Player Matchup

Janus
Janus
ElusiveNinja16
Janus
Level 154
God Stats
1W - 8L
1,176 SR
Queue Stats
205W - 218L
1,591 Elo+
Party 1
Danzaburou
Danzaburou
Maximus_Of_Old
Danzaburou
Level 101
God Stats
2W - 6L
1,500 SR
Queue Stats
245W - 230L
1,557 Elo+
Party 1
Chernobog
Chernobog
Valtund
Chernobog
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 313L
1,579 Elo+
Party 1
Mulan
Mulan
kingbuddha14
Mulan
Level 79
God Stats
0W - 4L
1,285 SR
Queue Stats
169W - 159L
1,488 Elo+
Solo
Ra
Ra
mortel_danger395
Ra
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 69L
1,105 Elo+
Solo
Team Averages
Level 114
1,392 SR
1,464 Elo+

VS

Team Averages
Level 136
1,550 SR
1,610 Elo+
Tsukuyomi
Tsukuyomi
Condag
Tsukuyomi
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 91L
1,565 Elo+
Solo
Yu Huang
Yu Huang
Easton_Enforcer
Yu Huang
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,696 Elo+
Party 2
Bellona
Bellona
Lantrast
Bellona
Level 167
God Stats
7W - 1L
1,500 SR
Queue Stats
95W - 97L
1,522 Elo+
Solo
Erlang Shen
Erlang Shen
Nearly Asleep
Erlang Shen
Level 129
God Stats
2W - 2L
1,749 SR
Queue Stats
129W - 124L
1,570 Elo+
Solo
Terra
Terra
UnKnownG-88
Terra
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 6
10,385
692
19,782
13,614
6,314
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Maximus_Of_Old
Danzaburou
17
2 / 5 / 7
9,727
648
8,754
12,625
5,904
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Valtund
Chernobog
18
3 / 6 / 7
9,828
655
14,883
16,575
8,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 7 / 3
9,793
653
10,769
20,317
19,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 12 / 5
8,395
560
1,253
15,447
5,965

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Condag
Tsukuyomi
17
4 / 6 / 19
10,955
730
18,781
15,995
8,522
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
20
8 / 0 / 22
12,639
843
14,817
9,387
5,649
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bellona
Lantrast
Bellona
18
8 / 4 / 17
11,842
789
14,776
22,014
27,179
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
Nearly Asleep
Erlang Shen
19
8 / 3 / 22
11,986
799
17,507
20,076
23,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
7 / 3 / 16
10,974
732
7,757
18,077
21,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
131
14
Kills
35
35
Deaths
16
28
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Condag
Tsukuyomi
4
6
19
2.25
W
Yu Huang
8
0
22
19
L
4
5
6
1.4
W
Bellona
Lantrast
Bellona
8
4
17
4.13
L
Danzaburou
Maximus_Of_Old
Danzaburou
2
5
7
1.1
W
Erlang Shen
Nearly Asleep
Erlang Shen
8
3
22
6.33
W
7
3
16
5
L
Chernobog
Valtund
Chernobog
3
6
7
1.08
L
5
7
3
0.93
L
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,441
Damage
73,638
78,578
Taken
85,549
45,817
Mitigated
85,992
12,583
Healing
32,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Condag
Tsukuyomi
18,781
3,954
831
1,216
15,995
8,522
153
5,321
10,674
0
39,538
W
Yu Huang
14,817
1,769
2,156
2,035
9,387
5,649
2,341
1,456
7,879
42,365
0
L
19,782
762
1,383
3,614
13,614
6,314
0
2,527
10,844
39,649
1,019
W
Bellona
Lantrast
Bellona
14,776
3,584
1,071
2,919
22,014
27,179
859
7,055
14,873
0
27,339
L
Danzaburou
Maximus_Of_Old
Danzaburou
8,754
1,899
230
1,800
12,625
5,904
0
4,363
8,123
0
20,811
W
Erlang Shen
Nearly Asleep
Erlang Shen
17,507
6,255
412
6,761
20,076
23,629
3,780
3,898
16,097
0
28,080
W
7,757
880
9,702
5,603
18,077
21,013
604
2,552
15,525
12,814
745
L
Chernobog
Valtund
Chernobog
14,883
7,489
996
1,579
16,575
8,365
0
4,445
11,804
0
35,085
L
10,769
962
1,000
1,729
20,317
19,269
0
5,812
13,993
0
17,182
L
1,253
15
84
168
15,447
5,965
0
5,331
9,745
3,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,128
Gold Earned
58,396
135
Minions Killed
170
0
Camps Cleared
0
1,165,206
Distance Traveled
1,399,245
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,955
730
38
3
0
254,739
0
W
Yu Huang
12,639
843
61
4
0
306,599
0
L
Janus
10,385
692
49
3
0
245,256
0
W
Bellona
11,842
789
30
2
0
278,917
0
L
Danzaburou
9,727
648
32
2
0
226,655
0
W
Erlang Shen
11,986
799
25
2
0
289,432
0
W
Terra
10,974
732
16
1
0
269,558
0
L
Chernobog
9,828
655
34
2
0
232,153
0
L
Mulan
9,793
653
13
1
0
243,976
0
L
Ra
8,395
560
7
0
0
217,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role