Player Matchup

Anhur
Anhur
CIoudEdge
Anhur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,382 Elo+
Party 1
Bellona
Bellona
Kdogedog
Bellona
Level 124
God Stats
0W - 3L
1,176 SR
Queue Stats
14W - 16L
1,505 Elo+
Party 1
Kukulkan
Kukulkan
Tucker51
Kukulkan
Level 109
God Stats
1W - 5L
1,314 SR
Queue Stats
14W - 15L
1,533 Elo+
Party 1
Loki
Loki
XSHADOW10
Loki
Level 41
God Stats
5W - 4L
1,565 SR
Queue Stats
17W - 12L
1,628 Elo+
Solo
Cthulhu
Cthulhu
cheekygrunt3412
Cthulhu
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,522 Elo+
Party 1
Team Averages
Level 91
1,411 SR
1,514 Elo+

VS

Team Averages
Level 54
1,508 SR
1,379 Elo+
Vamana
Vamana
BlameTheMolly
Vamana
Level 78
God Stats
17W - 11L
1,525 SR
Queue Stats
49W - 70L
1,480 Elo+
Party 3
Danzaburou
Danzaburou
Brutandaland
Danzaburou
Level 40
God Stats
2W - 1L
1,270 SR
Queue Stats
17W - 24L
1,314 Elo+
Party 2
Jormungandr
Jormungandr
Chungischan
Jormungandr
Level 43
God Stats
10W - 9L
1,397 SR
Queue Stats
13W - 15L
1,072 Elo+
Party 2
Anubis
Anubis
GloomyThread
Anubis
Level 46
God Stats
5W - 7L
1,711 SR
Queue Stats
63W - 89L
1,517 Elo+
Party 3
Nike
Nike
Novasnetbot
Nike
Level 65
God Stats
72W - 51L
1,638 SR
Queue Stats
236W - 219L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CIoudEdge
Anhur
13
2 / 3 / 2
7,912
396
8,066
13,863
4,553
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Kdogedog
Bellona
16
2 / 3 / 1
9,778
489
11,377
24,424
34,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Tucker51
Kukulkan
17
3 / 5 / 3
10,874
544
9,263
9,338
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
17
4 / 2 / 4
9,576
479
11,148
19,257
7,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 1 / 4
9,066
453
10,259
22,853
15,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 1
9,768
488
13,859
17,491
22,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Brutandaland
Danzaburou
14
0 / 2 / 4
8,636
432
9,872
11,416
4,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Chungischan
Jormungandr
14
2 / 1 / 1
8,058
403
9,511
12,297
10,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
18
5 / 3 / 3
11,057
553
16,296
16,006
8,323
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 2 / 5
10,474
524
14,115
19,341
8,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
11
Kills
14
14
Deaths
11
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
3
1
0.83
W
Danzaburou
Brutandaland
Danzaburou
0
2
4
1
L
Anhur
CIoudEdge
Anhur
2
3
2
1
W
Jormungandr
Chungischan
Jormungandr
2
1
1
2.5
W
Anubis
5
3
3
2.17
L
Bellona
Kdogedog
Bellona
2
3
1
0.83
W
5
2
5
3.75
L
Kukulkan
Tucker51
Kukulkan
3
5
3
0.9
L
Loki
4
2
4
3
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,113
Damage
63,653
89,735
Taken
76,551
64,983
Mitigated
54,126
29,984
Healing
32,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,859
6,548
0
5,433
17,491
22,173
0
742
16,749
0
78,602
W
Danzaburou
Brutandaland
Danzaburou
9,872
3,644
0
4,650
11,416
4,271
296
3,279
8,137
0
57,133
L
Anhur
CIoudEdge
Anhur
8,066
4,168
0
2,704
13,863
4,553
666
3,249
10,614
0
39,351
W
Jormungandr
Chungischan
Jormungandr
9,511
1,656
0
3,240
12,297
10,544
50
4,332
7,965
45,912
383
W
Anubis
16,296
282
215
9,337
16,006
8,323
0
6,826
9,180
88,858
3,387
L
Bellona
Kdogedog
Bellona
11,377
4,196
0
6,898
24,424
34,928
0
785
22,105
0
78,434
W
14,115
1,527
0
9,244
19,341
8,815
788
4,107
15,234
0
105,376
L
Kukulkan
Tucker51
Kukulkan
9,263
998
0
0
9,338
3,046
0
7,714
1,624
80,066
302
L
Loki
11,148
3,025
0
7,965
19,257
7,202
271
6,066
13,153
0
82,444
L
10,259
613
2,793
9,624
22,853
15,254
203
6,605
16,099
43,246
2,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,206
Gold Earned
47,993
494
Minions Killed
563
0
Camps Cleared
0
1,895,334
Distance Traveled
1,874,169
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,768
488
111
6
0
380,791
0
W
Danzaburou
8,636
432
89
4
0
360,144
2
L
Anhur
7,912
396
53
3
0
347,743
5
W
Jormungandr
8,058
403
66
3
0
372,315
0
W
Anubis
11,057
553
148
7
0
346,549
2
L
Bellona
9,778
489
118
6
0
374,120
6
W
Nike
10,474
524
149
7
0
414,370
0
L
Kukulkan
10,874
544
151
8
0
361,407
8
L
Loki
9,576
479
102
5
0
411,319
0
L
Cthulhu
9,066
453
70
4
0
400,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role