Player Matchup

Serqet
Serqet
KrazyKurama7
Serqet
Level 109
God Stats
10W - 10L
1,767 SR
Queue Stats
20W - 23L
1,496 Elo+
Party 1
Terra
Terra
Lurioo
Terra
Level 115
God Stats
7W - 9L
1,400 SR
Queue Stats
49W - 55L
1,516 Elo+
Solo
Scylla
Scylla
Mangekyo203
Scylla
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 27L
1,336 Elo+
Solo
Neith
Neith
lildraggo300
Neith
Level 124
God Stats
1W - 3L
1,315 SR
Queue Stats
39W - 37L
1,432 Elo+
Party 1
Janus
Janus
xXJBH17Xx
Janus
Level 140
God Stats
5W - 1L
1,500 SR
Queue Stats
59W - 24L
1,614 Elo+
Solo
Team Averages
Level 128
1,496 SR
1,479 Elo+

VS

Team Averages
Level 72
1,549 SR
1,541 Elo+
Fenrir
Fenrir
Sentinel066
Fenrir
Level 139
God Stats
4W - 4L
1,745 SR
Queue Stats
18W - 17L
1,616 Elo+
Solo
Zeus
Zeus
UNDYINGWOLF781
Zeus
Level 32
God Stats
2W - 6L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Osiris
Osiris
Ulqui0rraCif3r
Osiris
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,486 Elo+
Solo
Kuzenbo
Kuzenbo
sWHIfTnEss
Kuzenbo
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,728 Elo+
Solo
Hera
Hera
tsuki_no_majo
Hera
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 35L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
7 / 0 / 9
9,345
1,335
10,355
6,533
3,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
Lurioo
Terra
13
1 / 0 / 6
7,781
1,112
5,103
5,059
2,681
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
14
4 / 2 / 11
9,024
1,289
13,024
6,804
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

14
4 / 0 / 8
8,645
1,235
6,263
5,607
2,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
xXJBH17Xx
Janus
14
3 / 1 / 9
8,978
1,283
9,401
4,015
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

360

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 2 / 1
8,108
1,158
2,940
10,075
4,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
0 / 7 / 1
7,296
1,042
5,627
10,839
3,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 1
7,197
1,028
4,781
6,762
5,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
sWHIfTnEss
Kuzenbo
13
0 / 3 / 1
7,309
1,044
4,959
11,120
14,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 5 / 1
7,590
1,084
5,247
9,874
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
19
Kills
3
3
Deaths
19
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Serqet
7
0
9
11.5
W
Terra
Lurioo
Terra
1
0
6
4
W
Scylla
4
2
11
4.75
L
Fenrir
2
2
1
1.25
L
0
7
1
0.07
L
0
2
1
0.25
W
4
0
8
8
L
Kuzenbo
sWHIfTnEss
Kuzenbo
0
3
1
0.17
L
1
5
1
0.3
W
Janus
xXJBH17Xx
Janus
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,146
Damage
23,554
28,018
Taken
48,670
13,196
Mitigated
31,375
946
Healing
1,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
10,355
2,811
0
0
6,533
3,515
0
3,361
2,869
0
14,482
W
Terra
Lurioo
Terra
5,103
643
100
190
5,059
2,681
0
2,921
1,821
19,361
0
W
Scylla
13,024
1,591
0
0
6,804
2,779
0
3,103
3,305
22,990
0
L
Fenrir
2,940
367
0
405
10,075
4,217
0
6,247
3,492
0
9,045
L
5,627
450
265
182
10,839
3,654
0
5,451
5,388
28,321
0
L
4,781
1,417
0
430
6,762
5,646
0
3,048
3,225
0
5,709
W
6,263
1,955
0
656
5,607
2,429
0
3,754
1,607
0
21,792
L
Kuzenbo
sWHIfTnEss
Kuzenbo
4,959
1,238
0
686
11,120
14,170
0
5,638
5,366
16,535
0
L
5,247
1,277
0
0
9,874
3,688
0
7,144
2,620
14,267
0
W
Janus
xXJBH17Xx
Janus
9,401
192
0
0
4,015
1,792
0
1,916
2,019
25,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,773
Gold Earned
37,500
151
Minions Killed
106
6
Camps Cleared
4
778,394
Distance Traveled
615,849
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,345
1,335
8
1
2
165,273
0
W
Terra
7,781
1,112
30
4
1
174,488
0
W
Scylla
9,024
1,289
29
4
1
138,051
0
L
Fenrir
8,108
1,158
24
3
0
135,531
0
L
Zeus
7,296
1,042
56
8
0
110,330
2
L
Osiris
7,197
1,028
2
0
0
105,823
0
W
Neith
8,645
1,235
38
5
1
143,394
0
L
Kuzenbo
7,309
1,044
11
2
3
136,626
0
L
Hera
7,590
1,084
13
2
1
127,539
0
W
Janus
8,978
1,283
46
7
1
157,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role