Player Matchup

Charon
Charon
Silver I
 
Charon
Silver I
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Silver II
JonnieWest
Nike
Silver II
Level 87
God Stats
4W - 2L
1,538 SR
Queue Stats
167W - 176L
1,138 MMR
Solo
Nemesis
Nemesis
Silver III
Kamilo0515
Nemesis
Silver III
Level 143
God Stats
2W - 1L
1,715 SR
Queue Stats
18W - 30L
1,129 MMR
Solo
Hera
Hera
Silver II
XD_Cates
Hera
Silver II
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 172L
1,164 MMR
Solo
Izanami
Izanami
Silver II
rudeawake56
Izanami
Silver II
Level 100
God Stats
34W - 34L
1,546 SR
Queue Stats
79W - 102L
1,144 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,560 SR
1,215 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 144
1,479 SR
1,215 MMR
Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver III
OhThatsMac
Surtr
Silver III
Level 147
God Stats
1W - 5L
1,500 SR
Queue Stats
367W - 386L
1,126 MMR
Solo
Odin
Odin
Bronze IV
Sageofstupidity
Odin
Bronze IV
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,134 MMR
Solo
Chernobog
Chernobog
Gold V
guizaki
Chernobog
Gold V
Level 128
God Stats
6W - 7L
1,394 SR
Queue Stats
80W - 89L
1,157 MMR
Solo
Athena
Athena
Silver V
jaysasnar
Athena
Silver V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 55L
1,156 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
1 / 0 / 6
9,088
568
5,265
9,281
6,949
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 2 / 7
8,540
534
13,038
15,429
16,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
Kamilo0515
Nemesis
15
4 / 0 / 2
8,446
528
8,833
14,101
6,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
16
2 / 0 / 3
9,212
576
7,074
4,838
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
rudeawake56
Izanami
17
2 / 0 / 3
9,950
622
6,980
9,157
4,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bans
Bake KujiraKaliAwilixHachiman

VS

Bans
SobekThanatosKukulkanOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 1 / 0
7,984
499
3,680
7,141
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
14
1 / 2 / 1
7,920
495
8,376
16,901
15,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 2 / 1
7,646
478
4,829
13,942
6,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
guizaki
Chernobog
13
0 / 3 / 0
7,331
458
4,201
9,886
3,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
jaysasnar
Athena
9
0 / 1 / 0
6,382
399
2,382
9,718
7,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
9
Kills
2
2
Deaths
9
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
6
4
L
Merlin
 
Merlin
0
1
0
0
W
0
2
7
1.75
W
Nemesis
Kamilo0515
Nemesis
4
0
2
5
L
Surtr
1
2
1
0.75
L
1
2
1
0.75
W
Hera
2
0
3
3.5
L
Chernobog
guizaki
Chernobog
0
3
0
0
L
Athena
jaysasnar
Athena
0
1
0
0
W
Izanami
rudeawake56
Izanami
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,190
Damage
23,468
52,806
Taken
57,588
35,891
Mitigated
35,580
14,346
Healing
11,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
5,265
1,006
0
2,051
9,281
6,949
76
1,138
8,143
29,576
0
L
Merlin
 
Merlin
3,680
246
0
1,253
7,141
2,675
0
3,353
3,741
73,502
0
W
13,038
1,335
0
5,282
15,429
16,173
42
502
14,927
0
62,439
W
Nemesis
Kamilo0515
Nemesis
8,833
4,863
0
2,094
14,101
6,705
0
1,870
12,231
0
84,263
L
Surtr
8,376
3,172
0
2,954
16,901
15,255
10
1,452
14,239
2,338
50,768
L
4,829
978
0
2,629
13,942
6,314
0
2,303
11,338
738
62,318
W
Hera
7,074
1,104
0
1,777
4,838
2,014
0
2,517
2,321
83,074
1,726
L
Chernobog
guizaki
Chernobog
4,201
2,775
0
2,167
9,886
3,583
942
1,839
8,047
0
64,138
L
Athena
jaysasnar
Athena
2,382
991
0
2,362
9,718
7,753
0
3,330
6,388
13,463
0
W
Izanami
rudeawake56
Izanami
6,980
4,520
0
3,142
9,157
4,050
3,153
1,296
7,861
0
105,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,236
Gold Earned
37,263
610
Minions Killed
452
0
Camps Cleared
0
1,612,734
Distance Traveled
1,476,538
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,088
568
37
2
0
313,565
7
L
Merlin
7,984
499
137
9
0
310,654
1
W
Nike
8,540
534
121
8
0
306,963
4
W
Nemesis
8,446
528
103
6
0
370,152
0
L
Surtr
7,920
495
83
5
0
291,031
5
L
Odin
7,646
478
103
6
0
306,515
0
W
Hera
9,212
576
166
10
0
322,054
1
L
Chernobog
7,331
458
94
6
0
289,232
0
L
Athena
6,382
399
35
2
0
279,106
2
W
Izanami
9,950
622
183
11
0
300,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role