Player Matchup

Rama
Rama
LuminousBlanket
Rama
Level 122
God Stats
6W - 8L
1,152 SR
Queue Stats
167W - 166L
1,525 Elo+
Solo
Poseidon
Poseidon
asdf217
Poseidon
Level 138
God Stats
2W - 5L
1,310 SR
Queue Stats
51W - 45L
1,543 Elo+
Solo
Hel
Hel
basetra
Hel
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,430 Elo+
Solo
Bellona
Bellona
dingowarrior666
Bellona
Level 223
God Stats
37W - 29L
1,827 SR
Queue Stats
423W - 437L
1,484 Elo+
Solo
Cerberus
Cerberus
thefaceslasher1
Cerberus
Level 124
God Stats
0W - 3L
1,243 SR
Queue Stats
156W - 145L
1,533 Elo+
Solo
Team Averages
Level 138
1,406 SR
1,503 Elo+

VS

Team Averages
Level 166
1,518 SR
1,514 Elo+
Osiris
Osiris
 
Osiris
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DripNoWater
Kukulkan
Level 153
God Stats
3W - 0L
1,500 SR
Queue Stats
100W - 80L
1,553 Elo+
Solo
Izanami
Izanami
Shelly05
Izanami
Level 86
God Stats
7W - 6L
1,382 SR
Queue Stats
246W - 198L
1,482 Elo+
Solo
Kuzenbo
Kuzenbo
THESOSA
Kuzenbo
Level 289
God Stats
5W - 5L
1,500 SR
Queue Stats
333W - 310L
1,521 Elo+
Solo
Nemesis
Nemesis
Tomsk8ter101
Nemesis
Level 141
God Stats
3W - 3L
1,707 SR
Queue Stats
151W - 142L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,655
466
4,466
5,775
1,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
asdf217
Poseidon
11
0 / 3 / 0
5,257
526
3,691
9,042
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hel
8
1 / 4 / 0
4,954
495
2,481
7,122
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 4 / 0
5,769
577
5,791
11,169
8,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
8
0 / 3 / 1
4,680
468
4,056
9,361
6,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
3 / 0 / 2
6,057
606
6,615
9,048
9,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
DripNoWater
Kukulkan
12
3 / 0 / 2
6,881
688
3,651
3,730
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Shelly05
Izanami
10
2 / 0 / 1
5,666
567
4,835
6,512
2,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kuzenbo
THESOSA
Kuzenbo
9
0 / 0 / 4
5,514
551
3,688
6,833
4,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
Tomsk8ter101
Nemesis
11
7 / 1 / 2
6,516
652
7,514
8,116
2,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
15
15
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
0
2
4
W
Kukulkan
DripNoWater
Kukulkan
3
0
2
4
L
0
1
1
0.5
W
Izanami
Shelly05
Izanami
2
0
1
2.5
W
Kuzenbo
THESOSA
Kuzenbo
0
0
4
2
W
Nemesis
Tomsk8ter101
Nemesis
7
1
2
8
L
Poseidon
asdf217
Poseidon
0
3
0
0
L
Hel
1
4
0
0.25
L
0
4
0
0
L
Cerberus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,485
Damage
26,303
42,469
Taken
34,239
21,761
Mitigated
20,220
13,074
Healing
9,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,615
1,553
0
780
9,048
9,288
0
749
8,299
8,434
30,676
W
Kukulkan
DripNoWater
Kukulkan
3,651
815
0
645
3,730
1,422
0
2,459
1,271
47,199
3,061
L
4,466
2,993
0
1,051
5,775
1,887
0
1,595
4,180
0
31,073
W
Izanami
Shelly05
Izanami
4,835
2,568
0
1,733
6,512
2,092
400
1,941
4,571
0
45,199
W
Kuzenbo
THESOSA
Kuzenbo
3,688
1,594
1,199
1,691
6,833
4,508
0
1,477
5,356
15,077
2,015
W
Nemesis
Tomsk8ter101
Nemesis
7,514
3,748
0
3,687
8,116
2,910
0
3,602
4,514
0
33,245
L
Poseidon
asdf217
Poseidon
3,691
804
0
3,687
9,042
2,656
0
965
8,077
42,478
0
L
Hel
2,481
36
19
2,739
7,122
2,233
0
1,657
5,465
27,229
0
L
5,791
2,547
0
3,433
11,169
8,636
0
1,724
9,445
0
46,259
L
Cerberus
4,056
310
0
2,145
9,361
6,349
0
2,679
6,682
18,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,315
Gold Earned
30,634
285
Minions Killed
310
0
Camps Cleared
0
915,378
Distance Traveled
1,075,159
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,057
606
58
6
0
220,644
0
W
Kukulkan
6,881
688
98
10
0
211,122
0
L
Rama
4,655
466
49
5
0
175,237
0
W
Izanami
5,666
567
70
7
0
192,287
0
W
Kuzenbo
5,514
551
19
2
0
204,870
3
W
Nemesis
6,516
652
65
7
0
246,236
0
L
Poseidon
5,257
526
87
9
0
192,588
0
L
Hel
4,954
495
46
5
0
185,040
1
L
Bellona
5,769
577
75
8
0
161,795
0
L
Cerberus
4,680
468
28
3
0
200,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role