Player Matchup

Ishtar
Ishtar
BreezieG28
Ishtar
Level 65
God Stats
16W - 22L
1,407 SR
Queue Stats
50W - 44L
1,409 Elo+
Solo
Neith
Neith
FireFalcon13
Neith
Level 41
God Stats
33W - 21L
1,610 SR
Queue Stats
34W - 25L
1,510 Elo+
Solo
Fenrir
Fenrir
Lord19896020
Fenrir
Level 42
God Stats
2W - 4L
1,697 SR
Queue Stats
357W - 392L
1,466 Elo+
Solo
Team Averages
Level 49
1,571 SR
1,462 Elo+

VS

Team Averages
Level 38
1,489 SR
1,382 Elo+
Ishtar
Ishtar
DaMamba007
Ishtar
Level 17
God Stats
16W - 13L
1,572 SR
Queue Stats
23W - 29L
1,373 Elo+
Party 1
Danzaburou
Danzaburou
Ophanon
Danzaburou
Level 39
God Stats
22W - 22L
1,397 SR
Queue Stats
89W - 101L
1,395 Elo+
Solo
Sylvanus
Sylvanus
ReaperIdk
Sylvanus
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 39L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BreezieG28
Ishtar
13
1 / 5 / 1
7,749
704
9,409
12,532
4,987
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
1 / 2 / 1
7,416
674
7,808
13,803
5,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
6
0 / 0 / 1
6,305
573
184
702
696
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DaMamba007
Ishtar
11
2 / 2 / 3
8,308
755
4,901
8,777
3,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
Ophanon
Danzaburou
15
4 / 0 / 3
9,633
876
14,118
12,102
6,771
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
ReaperIdk
Sylvanus
13
1 / 0 / 6
8,261
751
3,762
10,629
9,419
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
7
7
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ishtar
BreezieG28
Ishtar
1
5
1
0.3
W
Ishtar
DaMamba007
Ishtar
2
2
3
1.75
L
1
2
1
0.75
L
Fenrir
0
0
1
0.5
W
Danzaburou
Ophanon
Danzaburou
4
0
3
5.5
W
Sylvanus
ReaperIdk
Sylvanus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,401
Damage
22,781
27,037
Taken
31,508
11,093
Mitigated
19,797
3,508
Healing
8,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
BreezieG28
Ishtar
9,409
3,628
0
665
12,532
4,987
0
1,736
10,783
0
34,689
W
Ishtar
DaMamba007
Ishtar
4,901
2,003
0
410
8,777
3,607
533
20
8,757
0
27,299
L
7,808
3,683
0
2,665
13,803
5,410
0
1,767
12,012
0
23,089
L
Fenrir
184
38
0
178
702
696
0
54
648
0
5,987
W
Danzaburou
Ophanon
Danzaburou
14,118
5,048
0
5,067
12,102
6,771
1,663
24
12,078
0
53,619
W
Sylvanus
ReaperIdk
Sylvanus
3,762
954
1,771
1,335
10,629
9,419
586
111
10,518
18,340
2,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,470
Gold Earned
26,202
94
Minions Killed
139
0
Camps Cleared
0
420,632
Distance Traveled
529,724
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,749
704
47
4
0
189,171
2
W
Ishtar
8,308
755
38
3
0
179,345
0
L
Neith
7,416
674
40
4
0
171,169
0
L
Fenrir
6,305
573
7
1
0
60,292
1
W
Danzaburou
9,633
876
69
6
0
184,705
0
W
Sylvanus
8,261
751
32
3
0
165,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role