Player Matchup

Medusa
Medusa
FeedWahid
Medusa
Level 88
God Stats
2W - 2L
1,395 SR
Queue Stats
8W - 12L
1,456 Elo+
Party 1
Lancelot
Lancelot
FrenchBurger0
Lancelot
Level 123
God Stats
21W - 27L
1,705 SR
Queue Stats
154W - 152L
1,464 Elo+
Party 2
Kukulkan
Kukulkan
KCTupac
Kukulkan
Level 64
God Stats
8W - 5L
1,691 SR
Queue Stats
39W - 42L
1,460 Elo+
Party 2
Osiris
Osiris
PeakWheat
Osiris
Level 89
God Stats
5W - 2L
1,557 SR
Queue Stats
46W - 37L
1,580 Elo+
Party 1
Bacchus
Bacchus
Susquatch
Bacchus
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 30L
1,598 Elo+
Party 1
Team Averages
Level 98
1,570 SR
1,512 Elo+

VS

Team Averages
Level 76
1,548 SR
1,536 Elo+
Mulan
Mulan
DieDancer
Mulan
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,500 Elo+
Solo
Olorun
Olorun
Ranthis211
Olorun
Level 68
God Stats
0W - 2L
1,407 SR
Queue Stats
123W - 116L
1,513 Elo+
Party 3
Awilix
Awilix
Rzrbck04
Awilix
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,496 Elo+
Solo
Odin
Odin
StringyDingy
Odin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 96L
1,555 Elo+
Party 3
Nox
Nox
Susername
Nox
Level 60
God Stats
5W - 10L
1,833 SR
Queue Stats
173W - 153L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FeedWahid
Medusa
12
5 / 1 / 5
7,344
612
9,498
8,624
3,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
FrenchBurger0
Lancelot
14
4 / 0 / 0
7,075
590
5,020
8,087
3,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kukulkan
KCTupac
Kukulkan
12
1 / 1 / 1
6,797
566
1,649
4,393
1,741
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
PeakWheat
Osiris
11
0 / 1 / 1
6,549
546
6,150
10,072
12,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Susquatch
Bacchus
9
3 / 1 / 6
6,743
562
6,242
7,148
7,518
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DieDancer
Mulan
11
0 / 1 / 1
6,649
554
6,958
9,648
9,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Ranthis211
Olorun
9
1 / 6 / 1
5,965
497
4,860
8,799
2,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Awilix
Rzrbck04
Awilix
11
2 / 2 / 1
6,246
521
3,699
10,505
4,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 3 / 2
5,719
477
3,264
8,900
6,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 1 / 0
7,245
604
2,190
4,452
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
13
Kills
4
4
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mulan
DieDancer
Mulan
0
1
1
0.5
W
Medusa
FeedWahid
Medusa
5
1
5
7.5
W
Lancelot
FrenchBurger0
Lancelot
4
0
0
4
W
Kukulkan
KCTupac
Kukulkan
1
1
1
1.5
W
Osiris
PeakWheat
Osiris
0
1
1
0.5
L
Olorun
Ranthis211
Olorun
1
6
1
0.25
L
Awilix
Rzrbck04
Awilix
2
2
1
1.25
L
0
3
2
0.33
L
1
1
0
1
W
Bacchus
Susquatch
Bacchus
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,559
Damage
20,971
38,324
Taken
42,304
28,693
Mitigated
25,480
11,992
Healing
7,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
DieDancer
Mulan
6,958
2,087
0
3,173
9,648
9,138
0
355
8,402
0
44,416
W
Medusa
FeedWahid
Medusa
9,498
5,437
0
2,410
8,624
3,490
0
3,061
5,563
0
46,645
W
Lancelot
FrenchBurger0
Lancelot
5,020
1,020
0
5,222
8,087
3,800
0
699
7,388
0
64,163
W
Kukulkan
KCTupac
Kukulkan
1,649
515
0
500
4,393
1,741
0
1,361
3,032
49,947
0
W
Osiris
PeakWheat
Osiris
6,150
2,536
0
1,978
10,072
12,144
0
0
9,247
0
47,452
L
Olorun
Ranthis211
Olorun
4,860
2,485
217
966
8,799
2,991
0
1,603
7,196
33,984
405
L
Awilix
Rzrbck04
Awilix
3,699
1,686
0
1,245
10,505
4,526
0
1,912
8,593
0
43,901
L
3,264
831
0
1,402
8,900
6,846
0
2,231
6,669
0
15,549
L
2,190
182
0
490
4,452
1,979
0
1,616
2,836
55,698
1,150
W
Bacchus
Susquatch
Bacchus
6,242
1,314
0
1,882
7,148
7,518
0
1,689
5,459
17,310
1,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,508
Gold Earned
31,824
386
Minions Killed
346
0
Camps Cleared
0
1,357,640
Distance Traveled
1,230,983
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,649
554
84
7
0
230,189
0
W
Medusa
7,344
612
76
6
0
245,555
1
W
Lancelot
7,075
590
109
9
0
333,178
1
W
Kukulkan
6,797
566
103
9
0
264,168
2
W
Osiris
6,549
546
84
7
0
243,943
0
L
Olorun
5,965
497
68
6
0
224,240
0
L
Awilix
6,246
521
68
6
0
297,570
0
L
Odin
5,719
477
17
1
0
239,206
6
L
Nox
7,245
604
109
9
0
239,778
0
W
Bacchus
6,743
562
14
1
0
270,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role