Player Matchup

Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
 
Kuzenbo
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ratatoskr
Ratatoskr
Gold I
 
Ratatoskr
Gold I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charybdis
Charybdis
Gold II
Amvssss
Charybdis
Gold II
Level 129
God Stats
3W - 3L
1,215 SR
Queue Stats
233W - 231L
1,539 MMR
Solo
Jormungandr
Jormungandr
Gold IV
KinkoChuncho
Jormungandr
Gold IV
Level 125
God Stats
11W - 6L
1,792 SR
Queue Stats
94W - 88L
1,539 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,501 SR
1,516 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,494 SR
1,533 MMR
Morgan Le Fay
Morgan Le Fay
Gold V
 
Morgan Le Fay
Gold V
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Silver I
Akaguin88
Camazotz
Silver I
Level 121
God Stats
16W - 13L
1,291 SR
Queue Stats
32W - 22L
1,492 MMR
Party 3
Osiris
Osiris
Silver I
Alias23
Osiris
Silver I
Level 103
God Stats
23W - 18L
1,745 SR
Queue Stats
104W - 96L
1,584 MMR
Party 3
Hachiman
Hachiman
Bronze III
Battmanzz
Hachiman
Bronze III
Level 137
God Stats
0W - 3L
1,433 SR
Queue Stats
3W - 4L
1,546 MMR
Party 1
Charon
Charon
Bronze III
TerminusEst6430
Charon
Bronze III
Level 107
God Stats
0W - 1L
1,502 SR
Queue Stats
3W - 4L
1,546 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 0 / 0
5,002
625
1,601
3,271
1,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kuzenbo
 
Kuzenbo
8
0 / 1 / 2
4,711
589
1,906
4,689
4,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ratatoskr
 
Ratatoskr
9
0 / 0 / 1
4,683
585
984
5,759
1,914
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Amvssss
Charybdis
6
1 / 3 / 0
4,114
514
3,668
5,974
1,870
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jormungandr
KinkoChuncho
Jormungandr
9
2 / 0 / 0
5,514
689
3,394
5,197
3,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Ao KuangThanatosAnhurThor

VS

Bans
Bake KujiraMartichorasMaman BrigitteBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
0 / 0 / 1
4,370
546
3,028
3,781
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Camazotz
Akaguin88
Camazotz
1
0 / 0 / 0
2,974
372
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Alias23
Osiris
9
0 / 2 / 0
4,671
584
2,844
6,733
4,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Battmanzz
Hachiman
10
3 / 0 / 1
5,430
679
5,382
4,878
1,591
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 2 / 1
4,369
546
2,397
5,118
3,482
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
4
Kills
4
4
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
0
1
W
Kuzenbo
 
Kuzenbo
0
1
2
1
W
Ratatoskr
 
Ratatoskr
0
0
1
0.5
L
Morgan Le Fay
 
Morgan Le Fay
0
0
1
0.5
L
Camazotz
Akaguin88
Camazotz
0
0
0
0
L
Osiris
Alias23
Osiris
0
2
0
0
W
Charybdis
Amvssss
Charybdis
1
3
0
0.33
L
Hachiman
Battmanzz
Hachiman
3
0
1
3.5
W
Jormungandr
KinkoChuncho
Jormungandr
2
0
0
2
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,553
Damage
13,651
24,890
Taken
20,510
12,556
Mitigated
10,664
11,698
Healing
7,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
1,601
542
0
2,120
3,271
1,169
0
1,916
1,355
0
44,858
W
Kuzenbo
 
Kuzenbo
1,906
967
0
1,373
4,689
4,325
30
2,140
2,549
11,972
0
W
Ratatoskr
 
Ratatoskr
984
233
0
3,941
5,759
1,914
0
177
5,509
0
35,597
L
Morgan Le Fay
 
Morgan Le Fay
3,028
408
0
1,000
3,781
1,385
0
502
3,279
34,115
674
L
Camazotz
Akaguin88
Camazotz
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
Alias23
Osiris
2,844
866
0
2,895
6,733
4,206
0
3,394
3,339
0
30,787
W
Charybdis
Amvssss
Charybdis
3,668
2,621
0
2,250
5,974
1,870
0
1,050
4,924
0
28,803
L
Hachiman
Battmanzz
Hachiman
5,382
3,426
0
2,700
4,878
1,591
0
358
4,520
0
44,098
W
Jormungandr
KinkoChuncho
Jormungandr
3,394
1,350
0
2,014
5,197
3,278
0
0
4,904
37,682
0
L
2,397
274
0
937
5,118
3,482
0
1,046
4,072
11,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,024
Gold Earned
21,814
268
Minions Killed
226
0
Camps Cleared
0
817,717
Distance Traveled
633,346
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,002
625
78
10
0
151,375
0
W
Kuzenbo
4,711
589
12
2
0
181,606
0
W
Ratatoskr
4,683
585
70
9
0
214,470
0
L
Morgan Le Fay
4,370
546
62
8
0
150,368
3
L
Camazotz
2,974
372
0
0
0
7,965
0
L
Osiris
4,671
584
61
8
0
163,640
1
W
Charybdis
4,114
514
38
5
0
131,804
0
L
Hachiman
5,430
679
87
11
0
150,519
2
W
Jormungandr
5,514
689
70
9
0
138,462
0
L
Charon
4,369
546
16
2
0
160,854
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role