Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Gm0neys
Thanatos
Level 223
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 126L
1,558 Elo+
Party 3
Athena
Athena
HealthfulRain3
Athena
Level 131
God Stats
1W - 1L
1,779 SR
Queue Stats
123W - 107L
1,670 Elo+
Party 1
Hades
Hades
MarmaladeSuckem
Hades
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 66L
1,594 Elo+
Party 3
Hachiman
Hachiman
Neo Assault
Hachiman
Level 172
God Stats
1W - 7L
1,500 SR
Queue Stats
232W - 216L
1,592 Elo+
Party 1
Team Averages
Level 140
1,556 SR
1,583 Elo+

VS

Team Averages
Level 133
1,665 SR
1,589 Elo+
Mercury
Mercury
 
Mercury
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Chickenpot
Medusa
Level 145
God Stats
10W - 2L
1,881 SR
Queue Stats
16W - 6L
1,624 Elo+
Solo
Cerberus
Cerberus
Kooters
Cerberus
Level 115
God Stats
5W - 2L
1,500 SR
Queue Stats
30W - 27L
1,602 Elo+
Solo
Janus
Janus
RankedEcoLoss
Janus
Level 159
God Stats
27W - 14L
1,760 SR
Queue Stats
163W - 144L
1,556 Elo+
Solo
Bellona
Bellona
Ya Boi Bromacho
Bellona
Level 142
God Stats
19W - 6L
1,684 SR
Queue Stats
61W - 37L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
0 / 1 / 0
6,241
567
5,577
11,632
8,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Gm0neys
Thanatos
12
3 / 1 / 1
6,113
556
7,281
10,819
4,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 3 / 1
5,430
494
2,472
10,817
6,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 3 / 1
6,028
548
6,682
9,291
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Neo Assault
Hachiman
11
0 / 2 / 0
5,603
509
2,497
7,506
2,542
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 3 / 5
5,911
537
5,584
10,261
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Medusa
Chickenpot
Medusa
12
3 / 0 / 1
7,162
651
8,215
4,348
1,552
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Kooters
Cerberus
10
1 / 2 / 5
6,404
582
4,184
10,705
6,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 0 / 1
7,295
663
4,039
6,606
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 3
7,553
687
7,163
9,414
10,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
10
10
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
1
0
0
W
Mercury
 
Mercury
1
3
5
1.17
W
Medusa
Chickenpot
Medusa
3
0
1
3.5
L
Thanatos
Gm0neys
Thanatos
3
1
1
3.5
L
1
3
1
0.5
W
Cerberus
Kooters
Cerberus
1
2
5
1.75
L
1
3
1
0.5
L
Hachiman
Neo Assault
Hachiman
0
2
0
0
W
4
0
1
4.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,509
Damage
29,185
50,065
Taken
41,334
26,237
Mitigated
24,537
24,215
Healing
12,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
5,577
898
0
4,652
11,632
8,578
0
0
10,692
0
51,151
W
Mercury
 
Mercury
5,584
3,023
0
565
10,261
3,867
0
2,422
7,839
0
38,503
W
Medusa
Chickenpot
Medusa
8,215
3,988
0
1,583
4,348
1,552
1,311
317
4,031
0
63,708
L
Thanatos
Gm0neys
Thanatos
7,281
1,626
0
11,466
10,819
4,237
0
1,902
8,802
0
47,650
L
2,472
852
0
1,544
10,817
6,206
0
2,883
7,842
20,044
0
W
Cerberus
Kooters
Cerberus
4,184
482
981
3,788
10,705
6,669
98
3,616
7,089
15,914
1,627
L
6,682
901
680
3,796
9,291
4,674
0
2,680
6,552
49,629
827
L
Hachiman
Neo Assault
Hachiman
2,497
785
0
2,077
7,506
2,542
0
295
7,211
0
38,668
W
4,039
528
0
1,490
6,606
2,296
0
2,231
4,375
60,119
0
W
7,163
2,523
0
4,010
9,414
10,153
0
216
8,288
0
57,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,415
Gold Earned
34,325
357
Minions Killed
431
0
Camps Cleared
0
1,129,128
Distance Traveled
1,178,946
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,241
567
87
8
0
216,891
3
W
Mercury
5,911
537
55
5
0
252,537
0
W
Medusa
7,162
651
105
10
0
211,751
0
L
Thanatos
6,113
556
87
8
0
258,860
0
L
Athena
5,430
494
27
2
0
235,948
4
W
Cerberus
6,404
582
39
4
0
235,905
0
L
Hades
6,028
548
84
8
0
215,742
2
L
Hachiman
5,603
509
72
7
0
201,687
0
W
Janus
7,295
663
122
11
0
253,872
0
W
Bellona
7,553
687
110
10
0
224,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role