Player Matchup

Set
Set
Bronze III
 
Set
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Mar1ahSavge
Danzaburou
Bronze III
Level 107
God Stats
1W - 1L
1,775 SR
Queue Stats
1W - 5L
1,461 MMR
Party 1
Odin
Odin
Bronze III
ShillMah
Odin
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,456 MMR
Solo
Bacchus
Bacchus
Silver I
businessman66
Bacchus
Silver I
Level 89
God Stats
20W - 21L
1,591 SR
Queue Stats
21W - 24L
1,452 MMR
Solo
Janus
Janus
Bronze III
lolpb1996
Janus
Bronze III
Level 62
God Stats
1W - 1L
1,708 SR
Queue Stats
21W - 24L
1,461 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 96
1,615 SR
1,466 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,619 SR
1,494 MMR
Maui
Maui
Gold IV
 
Maui
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Thor
Thor
Gold II
JakeBearFire
Thor
Gold II
Level 154
God Stats
1W - 1L
1,350 SR
Queue Stats
163W - 159L
1,563 MMR
Party 2
Kukulkan
Kukulkan
Silver I
LLTKQ
Kukulkan
Silver I
Level 104
God Stats
4W - 4L
1,539 SR
Queue Stats
58W - 53L
1,455 MMR
Party 3
Chiron
Chiron
Silver I
Squiee
Chiron
Silver I
Level 125
God Stats
17W - 13L
1,906 SR
Queue Stats
61W - 62L
1,504 MMR
Party 2
Xing Tian
Xing Tian
Bronze III
WeakHead
Xing Tian
Bronze III
Level 89
God Stats
1W - 0L
1,802 SR
Queue Stats
3W - 3L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
0 / 2 / 2
7,966
498
10,169
15,350
9,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Mar1ahSavge
Danzaburou
12
0 / 4 / 0
7,073
442
4,429
9,321
3,595
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
15
1 / 2 / 0
8,774
548
9,168
14,993
13,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
12
0 / 1 / 0
7,120
445
7,337
16,652
19,220
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
lolpb1996
Janus
16
1 / 1 / 0
9,111
569
7,388
7,751
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AthenaAresHachimanVamana

VS

Bans
ThanatosBake KujiraRavanaCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
2 / 0 / 2
8,978
561
7,026
13,813
15,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 1 / 0
8,504
532
6,412
16,554
7,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
LLTKQ
Kukulkan
16
1 / 1 / 3
9,127
570
7,289
9,125
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Squiee
Chiron
17
4 / 0 / 3
9,955
622
15,357
10,235
5,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
WeakHead
Xing Tian
12
0 / 0 / 3
7,301
456
3,499
12,271
11,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
10
10
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
2
2
0.5
W
Maui
 
Maui
2
0
2
3
W
3
1
0
3
W
Kukulkan
LLTKQ
Kukulkan
1
1
3
2.5
L
Danzaburou
Mar1ahSavge
Danzaburou
0
4
0
0
L
Odin
1
2
0
0.5
W
Chiron
Squiee
Chiron
4
0
3
5.5
W
Xing Tian
WeakHead
Xing Tian
0
0
3
1.5
L
Bacchus
0
1
0
0
L
Janus
lolpb1996
Janus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,491
Damage
39,583
64,067
Taken
61,998
49,563
Mitigated
43,862
13,684
Healing
20,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
10,169
5,476
0
2,364
15,350
9,307
0
4,347
10,954
0
91,085
W
Maui
 
Maui
7,026
2,455
0
4,284
13,813
15,217
0
1,051
11,545
60,351
4,047
W
6,412
1,325
0
8,179
16,554
7,371
0
3,556
12,730
0
72,927
W
Kukulkan
LLTKQ
Kukulkan
7,289
558
0
568
9,125
4,323
0
3,745
5,176
78,323
619
L
Danzaburou
Mar1ahSavge
Danzaburou
4,429
1,572
0
2,348
9,321
3,595
0
589
8,732
0
47,679
L
Odin
9,168
3,352
0
4,062
14,993
13,841
0
5,879
8,180
0
71,930
W
Chiron
Squiee
Chiron
15,357
5,996
405
3,105
10,235
5,268
185
1,987
8,248
0
111,784
W
Xing Tian
WeakHead
Xing Tian
3,499
285
0
3,657
12,271
11,683
0
3,982
8,157
17,411
0
L
Bacchus
7,337
599
0
3,744
16,652
19,220
0
3,637
12,924
36,214
0
L
Janus
lolpb1996
Janus
7,388
319
0
1,166
7,751
3,600
0
2,013
5,689
96,398
1,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,044
Gold Earned
43,865
553
Minions Killed
596
0
Camps Cleared
0
1,636,276
Distance Traveled
1,671,398
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,966
498
107
7
0
377,777
3
W
Maui
8,978
561
121
8
0
276,131
4
W
Thor
8,504
532
108
7
0
359,140
2
W
Kukulkan
9,127
570
156
10
0
344,034
6
L
Danzaburou
7,073
442
92
6
0
239,309
3
L
Odin
8,774
548
143
9
0
301,324
0
W
Chiron
9,955
622
190
12
0
340,218
2
W
Xing Tian
7,301
456
21
1
0
351,875
5
L
Bacchus
7,120
445
38
2
0
333,356
3
L
Janus
9,111
569
173
11
0
384,510
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role