Player Matchup

Anubis
Anubis
Gokiiburi
Anubis
Level 41
God Stats
8W - 7L
1,500 SR
Queue Stats
281W - 270L
1,505 Elo+
Solo
Charybdis
Charybdis
HectorBean2146
Charybdis
Level 67
God Stats
3W - 1L
1,849 SR
Queue Stats
184W - 173L
1,563 Elo+
Solo
Bastet
Bastet
MOOCTEZUMA
Bastet
Level 68
God Stats
32W - 26L
1,536 SR
Queue Stats
232W - 241L
1,486 Elo+
Solo
Sylvanus
Sylvanus
Pautrol22
Sylvanus
Level 49
God Stats
4W - 7L
1,433 SR
Queue Stats
82W - 79L
1,543 Elo+
Solo
Ishtar
Ishtar
Тanner
Ishtar
Level 87
God Stats
4W - 5L
1,427 SR
Queue Stats
43W - 40L
1,544 Elo+
Solo
Team Averages
Level 62
1,549 SR
1,528 Elo+

VS

Team Averages
Level 66
1,630 SR
1,569 Elo+
Lancelot
Lancelot
AaronTheBaron54
Lancelot
Level 59
God Stats
23W - 16L
1,493 SR
Queue Stats
99W - 83L
1,556 Elo+
Solo
Bellona
Bellona
Clementine638
Bellona
Level 27
God Stats
117W - 74L
1,658 SR
Queue Stats
391W - 342L
1,542 Elo+
Party 1
Freya
Freya
TheSweetTea
Freya
Level 128
God Stats
2W - 0L
1,720 SR
Queue Stats
198W - 159L
1,553 Elo+
Party 1
Kukulkan
Kukulkan
nemqion
Kukulkan
Level 27
God Stats
118W - 79L
1,708 SR
Queue Stats
216W - 197L
1,562 Elo+
Party 1
Gilgamesh
Gilgamesh
wayside3121
Gilgamesh
Level 87
God Stats
28W - 24L
1,573 SR
Queue Stats
136W - 118L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gokiiburi
Anubis
10
2 / 1 / 1
5,884
588
4,732
5,160
2,445
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
HectorBean2146
Charybdis
10
0 / 2 / 0
5,557
556
2,634
7,240
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bastet
MOOCTEZUMA
Bastet
8
0 / 1 / 1
4,344
434
3,090
6,861
2,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Pautrol22
Sylvanus
9
2 / 0 / 1
5,126
513
3,415
4,807
2,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ishtar
Тanner
Ishtar
10
0 / 3 / 1
4,879
488
1,086
6,919
2,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
3 / 1 / 1
6,168
617
5,530
9,282
4,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
10
1 / 0 / 1
6,282
628
4,081
5,879
5,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
1 / 0 / 1
6,713
671
4,604
5,487
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kukulkan
nemqion
Kukulkan
9
0 / 3 / 0
5,601
560
868
5,218
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
wayside3121
Gilgamesh
9
1 / 0 / 0
5,604
560
3,254
6,172
3,076
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
4
Kills
6
7
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
3
1
1
3.5
W
Bellona
1
0
1
1.5
L
Anubis
Gokiiburi
Anubis
2
1
1
2.5
L
Charybdis
HectorBean2146
Charybdis
0
2
0
0
L
Bastet
MOOCTEZUMA
Bastet
0
1
1
0.5
L
Sylvanus
Pautrol22
Sylvanus
2
0
1
2.5
W
1
0
1
1.5
W
Kukulkan
nemqion
Kukulkan
0
3
0
0
W
Gilgamesh
wayside3121
Gilgamesh
1
0
0
1
L
Ishtar
Тanner
Ishtar
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,957
Damage
18,337
30,987
Taken
32,038
11,880
Mitigated
15,747
10,117
Healing
9,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
5,530
916
0
873
9,282
4,161
0
1,309
7,973
0
52,975
W
Bellona
4,081
1,069
0
2,774
5,879
5,450
0
0
5,879
0
41,803
L
Anubis
Gokiiburi
Anubis
4,732
136
0
2,767
5,160
2,445
0
868
4,292
48,679
683
L
Charybdis
HectorBean2146
Charybdis
2,634
1,707
0
3,686
7,240
2,307
0
0
7,240
0
39,794
L
Bastet
MOOCTEZUMA
Bastet
3,090
687
0
1,417
6,861
2,125
0
84
6,771
0
22,134
L
Sylvanus
Pautrol22
Sylvanus
3,415
1,229
193
945
4,807
2,574
32
917
3,792
18,230
4,398
W
4,604
1,125
0
3,226
5,487
2,210
517
419
5,068
43,533
6,385
W
Kukulkan
nemqion
Kukulkan
868
68
0
714
5,218
850
0
3,699
1,519
37,408
0
W
Gilgamesh
wayside3121
Gilgamesh
3,254
646
0
1,513
6,172
3,076
0
2,367
3,805
0
20,623
L
Ishtar
Тanner
Ishtar
1,086
780
0
1,109
6,919
2,429
0
3,210
3,577
0
29,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,790
Gold Earned
30,368
297
Minions Killed
379
0
Camps Cleared
0
952,566
Distance Traveled
1,098,617
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,168
617
78
8
0
241,495
0
W
Bellona
6,282
628
78
8
0
212,722
0
L
Anubis
5,884
588
80
8
0
161,256
3
L
Charybdis
5,557
556
86
9
0
174,058
0
L
Bastet
4,344
434
39
4
0
225,520
0
L
Sylvanus
5,126
513
42
4
0
200,609
0
W
Freya
6,713
671
105
11
0
218,500
0
W
Kukulkan
5,601
560
95
10
0
198,416
0
W
Gilgamesh
5,604
560
23
2
0
227,484
1
L
Ishtar
4,879
488
50
5
0
191,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role