Player Matchup

Xbalanque
Xbalanque
ExtremeFolly
Xbalanque
Level 143
God Stats
6W - 1L
1,500 SR
Queue Stats
155W - 141L
1,510 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fabrixito
Morgan Le Fay
Level 123
God Stats
16W - 22L
1,488 SR
Queue Stats
209W - 220L
1,498 Elo+
Party 2
Fenrir
Fenrir
Guidito69
Fenrir
Level 143
God Stats
12W - 16L
1,771 SR
Queue Stats
91W - 106L
1,591 Elo+
Party 2
Nemesis
Nemesis
elpedropapu
Nemesis
Level 139
God Stats
7W - 5L
1,500 SR
Queue Stats
293W - 314L
1,494 Elo+
Party 2
Sylvanus
Sylvanus
fernando93vieira
Sylvanus
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,454 Elo+
Solo
Team Averages
Level 137
1,552 SR
1,510 Elo+

VS

Team Averages
Level 131
1,441 SR
1,446 Elo+
Janus
Janus
 
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Alee_0047
Da Ji
Level 125
God Stats
19W - 18L
1,207 SR
Queue Stats
435W - 503L
1,518 Elo+
Party 1
Athena
Athena
Makenseix
Athena
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 160L
1,513 Elo+
Solo
Izanami
Izanami
NachoTs
Izanami
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ExtremeFolly
Xbalanque
7
2 / 0 / 1
3,971
794
2,473
2,305
647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
Fabrixito
Morgan Le Fay
6
0 / 0 / 0
3,422
684
697
2,312
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Guidito69
Fenrir
6
0 / 0 / 3
3,766
753
1,527
3,920
1,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
elpedropapu
Nemesis
5
1 / 1 / 0
3,246
649
1,259
3,681
1,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 0 / 0
3,658
732
2,231
2,551
989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
0 / 0 / 1
3,551
710
1,151
1,761
478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Jormungandr
 
Jormungandr
5
1 / 1 / 0
3,436
687
1,524
3,570
1,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
Alee_0047
Da Ji
5
0 / 0 / 1
3,238
648
1,866
3,443
967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Makenseix
Athena
6
0 / 0 / 0
3,478
696
1,206
3,716
1,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
NachoTs
Izanami
3
0 / 2 / 0
2,774
555
616
2,237
562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
3
Kills
1
1
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
1
0.5
L
Jormungandr
 
Jormungandr
1
1
0
1
L
Da Ji
Alee_0047
Da Ji
0
0
1
0.5
W
Xbalanque
ExtremeFolly
Xbalanque
2
0
1
2.5
W
Morgan Le Fay
Fabrixito
Morgan Le Fay
0
0
0
0
W
Fenrir
Guidito69
Fenrir
0
0
3
1.5
L
Athena
Makenseix
Athena
0
0
0
0
L
Izanami
NachoTs
Izanami
0
2
0
0
W
Nemesis
elpedropapu
Nemesis
1
1
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,187
Damage
6,363
14,769
Taken
14,727
5,226
Mitigated
5,498
6,156
Healing
4,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,151
40
0
480
1,761
478
0
484
1,277
15,836
1,013
L
Jormungandr
 
Jormungandr
1,524
749
0
526
3,570
1,784
0
127
3,443
9,131
0
L
Da Ji
Alee_0047
Da Ji
1,866
449
0
1,727
3,443
967
0
200
3,243
0
13,759
W
Xbalanque
ExtremeFolly
Xbalanque
2,473
1,516
0
1,858
2,305
647
0
658
1,647
0
29,275
W
Morgan Le Fay
Fabrixito
Morgan Le Fay
697
90
0
853
2,312
735
0
717
1,551
19,879
0
W
Fenrir
Guidito69
Fenrir
1,527
517
0
1,744
3,920
1,643
0
562
3,358
0
11,976
L
Athena
Makenseix
Athena
1,206
509
0
1,484
3,716
1,707
0
1,739
1,977
18,961
0
L
Izanami
NachoTs
Izanami
616
563
0
360
2,237
562
0
0
2,237
0
7,005
W
Nemesis
elpedropapu
Nemesis
1,259
406
0
800
3,681
1,212
0
618
2,987
0
14,054
W
2,231
1,041
0
901
2,551
989
0
991
1,345
16,138
7,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,063
Gold Earned
16,477
162
Minions Killed
132
0
Camps Cleared
0
494,720
Distance Traveled
518,106
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,551
710
39
8
0
125,088
0
L
Jormungandr
3,436
687
5
1
0
106,078
2
L
Da Ji
3,238
648
29
6
0
123,954
0
W
Xbalanque
3,971
794
48
10
0
95,621
0
W
Morgan Le Fay
3,422
684
36
7
0
89,349
0
W
Fenrir
3,766
753
17
3
0
105,577
0
L
Athena
3,478
696
40
8
0
107,771
0
L
Izanami
2,774
555
19
4
0
55,215
0
W
Nemesis
3,246
649
26
5
0
127,307
0
W
Sylvanus
3,658
732
35
7
0
76,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role