Player Matchup

Vulcan
Vulcan
BlitZKrEiGz
Vulcan
Level 159
God Stats
51W - 36L
1,937 SR
Queue Stats
634W - 361L
1,879 Elo+
Solo
Baron Samedi
Baron Samedi
coolmathagamz
Baron Samedi
Level 147
God Stats
0W - 3L
1,249 SR
Queue Stats
7W - 8L
1,405 Elo+
Party 1
Skadi
Skadi
stumblingsage22
Skadi
Level 148
God Stats
2W - 2L
1,416 SR
Queue Stats
53W - 50L
1,507 Elo+
Party 1
Team Averages
Level 151
1,534 SR
1,597 Elo+

VS

Team Averages
Level 155
1,428 SR
1,555 Elo+
Sobek
Sobek
IDasBesteI
Sobek
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Lancelot
Lancelot
Jonuhthann
Lancelot
Level 156
God Stats
1W - 0L
1,285 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
spunoffsee
Baron Samedi
Level 169
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 22L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
3 / 2 / 2
7,695
770
12,511
7,220
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
coolmathagamz
Baron Samedi
12
2 / 3 / 1
7,282
728
6,161
7,483
3,997
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
1 / 4 / 4
6,973
697
6,314
8,195
2,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
2 / 3 / 5
6,972
697
2,309
12,359
12,929
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
Jonuhthann
Lancelot
13
5 / 1 / 3
8,094
809
9,481
9,048
8,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
spunoffsee
Baron Samedi
13
2 / 2 / 6
7,639
764
8,541
9,398
6,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
6
Kills
9
9
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vulcan
3
2
2
2
W
Sobek
2
3
5
1.5
W
Lancelot
Jonuhthann
Lancelot
5
1
3
6.5
L
Baron Samedi
coolmathagamz
Baron Samedi
2
3
1
0.83
W
Baron Samedi
spunoffsee
Baron Samedi
2
2
6
2.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,986
Damage
20,331
22,898
Taken
30,805
9,655
Mitigated
27,857
4,996
Healing
9,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
12,511
8,217
0
1,537
7,220
2,799
0
3,278
3,385
40,326
390
W
Sobek
2,309
162
0
1,470
12,359
12,929
0
7,667
4,670
10,771
0
W
Lancelot
Jonuhthann
Lancelot
9,481
2,218
0
2,075
9,048
8,841
0
4,379
4,661
0
28,028
L
Baron Samedi
coolmathagamz
Baron Samedi
6,161
1,131
269
2,700
7,483
3,997
0
2,928
4,011
20,446
859
W
Baron Samedi
spunoffsee
Baron Samedi
8,541
493
1,243
4,544
9,398
6,087
0
6,493
2,905
38,641
870
L
6,314
2,246
0
490
8,195
2,859
0
3,655
3,956
0
23,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,950
Gold Earned
22,705
133
Minions Killed
124
0
Camps Cleared
0
544,879
Distance Traveled
553,890
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,695
770
61
6
0
202,777
0
W
Sobek
6,972
697
13
1
0
173,216
0
W
Lancelot
8,094
809
43
4
0
208,512
0
L
Baron Samedi
7,282
728
36
4
0
162,372
0
W
Baron Samedi
7,639
764
68
7
0
172,162
0
L
Skadi
6,973
697
36
4
0
179,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role