Player Matchup

He Bo
He Bo
NyxGamerOff
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,522 Elo+
Solo
Izanami
Izanami
VanMeter83
Izanami
Level 18
God Stats
0W - 2L
1,285 SR
Queue Stats
10W - 23L
1,248 Elo+
Solo
Tyr
Tyr
WheresTheBlowAt
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
spiritzz548
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,500 Elo+
Solo
King Arthur
King Arthur
staconi08
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,500 Elo+
Solo
Team Averages
Level 20
1,457 SR
1,454 Elo+

VS

Team Averages
Level 101
1,457 SR
1,444 Elo+
Da Ji
Da Ji
AngelusCadus
Da Ji
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
223W - 215L
1,568 Elo+
Party 1
Izanami
Izanami
Cxffeine
Izanami
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 58L
1,484 Elo+
Party 1
Vulcan
Vulcan
GalacticBun
Vulcan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,419 Elo+
Party 1
Ymir
Ymir
Jack of Gamez
Ymir
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,305 Elo+
Party 1
Agni
Agni
MrGiggles102
Agni
Level 128
God Stats
4W - 4L
1,285 SR
Queue Stats
321W - 333L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 1
7,641
849
7,343
8,131
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
VanMeter83
Izanami
9
0 / 6 / 0
5,665
629
3,992
10,066
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 0
5,946
661
1,464
4,177
3,586
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gilgamesh
spiritzz548
Gilgamesh
13
0 / 5 / 1
6,590
732
4,969
13,465
10,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
staconi08
King Arthur
15
1 / 3 / 1
7,321
813
5,839
11,170
9,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 14
8,475
942
10,488
8,001
8,738
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Cxffeine
Izanami
14
1 / 0 / 16
7,575
842
5,725
5,454
3,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
14
4 / 0 / 14
8,137
904
9,454
4,454
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 0 / 15
8,633
959
6,732
8,725
10,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
6 / 3 / 11
8,013
890
10,867
7,284
3,745
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
92
4
Kills
22
22
Deaths
4
3
Assists
70
Player
Kills
Deaths
Assists
KDA
W
6
1
14
13
W
Izanami
Cxffeine
Izanami
1
0
16
9
W
Vulcan
4
0
14
11
W
5
0
15
12.5
W
6
3
11
3.83
L
3
6
1
0.58
L
Izanami
VanMeter83
Izanami
0
6
0
0
L
0
2
0
0
L
Gilgamesh
spiritzz548
Gilgamesh
0
5
1
0.1
L
King Arthur
staconi08
King Arthur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,607
Damage
43,266
47,009
Taken
33,918
31,090
Mitigated
29,113
6,361
Healing
14,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,488
1,597
2,540
1,727
8,001
8,738
392
1,857
5,886
0
16,877
W
Izanami
Cxffeine
Izanami
5,725
3,300
2,451
2,550
5,454
3,117
1,119
459
4,820
0
16,873
W
Vulcan
9,454
6,480
555
286
4,454
2,626
506
957
3,497
15,096
489
W
6,732
1,302
568
786
8,725
10,887
660
586
8,016
9,832
0
W
10,867
1,066
1,677
1,542
7,284
3,745
818
3,256
4,028
23,707
0
L
7,343
202
0
6
8,131
3,320
0
4,713
3,284
13,618
461
L
Izanami
VanMeter83
Izanami
3,992
2,665
70
1,191
10,066
3,982
0
5,078
4,804
0
10,579
L
1,464
34
320
1,013
4,177
3,586
0
2,190
1,908
0
2,038
L
Gilgamesh
spiritzz548
Gilgamesh
4,969
723
0
2,348
13,465
10,389
0
7,860
5,389
0
12,857
L
King Arthur
staconi08
King Arthur
5,839
147
488
925
11,170
9,813
0
6,137
4,854
0
19,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,163
Gold Earned
40,833
79
Minions Killed
90
0
Camps Cleared
0
695,527
Distance Traveled
889,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,475
942
11
1
0
181,783
0
W
Izanami
7,575
842
27
3
0
167,645
0
W
Vulcan
8,137
904
18
2
0
181,358
0
W
Ymir
8,633
959
10
1
0
189,923
0
W
Agni
8,013
890
24
3
0
168,379
0
L
He Bo
7,641
849
22
2
0
147,439
0
L
Izanami
5,665
629
15
2
0
127,840
0
L
Tyr
5,946
661
1
0
0
62,660
0
L
Gilgamesh
6,590
732
13
1
0
176,367
0
L
King Arthur
7,321
813
28
3
0
181,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role