Player Matchup

Discordia
Discordia
ElTipoMelo
Discordia
Level 21
God Stats
0W - 7L
1,473 SR
Queue Stats
6W - 23L
1,350 Elo+
Solo
Izanami
Izanami
Jewidd
Izanami
Level 13
God Stats
2W - 2L
1,831 SR
Queue Stats
4W - 7L
1,300 Elo+
Solo
Anubis
Anubis
Manaara
Anubis
Level 6
God Stats
0W - 1L
1,599 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
MarLi01
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,408 Elo+
Solo
Bellona
Bellona
zxMELIODASxz
Bellona
Level 87
God Stats
1W - 1L
1,487 SR
Queue Stats
3W - 4L
1,450 Elo+
Party 1
Team Averages
Level 29
1,578 SR
1,402 Elo+

VS

Team Averages
Level 87
1,277 SR
1,473 Elo+
Loki
Loki
HoeKingReturns
Loki
Level 149
God Stats
4W - 5L
1,092 SR
Queue Stats
21W - 22L
1,528 Elo+
Party 2
Bacchus
Bacchus
JoeBiden2030
Bacchus
Level 28
God Stats
1W - 0L
1,306 SR
Queue Stats
5W - 3L
1,332 Elo+
Party 2
Discordia
Discordia
Kyo_Kusana
Discordia
Level 125
God Stats
4W - 3L
1,445 SR
Queue Stats
17W - 18L
1,522 Elo+
Party 2
Izanami
Izanami
MAcookies1
Izanami
Level 26
God Stats
7W - 12L
1,255 SR
Queue Stats
37W - 63L
1,262 Elo+
Solo
Anhur
Anhur
ParagonPlease
Anhur
Level 108
God Stats
1W - 1L
1,287 SR
Queue Stats
6W - 2L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ElTipoMelo
Discordia
12
0 / 7 / 0
7,527
684
1,502
9,879
3,159
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Jewidd
Izanami
15
0 / 3 / 0
8,469
770
3,222
10,081
4,004
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Manaara
Anubis
14
0 / 5 / 0
7,927
721
2,584
9,868
4,181
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 8 / 0
8,567
779
3,071
11,976
5,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
zxMELIODASxz
Bellona
14
0 / 1 / 0
8,033
730
4,736
8,060
8,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 4
10,634
967
8,085
4,203
1,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
JoeBiden2030
Bacchus
16
4 / 0 / 7
9,621
875
9,024
9,745
12,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Kyo_Kusana
Discordia
16
3 / 0 / 4
9,332
848
9,325
3,355
1,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
MAcookies1
Izanami
14
1 / 0 / 0
8,601
782
2,017
8,341
3,230
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
7 / 0 / 6
10,530
957
13,055
6,591
3,087
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
44
1
Kills
23
24
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Discordia
ElTipoMelo
Discordia
0
7
0
0
W
8
1
4
10
L
Izanami
Jewidd
Izanami
0
3
0
0
W
Bacchus
JoeBiden2030
Bacchus
4
0
7
7.5
W
Discordia
Kyo_Kusana
Discordia
3
0
4
5
W
Izanami
MAcookies1
Izanami
1
0
0
1
L
Anubis
Manaara
Anubis
0
5
0
0
L
1
8
0
0.13
W
7
0
6
10
L
Bellona
zxMELIODASxz
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,115
Damage
41,506
49,864
Taken
32,235
24,694
Mitigated
22,470
5,934
Healing
6,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ElTipoMelo
Discordia
1,502
388
0
318
9,879
3,159
170
3,844
5,983
9,561
0
W
8,085
2,131
0
235
4,203
1,732
0
553
3,618
0
39,977
L
Izanami
Jewidd
Izanami
3,222
1,573
0
2,023
10,081
4,004
1,326
2,841
7,008
0
28,492
W
Bacchus
JoeBiden2030
Bacchus
9,024
740
0
1,150
9,745
12,948
106
1,200
8,185
19,037
242
W
Discordia
Kyo_Kusana
Discordia
9,325
392
0
0
3,355
1,473
252
790
2,465
26,403
501
W
Izanami
MAcookies1
Izanami
2,017
1,383
26
2,012
8,341
3,230
335
3,229
4,842
0
22,428
L
Anubis
Manaara
Anubis
2,584
302
0
1,419
9,868
4,181
112
3,498
6,279
17,971
0
L
3,071
0
145
1,051
11,976
5,118
493
3,794
7,968
19,844
0
W
13,055
6,314
0
3,482
6,591
3,087
1,974
1,148
5,210
0
45,990
L
Bellona
zxMELIODASxz
Bellona
4,736
822
174
804
8,060
8,232
0
3,233
4,519
0
16,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,523
Gold Earned
48,718
198
Minions Killed
248
0
Camps Cleared
0
929,939
Distance Traveled
1,070,061
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,527
684
11
1
0
145,265
0
W
Loki
10,634
967
63
6
0
230,900
6
L
Izanami
8,469
770
74
7
0
210,863
0
W
Bacchus
9,621
875
24
2
0
253,428
0
W
Discordia
9,332
848
39
4
0
182,457
0
W
Izanami
8,601
782
47
4
0
169,084
0
L
Anubis
7,927
721
37
3
0
158,646
0
L
Ra
8,567
779
47
4
0
178,660
0
W
Anhur
10,530
957
75
7
0
234,192
0
L
Bellona
8,033
730
29
3
0
236,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role