Player Matchup

Merlin
Merlin
Bremnon
Merlin
Level 127
God Stats
0W - 1L
1,301 SR
Queue Stats
10W - 8L
1,802 Elo+
Party 2
Vulcan
Vulcan
Ca10Rata0
Vulcan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,693 Elo+
Party 2
Thor
Thor
LästSurvivor
Thor
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,315 Elo+
Party 1
Mercury
Mercury
Swuit
Mercury
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,315 Elo+
Party 1
Zeus
Zeus
dylanpizzi11
Zeus
Level 124
God Stats
0W - 1L
1,167 SR
Queue Stats
21W - 31L
1,482 Elo+
Solo
Team Averages
Level 143
1,394 SR
1,522 Elo+

VS

Team Averages
Level 142
1,463 SR
1,603 Elo+
Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
MatG6536
Hera
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
181W - 176L
1,414 Elo+
Solo
Surtr
Surtr
Stratovarius45
Surtr
Level 159
God Stats
1W - 2L
1,313 SR
Queue Stats
225W - 118L
1,555 Elo+
Solo
He Bo
He Bo
WhainxZanck
He Bo
Level 137
God Stats
1W - 4L
1,500 SR
Queue Stats
127W - 90L
1,717 Elo+
Solo
Xbalanque
Xbalanque
xLillyx
Xbalanque
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,828 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bremnon
Merlin
17
2 / 7 / 6
9,909
619
4,743
14,099
6,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Ca10Rata0
Vulcan
17
2 / 6 / 9
9,826
614
10,665
12,802
6,517
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 5 / 4
12,143
759
19,991
16,616
9,666
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mercury
Swuit
Mercury
18
3 / 9 / 7
10,760
673
8,072
14,434
6,835
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 5 / 1
8,251
516
6,719
7,165
2,904
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
12 / 2 / 10
14,121
883
18,350
12,117
5,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
18
2 / 5 / 10
11,084
693
8,472
10,836
4,067
20
9 / 4 / 16
12,902
806
18,268
22,624
31,349
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
5 / 3 / 11
11,847
740
10,745
10,906
4,307
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
xLillyx
Xbalanque
16
2 / 7 / 13
10,750
672
3,576
14,672
6,657
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
90
19
Kills
30
32
Deaths
21
27
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
2
10
8.5
L
Merlin
Bremnon
Merlin
2
7
6
0.71
L
Vulcan
Ca10Rata0
Vulcan
2
6
9
1.08
L
11
5
4
2.6
W
Hera
2
5
10
1.4
W
9
4
16
4.25
L
Mercury
Swuit
Mercury
3
9
7
0.72
W
5
3
11
3.5
L
1
5
1
0.3
W
Xbalanque
xLillyx
Xbalanque
2
7
13
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,190
Damage
59,411
65,116
Taken
71,155
32,852
Mitigated
52,179
7,705
Healing
21,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
18,350
5,853
3,000
2,655
12,117
5,799
2,791
5,349
6,657
0
63,175
L
Merlin
Bremnon
Merlin
4,743
153
753
2,528
14,099
6,930
0
4,253
9,399
19,748
212
L
Vulcan
Ca10Rata0
Vulcan
10,665
6,280
655
1,010
12,802
6,517
0
4,875
7,550
26,586
0
L
19,991
1,549
10
1,564
16,616
9,666
0
5,247
11,094
0
42,362
W
Hera
8,472
1,876
837
757
10,836
4,067
984
2,056
8,780
21,485
808
W
18,268
5,700
2,625
5,615
22,624
31,349
925
7,547
15,077
2,547
28,666
L
Mercury
Swuit
Mercury
8,072
2,469
310
875
14,434
6,835
0
4,547
9,534
0
24,236
W
10,745
137
2,650
2,622
10,906
4,307
644
3,567
7,339
25,071
0
L
6,719
115
0
0
7,165
2,904
0
1,683
5,384
14,407
488
W
Xbalanque
xLillyx
Xbalanque
3,576
916
646
552
14,672
6,657
2,687
3,608
11,064
0
17,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,889
Gold Earned
60,704
180
Minions Killed
211
0
Camps Cleared
0
1,252,315
Distance Traveled
1,494,797
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,121
883
89
6
0
339,907
0
L
Merlin
9,909
619
28
2
0
236,764
0
L
Vulcan
9,826
614
38
2
0
262,547
0
L
Thor
12,143
759
52
3
0
261,866
0
W
Hera
11,084
693
29
2
0
278,057
0
W
Surtr
12,902
806
30
2
0
298,209
0
L
Mercury
10,760
673
42
3
0
318,312
0
W
He Bo
11,847
740
38
2
0
312,121
0
L
Zeus
8,251
516
20
1
0
172,826
0
W
Xbalanque
10,750
672
25
2
0
266,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role