Player Matchup

Nemesis
Nemesis
IDK2196
Nemesis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 124L
1,446 Elo+
Party 2
Medusa
Medusa
KCDunmyre45
Medusa
Level 65
God Stats
5W - 7L
1,643 SR
Queue Stats
83W - 96L
1,481 Elo+
Party 2
Kuzenbo
Kuzenbo
KCfootball7
Kuzenbo
Level 38
God Stats
6W - 6L
1,577 SR
Queue Stats
48W - 56L
1,443 Elo+
Party 2
Chiron
Chiron
MitchConner350
Chiron
Level 119
God Stats
12W - 13L
1,900 SR
Queue Stats
186W - 186L
1,530 Elo+
Party 2
Mulan
Mulan
OriginalJoker10
Mulan
Level 29
God Stats
1W - 4L
1,445 SR
Queue Stats
1W - 4L
1,292 Elo+
Party 2
Team Averages
Level 72
1,613 SR
1,439 Elo+

VS

Team Averages
Level 77
1,479 SR
1,473 Elo+
Awilix
Awilix
AimForTheFace
Awilix
Level 41
God Stats
3W - 2L
1,777 SR
Queue Stats
52W - 58L
1,335 Elo+
Party 3
Sol
Sol
CrimsonJ3ster
Sol
Level 128
God Stats
5W - 1L
1,503 SR
Queue Stats
26W - 17L
1,565 Elo+
Party 3
Izanami
Izanami
Tatzuma
Izanami
Level 6
God Stats
1W - 0L
1,334 SR
Queue Stats
9W - 4L
1,489 Elo+
Party 1
Kuzenbo
Kuzenbo
Tibalttut
Kuzenbo
Level 107
God Stats
2W - 1L
1,279 SR
Queue Stats
10W - 4L
1,489 Elo+
Party 1
Da Ji
Da Ji
xcalmx__xdownx
Da Ji
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 4L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IDK2196
Nemesis
8
0 / 3 / 1
4,614
461
3,176
9,120
3,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
8
1 / 3 / 0
4,704
470
4,592
6,202
2,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Kuzenbo
KCfootball7
Kuzenbo
7
0 / 3 / 0
4,432
443
2,246
7,674
5,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 4 / 0
5,202
520
4,001
8,202
2,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
1 / 5 / 0
4,868
487
3,608
7,438
4,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 2
7,412
741
5,353
8,639
6,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 0 / 1
7,377
738
6,358
7,397
2,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Izanami
Tatzuma
Izanami
9
3 / 1 / 2
5,600
560
5,200
4,486
1,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Tibalttut
Kuzenbo
9
1 / 0 / 5
5,820
582
4,125
7,328
7,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
4 / 1 / 3
5,818
582
4,982
6,857
2,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
18
18
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
W
4
0
1
4.5
L
Nemesis
IDK2196
Nemesis
0
3
1
0.17
L
Medusa
1
3
0
0.33
L
Kuzenbo
KCfootball7
Kuzenbo
0
3
0
0
L
1
4
0
0.25
L
1
5
0
0.2
W
Izanami
Tatzuma
Izanami
3
1
2
4
W
Kuzenbo
Tibalttut
Kuzenbo
1
0
5
3.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,623
Damage
26,018
38,636
Taken
34,707
18,468
Mitigated
20,431
6,156
Healing
10,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,353
1,677
0
3,715
8,639
6,868
0
427
8,212
0
50,761
W
6,358
2,877
0
3,219
7,397
2,391
0
0
7,397
52,761
9,011
L
Nemesis
IDK2196
Nemesis
3,176
1,326
0
503
9,120
3,506
0
1,541
7,579
0
27,433
L
Medusa
4,592
1,317
0
850
6,202
2,069
0
1,602
4,600
0
34,257
L
Kuzenbo
KCfootball7
Kuzenbo
2,246
1,125
0
1,578
7,674
5,626
0
1,947
5,727
11,421
845
L
4,001
1,081
61
1,555
8,202
2,977
0
5,269
2,900
0
36,747
L
3,608
1,047
0
1,609
7,438
4,290
0
0
7,438
0
29,858
W
Izanami
Tatzuma
Izanami
5,200
3,602
0
0
4,486
1,466
778
498
3,988
0
35,891
W
Kuzenbo
Tibalttut
Kuzenbo
4,125
1,875
0
3,038
7,328
7,152
87
1,136
6,192
21,690
0
W
4,982
1,554
0
632
6,857
2,554
0
138
6,719
0
31,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,820
Gold Earned
32,027
234
Minions Killed
336
0
Camps Cleared
0
926,014
Distance Traveled
1,011,842
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,412
741
84
8
0
195,285
0
W
Sol
7,377
738
98
10
0
194,572
0
L
Nemesis
4,614
461
48
5
0
229,140
0
L
Medusa
4,704
470
55
6
0
184,464
0
L
Kuzenbo
4,432
443
16
2
0
158,573
0
L
Chiron
5,202
520
68
7
0
175,598
1
L
Mulan
4,868
487
47
5
0
178,239
0
W
Izanami
5,600
560
71
7
0
194,047
0
W
Kuzenbo
5,820
582
25
3
0
202,514
0
W
Da Ji
5,818
582
58
6
0
225,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role