Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Arcanö
Geb
Level 151
God Stats
4W - 1L
1,728 SR
Queue Stats
81W - 77L
1,486 Elo+
Party 1
Raijin
Raijin
Thunder_King1917
Raijin
Level 149
God Stats
1W - 1L
1,298 SR
Queue Stats
8W - 10L
1,372 Elo+
Party 1
Lancelot
Lancelot
juanmaneitor
Lancelot
Level 160
God Stats
1W - 1L
1,289 SR
Queue Stats
22W - 11L
1,609 Elo+
Party 1
Hachiman
Hachiman
spplein5314
Hachiman
Level 170
God Stats
1W - 2L
1,500 SR
Queue Stats
340W - 381L
1,588 Elo+
Solo
Team Averages
Level 161
1,463 SR
1,511 Elo+

VS

Team Averages
Level 141
1,641 SR
1,696 Elo+
Sun Wukong
Sun Wukong
DartherRevan
Sun Wukong
Level 124
God Stats
4W - 3L
1,664 SR
Queue Stats
381W - 345L
1,606 Elo+
Party 2
Rama
Rama
Dojyaan D4C
Rama
Level 105
God Stats
1W - 1L
1,676 SR
Queue Stats
46W - 41L
1,596 Elo+
Party 2
Zeus
Zeus
Kallmur
Zeus
Level 201
God Stats
47W - 38L
1,656 SR
Queue Stats
58W - 54L
1,602 Elo+
Solo
Sobek
Sobek
SKZwergg
Sobek
Level 161
God Stats
2W - 1L
1,707 SR
Queue Stats
40W - 33L
1,838 Elo+
Party 3
Awilix
Awilix
njoySukhoi
Awilix
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,838 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
19
5 / 1 / 3
11,662
614
13,554
21,654
12,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Geb
15
1 / 3 / 9
9,476
499
9,691
17,504
16,470
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
4 / 1 / 4
10,602
558
8,998
10,739
4,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
juanmaneitor
Lancelot
17
6 / 2 / 7
10,243
539
11,809
16,481
8,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
spplein5314
Hachiman
19
4 / 3 / 1
11,414
601
10,208
13,972
6,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DartherRevan
Sun Wukong
17
2 / 3 / 2
9,729
512
13,550
17,054
17,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 3 / 3
8,655
456
4,817
10,616
3,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Kallmur
Zeus
16
2 / 4 / 4
9,500
500
15,832
12,706
5,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
SKZwergg
Sobek
12
1 / 4 / 4
8,276
436
6,514
20,094
26,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
njoySukhoi
Awilix
15
5 / 6 / 1
8,624
454
9,410
17,978
8,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
20
Kills
10
10
Deaths
20
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
5
1
3
6.5
W
Geb
1
3
9
1.83
L
Sun Wukong
DartherRevan
Sun Wukong
2
3
2
1
L
0
3
3
0.5
L
Zeus
Kallmur
Zeus
2
4
4
1
L
Sobek
SKZwergg
Sobek
1
4
4
0.75
W
4
1
4
6
W
Lancelot
juanmaneitor
Lancelot
6
2
7
4.75
L
Awilix
njoySukhoi
Awilix
5
6
1
0.92
W
Hachiman
spplein5314
Hachiman
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,260
Damage
50,123
80,350
Taken
78,448
49,569
Mitigated
61,880
22,111
Healing
16,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
13,554
4,482
0
11,685
21,654
12,520
0
1,000
19,784
0
109,440
W
Geb
9,691
481
0
2,118
17,504
16,470
311
6,814
10,545
34,736
380
L
Sun Wukong
DartherRevan
Sun Wukong
13,550
4,356
0
2,463
17,054
17,722
0
1,487
14,812
0
83,528
L
4,817
3,540
0
3,680
10,616
3,957
1
945
9,620
0
72,088
L
Zeus
Kallmur
Zeus
15,832
1,393
0
1,596
12,706
5,850
0
4,195
8,411
97,858
1,337
L
Sobek
SKZwergg
Sobek
6,514
284
0
5,068
20,094
26,185
0
7,078
12,908
16,809
1,230
W
8,998
764
68
1,386
10,739
4,933
308
6,068
4,622
87,185
376
W
Lancelot
juanmaneitor
Lancelot
11,809
2,232
0
1,042
16,481
8,877
0
6,566
9,823
0
80,139
L
Awilix
njoySukhoi
Awilix
9,410
3,651
0
3,483
17,978
8,166
0
4,662
13,128
0
55,891
W
Hachiman
spplein5314
Hachiman
10,208
5,919
0
5,812
13,972
6,769
180
2,246
11,679
0
117,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,397
Gold Earned
44,784
626
Minions Killed
509
0
Camps Cleared
0
1,984,291
Distance Traveled
1,816,416
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
11,662
614
152
8
0
423,306
0
W
Geb
9,476
499
36
2
0
427,497
6
L
Sun Wukong
9,729
512
117
6
0
377,360
0
L
Rama
8,655
456
130
7
0
368,582
0
L
Zeus
9,500
500
170
9
0
312,937
3
L
Sobek
8,276
436
15
1
0
351,268
1
W
Raijin
10,602
558
159
8
0
340,827
0
W
Lancelot
10,243
539
89
5
0
473,619
3
L
Awilix
8,624
454
77
4
0
406,269
1
W
Hachiman
11,414
601
190
10
0
319,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role