Player Matchup

Achilles
Achilles
Gonzacrack6819
Achilles
Level 68
God Stats
14W - 29L
1,550 SR
Queue Stats
141W - 240L
1,428 Elo+
Party 2
Merlin
Merlin
HeroKiller-_-PR
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,205 Elo+
Party 1
Heimdallr
Heimdallr
MagiK TaquitO
Heimdallr
Level 108
God Stats
0W - 1L
1,274 SR
Queue Stats
139W - 229L
1,459 Elo+
Party 2
Skadi
Skadi
Melvo-xX
Skadi
Level 103
God Stats
1W - 4L
1,454 SR
Queue Stats
20W - 36L
1,335 Elo+
Party 1
Ymir
Ymir
On_speed1
Ymir
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 63L
1,377 Elo+
Solo
Team Averages
Level 91
1,456 SR
1,361 Elo+

VS

Team Averages
Level 93
1,519 SR
1,464 Elo+
Shiva
Shiva
 
Shiva
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MonkeMaiden
Danzaburou
Level 40
God Stats
33W - 33L
1,506 SR
Queue Stats
78W - 73L
1,460 Elo+
Party 3
Athena
Athena
SlamminJay
Athena
Level 86
God Stats
3W - 1L
1,429 SR
Queue Stats
54W - 59L
1,444 Elo+
Party 3
Arachne
Arachne
SubieFlow9406
Arachne
Level 57
God Stats
21W - 16L
1,501 SR
Queue Stats
235W - 215L
1,428 Elo+
Party 3
Nu Wa
Nu Wa
zeus_vibrant
Nu Wa
Level 156
God Stats
37W - 39L
1,661 SR
Queue Stats
476W - 459L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
8
1 / 1 / 1
4,706
471
5,172
8,375
6,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 5 / 1
4,319
432
888
6,916
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
MagiK TaquitO
Heimdallr
8
1 / 3 / 1
4,933
493
5,851
6,340
2,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
Melvo-xX
Skadi
10
1 / 3 / 0
5,589
559
1,672
8,384
2,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
11
0 / 2 / 0
5,932
593
7,679
10,383
5,261
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
2 / 0 / 0
6,120
612
6,920
12,393
8,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
MonkeMaiden
Danzaburou
9
1 / 0 / 2
5,102
510
4,034
5,334
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Athena
SlamminJay
Athena
9
0 / 2 / 4
5,350
535
3,019
9,303
5,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
10
3 / 0 / 3
5,765
577
2,667
4,773
2,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
8 / 1 / 2
7,529
753
8,541
6,061
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
14
14
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
0
0
2
L
Achilles
1
1
1
1.5
L
0
5
1
0.1
L
Heimdallr
MagiK TaquitO
Heimdallr
1
3
1
0.5
L
Skadi
Melvo-xX
Skadi
1
3
0
0.33
W
Danzaburou
MonkeMaiden
Danzaburou
1
0
2
2
L
Ymir
0
2
0
0
W
Athena
SlamminJay
Athena
0
2
4
1
W
Arachne
3
0
3
4.5
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,262
Damage
25,181
40,398
Taken
37,864
18,664
Mitigated
20,479
10,343
Healing
10,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,920
1,516
0
3,517
12,393
8,864
0
7,521
4,872
0
41,320
L
Achilles
5,172
1,072
83
2,932
8,375
6,545
0
1,651
6,650
0
19,028
L
888
334
0
674
6,916
1,810
0
3,932
2,778
17,237
0
L
Heimdallr
MagiK TaquitO
Heimdallr
5,851
2,873
0
1,714
6,340
2,438
0
2,194
4,080
0
32,605
L
Skadi
Melvo-xX
Skadi
1,672
356
0
1,689
8,384
2,610
6
2,687
5,531
0
36,914
W
Danzaburou
MonkeMaiden
Danzaburou
4,034
1,762
0
2,344
5,334
1,936
0
0
5,196
0
29,500
L
Ymir
7,679
2,652
0
3,251
10,383
5,261
0
342
9,234
46,787
3,841
W
Athena
SlamminJay
Athena
3,019
557
0
2,499
9,303
5,468
0
0
8,787
19,200
1,125
W
Arachne
2,667
2,124
0
1,118
4,773
2,080
0
34
4,698
0
35,327
W
8,541
1,901
0
1,460
6,061
2,131
574
854
5,207
55,788
2,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,479
Gold Earned
29,866
244
Minions Killed
282
0
Camps Cleared
0
868,673
Distance Traveled
1,042,868
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,120
612
63
6
0
182,854
0
L
Achilles
4,706
471
20
2
0
204,029
0
L
Merlin
4,319
432
21
2
0
154,782
0
L
Heimdallr
4,933
493
50
5
0
168,858
0
L
Skadi
5,589
559
67
7
0
177,381
2
W
Danzaburou
5,102
510
42
4
0
182,465
0
L
Ymir
5,932
593
86
9
0
163,623
0
W
Athena
5,350
535
30
3
0
228,929
2
W
Arachne
5,765
577
63
6
0
251,400
0
W
Nu Wa
7,529
753
84
8
0
197,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role