Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
GBB Iz Supra
Sol
Level 143
God Stats
5W - 3L
1,468 SR
Queue Stats
233W - 219L
1,417 Elo+
Solo
King Arthur
King Arthur
Krenkee
King Arthur
Level 33
God Stats
9W - 7L
1,500 SR
Queue Stats
371W - 325L
1,490 Elo+
Party 1
Surtr
Surtr
Timxlxss god
Surtr
Level 72
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 107L
1,461 Elo+
Party 1
Nu Wa
Nu Wa
gebsthebest
Nu Wa
Level 17
God Stats
10W - 7L
1,769 SR
Queue Stats
22W - 22L
1,492 Elo+
Party 1
Team Averages
Level 69
1,547 SR
1,472 Elo+

VS

Team Averages
Level 109
1,588 SR
1,440 Elo+
Yemoja
Yemoja
 
Yemoja
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
EnimeZ
Amaterasu
Level 126
God Stats
3W - 1L
1,715 SR
Queue Stats
55W - 55L
1,501 Elo+
Party 2
Arachne
Arachne
H4T3BR33D3R
Arachne
Level 133
God Stats
2W - 0L
1,723 SR
Queue Stats
114W - 105L
1,378 Elo+
Party 2
Artemis
Artemis
WaddyJr
Artemis
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 70L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
4 / 1 / 0
4,727
675
3,956
5,762
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

3
0 / 0 / 0
3,344
478
1,313
1,223
229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Krenkee
King Arthur
7
0 / 2 / 0
4,410
630
2,743
5,767
2,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 3 / 1
4,137
591
4,324
7,417
3,301
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 0 / 2
4,784
683
2,404
2,737
807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
6
0 / 0 / 3
4,018
574
784
3,747
2,009
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
 
Raijin
8
0 / 1 / 0
3,941
563
1,467
3,393
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
EnimeZ
Amaterasu
9
2 / 0 / 0
4,578
654
2,311
5,924
4,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
H4T3BR33D3R
Arachne
8
3 / 1 / 1
4,568
653
5,025
6,437
2,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
WaddyJr
Artemis
6
0 / 3 / 2
3,753
536
2,131
4,633
1,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
5
Kills
5
6
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
1
0
4
W
Yemoja
 
Yemoja
0
0
3
1.5
W
Raijin
 
Raijin
0
1
0
0
W
Amaterasu
EnimeZ
Amaterasu
2
0
0
2
L
0
0
0
0
W
Arachne
H4T3BR33D3R
Arachne
3
1
1
3.5
L
King Arthur
Krenkee
King Arthur
0
2
0
0
L
1
3
1
0.5
W
Artemis
WaddyJr
Artemis
0
3
2
0.33
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,740
Damage
11,718
22,906
Taken
24,134
8,494
Mitigated
11,019
9,086
Healing
7,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,956
1,364
0
3,019
5,762
1,942
0
195
5,567
20,231
535
W
Yemoja
 
Yemoja
784
285
599
2,124
3,747
2,009
0
1,380
2,367
5,550
0
W
Raijin
 
Raijin
1,467
258
0
218
3,393
1,099
0
2,031
1,362
24,724
1,508
W
Amaterasu
EnimeZ
Amaterasu
2,311
1,186
0
2,889
5,924
4,017
0
202
5,722
0
22,858
L
1,313
823
0
773
1,223
229
0
223
1,000
9,554
1,721
W
Arachne
H4T3BR33D3R
Arachne
5,025
4,375
0
976
6,437
2,473
0
2,127
4,310
0
25,583
L
King Arthur
Krenkee
King Arthur
2,743
596
0
1,166
5,767
2,215
0
0
5,767
0
23,790
L
4,324
2,098
0
2,969
7,417
3,301
0
366
7,051
260
23,378
W
Artemis
WaddyJr
Artemis
2,131
921
0
740
4,633
1,421
0
1,945
2,688
0
16,368
L
2,404
975
0
1,159
2,737
807
415
1,380
1,357
28,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,402
Gold Earned
20,858
194
Minions Killed
161
0
Camps Cleared
0
632,961
Distance Traveled
715,512
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,727
675
46
7
0
174,309
0
W
Yemoja
4,018
574
7
1
0
141,192
2
W
Raijin
3,941
563
44
6
0
135,480
6
W
Amaterasu
4,578
654
42
6
0
147,660
0
L
Sol
3,344
478
16
2
0
52,971
0
W
Arachne
4,568
653
41
6
0
167,906
0
L
King Arthur
4,410
630
55
8
0
153,848
0
L
Surtr
4,137
591
30
4
0
146,102
1
W
Artemis
3,753
536
27
4
0
123,274
1
L
Nu Wa
4,784
683
47
7
0
105,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role