Player Matchup

Hades
Hades
DIOSFABS
Hades
Level 155
God Stats
8W - 5L
1,699 SR
Queue Stats
625W - 574L
1,504 Elo+
Solo
Jing Wei
Jing Wei
FeastGodMack
Jing Wei
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,538 Elo+
Solo
Janus
Janus
Figo256
Janus
Level 147
God Stats
3W - 4L
1,334 SR
Queue Stats
59W - 75L
1,411 Elo+
Party 2
Cerberus
Cerberus
Mustangmike09
Cerberus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,537 Elo+
Solo
Nike
Nike
Zenpa91
Nike
Level 145
God Stats
0W - 6L
1,285 SR
Queue Stats
64W - 81L
1,411 Elo+
Party 2
Team Averages
Level 135
1,463 SR
1,480 Elo+

VS

Team Averages
Level 106
1,572 SR
1,561 Elo+
Merlin
Merlin
 
Merlin
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Argonaut115
Cerberus
Level 82
God Stats
2W - 1L
1,734 SR
Queue Stats
19W - 11L
1,664 Elo+
Party 1
Mercury
Mercury
Shade_Made_U_Cry
Mercury
Level 72
God Stats
40W - 42L
1,605 SR
Queue Stats
351W - 343L
1,464 Elo+
Solo
Martichoras
Martichoras
TheNairTheBear
Martichoras
Level 78
God Stats
1W - 0L
1,285 SR
Queue Stats
29W - 26L
1,524 Elo+
Solo
Neith
Neith
Veıgar
Neith
Level 70
God Stats
1W - 1L
1,733 SR
Queue Stats
17W - 7L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DIOSFABS
Hades
12
0 / 5 / 0
6,850
428
4,404
15,182
9,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
FeastGodMack
Jing Wei
12
0 / 7 / 4
6,887
430
3,752
13,385
4,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Janus
Figo256
Janus
13
0 / 5 / 0
7,313
457
6,357
8,484
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Mustangmike09
Cerberus
11
2 / 6 / 1
7,154
447
7,344
20,734
16,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nike
Zenpa91
Nike
13
2 / 2 / 0
7,956
497
6,128
13,225
5,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
6 / 0 / 0
9,891
618
10,840
7,441
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
Argonaut115
Cerberus
15
4 / 2 / 10
9,658
604
10,451
16,635
15,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
3 / 0 / 4
8,769
548
5,220
11,657
4,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Martichoras
TheNairTheBear
Martichoras
17
1 / 0 / 2
10,362
648
4,791
11,607
4,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Veıgar
Neith
15
11 / 2 / 5
9,447
590
19,709
11,742
4,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
25
25
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
0
0
6
W
Cerberus
Argonaut115
Cerberus
4
2
10
4.5
L
Hades
DIOSFABS
Hades
0
5
0
0
L
Jing Wei
FeastGodMack
Jing Wei
0
7
4
0.29
L
Janus
Figo256
Janus
0
5
0
0
L
Cerberus
Mustangmike09
Cerberus
2
6
1
0.42
W
3
0
4
5
W
Martichoras
TheNairTheBear
Martichoras
1
0
2
2
W
Neith
Veıgar
Neith
11
2
5
6.75
L
Nike
Zenpa91
Nike
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,985
Damage
51,011
71,010
Taken
59,082
38,260
Mitigated
31,751
12,111
Healing
17,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,840
414
0
1,228
7,441
2,802
420
2,784
4,657
66,148
1,331
W
Cerberus
Argonaut115
Cerberus
10,451
1,074
0
3,973
16,635
15,439
480
4,142
12,425
38,038
0
L
Hades
DIOSFABS
Hades
4,404
295
0
5,355
15,182
9,303
0
5,865
9,317
48,472
2,032
L
Jing Wei
FeastGodMack
Jing Wei
3,752
2,923
0
1,721
13,385
4,167
0
4,630
8,755
0
44,069
L
Janus
Figo256
Janus
6,357
204
0
60
8,484
2,425
0
1,753
6,731
53,239
0
L
Cerberus
Mustangmike09
Cerberus
7,344
130
0
3,424
20,734
16,600
0
6,008
14,726
34,012
0
W
5,220
3,510
0
3,046
11,657
4,411
263
2,967
8,570
0
69,993
W
Martichoras
TheNairTheBear
Martichoras
4,791
888
0
4,693
11,607
4,696
191
4,754
6,575
0
101,887
W
Neith
Veıgar
Neith
19,709
7,241
0
4,334
11,742
4,403
2,131
2,969
8,761
0
72,311
L
Nike
Zenpa91
Nike
6,128
1,468
114
1,437
13,225
5,765
0
2,806
10,419
0
55,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,160
Gold Earned
48,127
416
Minions Killed
551
0
Camps Cleared
0
1,451,348
Distance Traveled
1,612,181
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,891
618
114
7
0
296,528
0
W
Cerberus
9,658
604
70
4
0
294,651
0
L
Hades
6,850
428
75
5
0
292,769
0
L
Jing Wei
6,887
430
83
5
0
284,237
3
L
Janus
7,313
457
99
6
0
245,785
10
L
Cerberus
7,154
447
79
5
0
294,423
0
W
Mercury
8,769
548
97
6
0
424,597
0
W
Martichoras
10,362
648
174
11
0
296,316
3
W
Neith
9,447
590
96
6
0
300,089
0
L
Nike
7,956
497
80
5
0
334,134
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role