Player Matchup

Bellona
Bellona
 
Bellona
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Angels_Bane22
Geb
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,350 Elo+
Solo
Odin
Odin
CheesyJetz
Odin
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 85L
1,371 Elo+
Solo
Horus
Horus
IGiozl
Horus
Level 93
God Stats
0W - 5L
1,500 SR
Queue Stats
221W - 221L
1,364 Elo+
Solo
Xbalanque
Xbalanque
imsleepyy
Xbalanque
Level 151
God Stats
1W - 3L
1,500 SR
Queue Stats
205W - 239L
1,457 Elo+
Solo
Team Averages
Level 111
1,500 SR
1,409 Elo+

VS

Team Averages
Level 76
1,493 SR
1,454 Elo+
Artemis
Artemis
Human2332
Artemis
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,481 Elo+
Solo
Kukulkan
Kukulkan
JasonJolly69
Kukulkan
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 26L
1,444 Elo+
Party 1
Horus
Horus
Phragture
Horus
Level 80
God Stats
3W - 0L
1,500 SR
Queue Stats
153W - 187L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
PrimordiumGhost
Sun Wukong
Level 154
God Stats
3W - 0L
1,715 SR
Queue Stats
431W - 437L
1,447 Elo+
Solo
Anubis
Anubis
WuhanFriedBat
Anubis
Level 27
God Stats
2W - 0L
1,252 SR
Queue Stats
37W - 29L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 6 / 7
7,205
600
2,306
9,684
6,123
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 6 / 9
9,539
795
11,239
15,845
18,387
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 4 / 11
8,114
676
9,184
11,405
13,876
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Horus
IGiozl
Horus
14
5 / 5 / 7
8,896
741
7,533
15,810
17,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Xbalanque
imsleepyy
Xbalanque
17
7 / 4 / 7
9,897
825
17,785
12,285
6,291
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Human2332
Artemis
14
1 / 6 / 17
8,836
736
11,490
10,904
5,013
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
JasonJolly69
Kukulkan
18
6 / 1 / 17
11,236
936
17,225
8,197
4,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Horus
Phragture
Horus
15
1 / 3 / 15
9,497
791
3,548
15,100
11,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sun Wukong
PrimordiumGhost
Sun Wukong
17
12 / 5 / 10
10,993
916
15,445
18,668
24,624
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 4 / 9
8,984
749
6,788
8,464
5,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
92
19
Kills
24
25
Deaths
19
41
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
6
7
0.58
L
5
6
9
1.58
L
2
4
11
1.88
W
Artemis
Human2332
Artemis
1
6
17
1.58
L
Horus
IGiozl
Horus
5
5
7
1.7
W
Kukulkan
JasonJolly69
Kukulkan
6
1
17
14.5
W
Horus
Phragture
Horus
1
3
15
2.83
W
Sun Wukong
PrimordiumGhost
Sun Wukong
12
5
10
3.4
W
4
4
9
2.13
L
Xbalanque
imsleepyy
Xbalanque
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,047
Damage
54,496
65,029
Taken
61,333
61,932
Mitigated
51,234
14,783
Healing
20,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,306
699
0
299
9,684
6,123
120
3,810
5,874
0
5,569
L
11,239
340
0
0
15,845
18,387
0
7,195
8,650
22,992
0
L
9,184
896
415
2,229
11,405
13,876
0
4,804
6,601
0
16,784
W
Artemis
Human2332
Artemis
11,490
4,634
922
794
10,904
5,013
1,049
2,356
8,548
0
18,740
L
Horus
IGiozl
Horus
7,533
2,856
4,088
4,301
15,810
17,255
0
5,077
10,733
1,284
10,545
W
Kukulkan
JasonJolly69
Kukulkan
17,225
1,549
937
1,537
8,197
4,944
803
2,604
5,593
42,387
190
W
Horus
Phragture
Horus
3,548
1,526
3,562
4,869
15,100
11,488
576
2,610
12,490
0
6,030
W
Sun Wukong
PrimordiumGhost
Sun Wukong
15,445
2,724
1,962
2,764
18,668
24,624
889
2,745
15,923
0
26,820
W
6,788
147
1,666
1,108
8,464
5,165
228
2,061
6,403
15,851
0
L
Xbalanque
imsleepyy
Xbalanque
17,785
7,585
1,260
2,191
12,285
6,291
973
2,991
9,294
0
36,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,651
Gold Earned
49,546
92
Minions Killed
122
0
Camps Cleared
0
906,033
Distance Traveled
1,075,709
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,205
600
7
1
0
114,591
0
L
Geb
9,539
795
24
2
0
179,779
0
L
Odin
8,114
676
11
1
0
205,991
0
W
Artemis
8,836
736
13
1
0
180,238
0
L
Horus
8,896
741
8
1
0
209,442
0
W
Kukulkan
11,236
936
53
4
0
233,799
0
W
Horus
9,497
791
3
0
0
246,953
0
W
Sun Wukong
10,993
916
29
2
0
205,267
0
W
Anubis
8,984
749
24
2
0
209,452
0
L
Xbalanque
9,897
825
42
4
0
196,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role