anubis
Bronze III
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DunkProd
Ao Kuang
19
13 / 3 / 9
13,448
585
14,950
33,187
15,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
Garadoses
Xbalanque
20
7 / 2 / 10
14,556
633
22,549
16,497
8,787
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

17
6 / 0 / 15
13,451
585
14,360
18,619
21,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
19
4 / 3 / 13
12,680
551
17,781
12,458
6,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
itsnixi
Charon
17
2 / 0 / 21
13,090
569
11,031
24,252
29,269
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Bake KujiraThanatosAthena

VS

Bans
MerlinAwilixHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Boss MLG Capone
King Arthur
15
1 / 7 / 2
9,523
414
7,933
21,014
19,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sobek
Jecotto03
Sobek
14
1 / 6 / 3
9,254
402
6,427
23,854
25,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tsukuyomi
The_Nemesis6161
Tsukuyomi
19
4 / 2 / 1
11,253
489
17,840
19,832
9,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Wizztlez_L2-R2
Chernobog
17
1 / 6 / 2
10,069
438
8,492
18,882
7,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Y SlowDark
Anubis
16
1 / 11 / 3
9,853
428
10,926
21,225
11,080
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
19
32
Kills
8
8
Deaths
32
68
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Boss MLG Capone
King Arthur
1
7
2
0.29
W
Ao Kuang
DunkProd
Ao Kuang
13
3
9
5.83
W
Xbalanque
Garadoses
Xbalanque
7
2
10
6
L
Sobek
Jecotto03
Sobek
1
6
3
0.42
W
6
0
15
13.5
W
Kukulkan
4
3
13
3.5
L
Tsukuyomi
The_Nemesis6161
Tsukuyomi
4
2
1
2.25
L
Chernobog
Wizztlez_L2-R2
Chernobog
1
6
2
0.33
L
Anubis
Y SlowDark
Anubis
1
11
3
0.23
W
Charon
itsnixi
Charon
2
0
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,671
Damage
51,618
105,013
Taken
104,807
81,395
Mitigated
74,239
39,907
Healing
23,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Boss MLG Capone
King Arthur
7,933
462
0
549
21,014
19,838
0
5,450
14,797
0
60,179
W
Ao Kuang
DunkProd
Ao Kuang
14,950
3,452
220
17,966
33,187
15,743
1,129
8,783
24,404
118,546
4,270
W
Xbalanque
Garadoses
Xbalanque
22,549
14,972
0
6,252
16,497
8,787
6,080
3,549
12,948
0
156,018
L
Sobek
Jecotto03
Sobek
6,427
549
0
4,343
23,854
25,690
0
9,606
14,089
29,011
0
W
14,360
4,440
0
7,351
18,619
21,327
1,229
1,950
16,669
3,669
71,232
W
Kukulkan
17,781
1,171
0
2,146
12,458
6,269
2,295
2,703
9,755
97,045
1,523
L
Tsukuyomi
The_Nemesis6161
Tsukuyomi
17,840
1,596
0
9,714
19,832
9,890
0
8,454
11,210
0
109,512
L
Chernobog
Wizztlez_L2-R2
Chernobog
8,492
4,336
0
5,569
18,882
7,741
0
6,838
11,993
0
96,322
L
Anubis
Y SlowDark
Anubis
10,926
746
0
3,771
21,225
11,080
0
14,481
6,623
66,056
0
W
Charon
itsnixi
Charon
11,031
2,339
0
5,972
24,252
29,269
1,737
4,666
19,586
43,465
2,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,225
Gold Earned
49,952
604
Minions Killed
525
0
Camps Cleared
0
2,119,075
Distance Traveled
2,010,407
27
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,523
414
99
4
0
405,818
0
W
Ao Kuang
13,448
585
137
6
0
468,277
2
W
Xbalanque
14,556
633
198
9
0
425,336
3
L
Sobek
9,254
402
31
1
0
417,661
4
W
Surtr
13,451
585
111
5
0
351,912
7
W
Kukulkan
12,680
551
118
5
0
421,462
5
L
Tsukuyomi
11,253
489
142
6
0
456,751
0
L
Chernobog
10,069
438
156
7
0
383,164
0
L
Anubis
9,853
428
97
4
0
347,013
2
W
Charon
13,090
569
40
2
0
452,088
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role