Player Matchup

Kukulkan
Kukulkan
Bronze III
EvilWind8350970
Kukulkan
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 208L
1,414 MMR
Party 2
Surtr
Surtr
Bronze III
EvilWindSeriousT
Surtr
Bronze III
Level 73
God Stats
59W - 66L
1,828 SR
Queue Stats
111W - 135L
1,559 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
SeriousT65
Cthulhu
Bronze III
Level 129
God Stats
5W - 14L
1,500 SR
Queue Stats
193W - 214L
1,414 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 109
1,609 SR
1,462 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,379 SR
1,418 MMR
Chang'e
Chang'e
Bronze III
AxelTrresZ5607
Chang'e
Bronze III
Level 108
God Stats
1W - 4L
1,137 SR
Queue Stats
4W - 8L
1,389 MMR
Solo
Mulan
Mulan
Silver I
JeremyrH
Mulan
Silver I
Level 122
God Stats
5W - 4L
1,500 SR
Queue Stats
87W - 86L
1,377 MMR
Party 1
Apollo
Apollo
Gold V
iizu
Apollo
Gold V
Level 125
God Stats
5W - 0L
1,500 SR
Queue Stats
81W - 83L
1,489 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
1 / 6 / 2
8,359
597
11,845
13,044
6,998
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 5 / 1
8,174
584
6,254
15,689
17,075
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cthulhu
SeriousT65
Cthulhu
14
2 / 4 / 3
8,748
625
14,671
21,221
26,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Ah Muzen CabAthenaBaron SamediGebThanatos

VS

Bans
KuzenboAtlasThothChaacNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 9
10,335
738
11,645
15,954
6,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
JeremyrH
Mulan
17
10 / 2 / 5
11,649
832
19,730
20,305
20,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
iizu
Apollo
15
2 / 1 / 10
9,890
706
14,260
12,940
6,195
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
15
15
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
L
Kukulkan
1
6
2
0.33
L
2
5
1
0.5
W
Mulan
JeremyrH
Mulan
10
2
5
6.25
L
Cthulhu
SeriousT65
Cthulhu
2
4
3
0.88
W
Apollo
iizu
Apollo
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,770
Damage
45,635
49,954
Taken
49,199
50,490
Mitigated
33,364
4,985
Healing
19,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,645
876
2,821
9,364
15,954
6,817
928
6,960
8,877
48,024
0
L
Kukulkan
11,845
1,420
0
595
13,044
6,998
0
1,172
11,721
36,944
0
L
6,254
1,892
519
1,335
15,689
17,075
0
5,013
10,089
397
15,259
W
Mulan
JeremyrH
Mulan
19,730
2,243
0
4,149
20,305
20,352
140
11,034
8,435
244
49,645
L
Cthulhu
SeriousT65
Cthulhu
14,671
898
229
2,307
21,221
26,417
0
4,661
16,016
26,861
1,098
W
Apollo
iizu
Apollo
14,260
7,932
0
2,965
12,940
6,195
1,806
6,814
5,578
0
53,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,281
Gold Earned
31,874
101
Minions Killed
216
0
Camps Cleared
0
669,826
Distance Traveled
767,865
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,335
738
78
6
0
248,025
0
L
Kukulkan
8,359
597
63
5
0
175,063
0
L
Surtr
8,174
584
16
1
0
230,045
0
W
Mulan
11,649
832
69
5
0
258,995
0
L
Cthulhu
8,748
625
22
2
0
264,718
5
W
Apollo
9,890
706
69
5
0
260,845
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role