Player Matchup

Thanatos
Thanatos
Deviljack33
Thanatos
Level 81
God Stats
14W - 18L
1,639 SR
Queue Stats
39W - 46L
1,460 Elo+
Party 2
Thoth
Thoth
DinkleBooty
Thoth
Level 83
God Stats
0W - 1L
1,322 SR
Queue Stats
39W - 55L
1,399 Elo+
Party 2
Baron Samedi
Baron Samedi
JediSkyy
Baron Samedi
Level 47
God Stats
2W - 3L
1,769 SR
Queue Stats
116W - 156L
1,431 Elo+
Solo
Nu Wa
Nu Wa
MildrenBruhh
Nu Wa
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 39L
1,307 Elo+
Solo
Horus
Horus
fentenyI4188
Horus
Level 29
God Stats
5W - 12L
1,465 SR
Queue Stats
17W - 29L
1,435 Elo+
Party 2
Team Averages
Level 55
1,539 SR
1,407 Elo+

VS

Team Averages
Level 58
1,595 SR
1,578 Elo+
Fafnir
Fafnir
Oxxxan0chka
Fafnir
Level 40
God Stats
3W - 0L
1,767 SR
Queue Stats
19W - 20L
1,436 Elo+
Solo
Bellona
Bellona
SexySnorlax143
Bellona
Level 8
God Stats
1W - 0L
1,706 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Lancelot
Lancelot
X3NOTopaz
Lancelot
Level 104
God Stats
5W - 5L
1,503 SR
Queue Stats
22W - 20L
1,609 Elo+
Party 1
Ra
Ra
ghosty1114
Ra
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 26L
1,592 Elo+
Party 1
Heimdallr
Heimdallr
img0j0
Heimdallr
Level 31
God Stats
7W - 8L
1,500 SR
Queue Stats
252W - 260L
1,754 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Deviljack33
Thanatos
19
4 / 6 / 4
10,288
514
11,837
21,457
10,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

13
1 / 4 / 1
7,889
394
9,464
11,783
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
JediSkyy
Baron Samedi
15
3 / 2 / 0
9,780
489
10,454
10,524
5,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 5 / 5
8,450
423
7,767
8,862
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 3
8,271
414
5,547
19,248
18,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
4 / 0 / 4
10,633
532
6,268
16,602
23,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 4 / 2
7,565
378
2,989
14,572
11,612
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
X3NOTopaz
Lancelot
17
4 / 4 / 6
10,213
511
11,306
19,425
10,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
7 / 1 / 6
12,476
624
10,846
14,444
7,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
img0j0
Heimdallr
15
3 / 2 / 7
9,512
476
15,416
11,642
5,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
9
Kills
18
18
Deaths
11
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Deviljack33
Thanatos
4
6
4
1
L
1
4
1
0.38
L
Baron Samedi
JediSkyy
Baron Samedi
3
2
0
1.5
L
1
5
5
0.7
W
Fafnir
4
0
4
6
W
0
4
2
0.25
W
Lancelot
X3NOTopaz
Lancelot
4
4
6
1.75
L
0
1
3
1.5
W
7
1
6
10
W
Heimdallr
img0j0
Heimdallr
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,069
Damage
46,825
71,874
Taken
76,685
42,012
Mitigated
57,441
31,547
Healing
26,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Deviljack33
Thanatos
11,837
3,464
0
16,802
21,457
10,665
0
4,732
16,725
0
114,796
L
9,464
489
0
1,789
11,783
4,218
0
3,781
7,905
65,688
2,717
L
Baron Samedi
JediSkyy
Baron Samedi
10,454
1,176
21
3,677
10,524
5,386
0
593
9,931
66,509
1,874
L
7,767
2,869
0
379
8,862
3,141
0
4,662
4,120
41,734
1,182
W
Fafnir
6,268
1,776
0
6,824
16,602
23,134
335
5,427
11,175
32,066
1,704
W
2,989
1,223
0
436
14,572
11,612
0
9,298
5,274
0
20,480
W
Lancelot
X3NOTopaz
Lancelot
11,306
2,107
0
5,156
19,425
10,342
2,204
4,045
15,380
0
82,872
L
5,547
2,082
517
8,362
19,248
18,602
0
2,792
16,456
961
16,828
W
10,846
682
784
8,658
14,444
7,298
1,388
4,261
10,183
124,872
1,514
W
Heimdallr
img0j0
Heimdallr
15,416
8,677
0
4,786
11,642
5,055
260
4,364
7,278
0
79,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,678
Gold Earned
50,399
448
Minions Killed
517
0
Camps Cleared
0
1,917,378
Distance Traveled
1,926,327
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,288
514
150
8
0
430,824
0
L
Thoth
7,889
394
110
6
0
398,856
0
L
Baron Samedi
9,780
489
110
6
0
320,285
4
L
Nu Wa
8,450
423
58
3
0
321,625
0
W
Fafnir
10,633
532
29
1
0
390,535
0
W
Bellona
7,565
378
23
1
0
391,835
0
W
Lancelot
10,213
511
121
6
0
414,335
0
L
Horus
8,271
414
20
1
0
445,788
0
W
Ra
12,476
624
198
10
0
380,380
2
W
Heimdallr
9,512
476
146
7
0
349,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role