Player Matchup

Kukulkan
Kukulkan
Bart04
Kukulkan
Level 95
God Stats
7W - 4L
1,260 SR
Queue Stats
59W - 56L
1,591 Elo+
Party 2
Gilgamesh
Gilgamesh
BigHaggerty
Gilgamesh
Level 60
God Stats
22W - 18L
1,752 SR
Queue Stats
65W - 62L
1,504 Elo+
Party 2
Lancelot
Lancelot
SoulxGod
Lancelot
Level 43
God Stats
3W - 1L
1,789 SR
Queue Stats
29W - 24L
1,570 Elo+
Solo
Olorun
Olorun
cartermccutcheon
Olorun
Level 46
God Stats
4W - 7L
1,461 SR
Queue Stats
45W - 54L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
santo020
Cthulhu
Level 46
God Stats
3W - 1L
1,505 SR
Queue Stats
95W - 85L
1,578 Elo+
Solo
Team Averages
Level 58
1,553 SR
1,548 Elo+

VS

Team Averages
Level 29
1,560 SR
1,408 Elo+
Discordia
Discordia
BlueTFTOWVAL
Discordia
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 103L
1,321 Elo+
Party 1
Thanatos
Thanatos
LeanBeann
Thanatos
Level 28
God Stats
7W - 7L
1,723 SR
Queue Stats
234W - 224L
1,352 Elo+
Party 1
Xbalanque
Xbalanque
PartliCloudi
Xbalanque
Level 7
God Stats
0W - 1L
1,221 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Khepri
Khepri
SchmearGod
Khepri
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,291 Elo+
Party 1
Osiris
Osiris
WavyClouz
Osiris
Level 46
God Stats
2W - 2L
1,854 SR
Queue Stats
8W - 12L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bart04
Kukulkan
16
0 / 1 / 2
9,790
576
2,937
6,970
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
BigHaggerty
Gilgamesh
15
5 / 0 / 2
9,875
581
8,167
17,617
20,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
SoulxGod
Lancelot
17
7 / 3 / 2
9,704
571
9,782
13,944
6,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 1 / 1
9,925
584
13,140
12,509
5,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
santo020
Cthulhu
14
1 / 1 / 10
9,149
538
7,739
15,991
12,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BlueTFTOWVAL
Discordia
14
1 / 4 / 2
8,093
476
8,232
9,524
3,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
LeanBeann
Thanatos
14
5 / 4 / 0
8,174
481
11,350
16,486
7,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Xbalanque
PartliCloudi
Xbalanque
11
0 / 7 / 0
6,975
410
5,610
11,956
5,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
SchmearGod
Khepri
12
0 / 3 / 1
7,428
437
3,325
14,647
11,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
WavyClouz
Osiris
9
0 / 2 / 2
6,976
410
5,296
9,017
10,533
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
20
Kills
6
6
Deaths
20
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bart04
Kukulkan
0
1
2
1
W
Gilgamesh
BigHaggerty
Gilgamesh
5
0
2
6
L
Discordia
BlueTFTOWVAL
Discordia
1
4
2
0.5
L
Thanatos
LeanBeann
Thanatos
5
4
0
1.25
L
Xbalanque
PartliCloudi
Xbalanque
0
7
0
0
L
Khepri
SchmearGod
Khepri
0
3
1
0.17
W
Lancelot
SoulxGod
Lancelot
7
3
2
2.67
L
Osiris
WavyClouz
Osiris
0
2
2
0.5
W
7
1
1
7.5
W
Cthulhu
santo020
Cthulhu
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,765
Damage
33,813
67,031
Taken
61,630
48,826
Mitigated
38,719
24,309
Healing
15,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bart04
Kukulkan
2,937
252
0
1,661
6,970
2,872
240
2,617
4,025
88,064
1,039
W
Gilgamesh
BigHaggerty
Gilgamesh
8,167
2,537
0
3,916
17,617
20,807
165
1,035
15,885
0
62,102
L
Discordia
BlueTFTOWVAL
Discordia
8,232
280
0
327
9,524
3,929
0
2,711
6,714
62,803
851
L
Thanatos
LeanBeann
Thanatos
11,350
3,493
0
8,590
16,486
7,382
0
4,616
11,646
0
55,817
L
Xbalanque
PartliCloudi
Xbalanque
5,610
3,037
0
313
11,956
5,212
0
7,901
3,952
0
46,093
L
Khepri
SchmearGod
Khepri
3,325
380
1,752
3,668
14,647
11,663
0
8,573
6,023
19,883
0
W
Lancelot
SoulxGod
Lancelot
9,782
1,484
0
5,063
13,944
6,643
420
1,652
12,172
0
74,784
L
Osiris
WavyClouz
Osiris
5,296
1,734
0
1,132
9,017
10,533
0
0
8,433
0
35,835
W
13,140
5,747
556
5,994
12,509
5,690
2,816
1,641
10,760
95,940
0
W
Cthulhu
santo020
Cthulhu
7,739
1,058
2,230
4,889
15,991
12,814
312
4,241
11,581
29,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,443
Gold Earned
37,646
524
Minions Killed
349
0
Camps Cleared
0
1,762,629
Distance Traveled
1,463,128
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,790
576
155
9
0
337,115
6
W
Gilgamesh
9,875
581
100
6
0
370,463
0
L
Discordia
8,093
476
107
6
0
319,222
0
L
Thanatos
8,174
481
82
5
0
397,980
0
L
Xbalanque
6,975
410
86
5
0
261,900
0
L
Khepri
7,428
437
19
1
0
320,801
0
W
Lancelot
9,704
571
103
6
0
390,368
0
L
Osiris
6,976
410
55
3
0
163,225
0
W
Olorun
9,925
584
120
7
0
293,013
1
W
Cthulhu
9,149
538
46
3
0
371,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role