Player Matchup

Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DustntheWind241
Heimdallr
Level 120
God Stats
2W - 7L
1,252 SR
Queue Stats
385W - 410L
1,534 Elo+
Solo
Sobek
Sobek
Dαнуυη
Sobek
Level 169
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 54L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
krztxn
Cthulhu
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 210L
1,541 Elo+
Solo
Team Averages
Level 143
1,450 SR
1,515 Elo+

VS

Team Averages
Level 136
1,499 SR
1,447 Elo+
Charon
Charon
CallMeMel0Yel0
Charon
Level 152
God Stats
7W - 5L
1,500 SR
Queue Stats
273W - 276L
1,406 Elo+
Solo
Fafnir
Fafnir
FLAMEREDDRAGON12
Fafnir
Level 136
God Stats
3W - 2L
1,500 SR
Queue Stats
167W - 154L
1,315 Elo+
Solo
Zhong Kui
Zhong Kui
GroovyPAN
Zhong Kui
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Jahbethraxn
Sun Wukong
Level 145
God Stats
4W - 5L
1,493 SR
Queue Stats
243W - 240L
1,492 Elo+
Solo
Ishtar
Ishtar
Roarzilla198
Ishtar
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 125L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
3 / 2 / 4
7,195
799
10,177
8,273
3,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nemesis
 
Nemesis
5
0 / 0 / 0
5,212
579
0
409
179
Heimdallr
DustntheWind241
Heimdallr
12
0 / 4 / 6
6,480
720
10,771
8,928
4,732
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
0 / 4 / 7
7,107
790
3,786
12,896
13,741
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
krztxn
Cthulhu
17
7 / 2 / 2
8,647
961
8,567
8,571
8,079
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 8
9,306
1,034
8,352
10,740
11,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 3 / 5
8,565
952
4,303
14,239
17,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
GroovyPAN
Zhong Kui
13
1 / 2 / 6
7,422
825
4,592
5,218
3,604
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Jahbethraxn
Sun Wukong
14
2 / 1 / 6
7,616
846
6,586
8,086
7,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
13
2 / 3 / 9
7,532
837
13,202
7,998
3,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
10
Kills
12
12
Deaths
10
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
2
4
2.5
L
Nemesis
 
Nemesis
0
0
0
0
W
3
1
8
7
L
Heimdallr
DustntheWind241
Heimdallr
0
4
6
0.75
L
0
4
7
0.88
W
4
3
5
2.17
W
Zhong Kui
GroovyPAN
Zhong Kui
1
2
6
2
W
Sun Wukong
Jahbethraxn
Sun Wukong
2
1
6
5
W
Ishtar
2
3
9
2.17
L
Cthulhu
krztxn
Cthulhu
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,301
Damage
37,035
39,077
Taken
46,281
30,709
Mitigated
44,573
10,095
Healing
18,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
10,177
1,149
1,096
812
8,273
3,978
0
3,699
4,533
0
24,432
L
Nemesis
 
Nemesis
0
0
0
0
409
179
0
365
44
0
0
W
8,352
485
2,858
4,955
10,740
11,914
0
3,521
7,219
18,850
724
L
Heimdallr
DustntheWind241
Heimdallr
10,771
4,488
798
1,419
8,928
4,732
0
4,238
4,516
0
16,879
L
3,786
95
1,048
2,753
12,896
13,741
0
4,462
7,917
7,430
1,430
W
4,303
1,584
1,723
3,997
14,239
17,977
506
2,701
11,538
6,819
0
W
Zhong Kui
GroovyPAN
Zhong Kui
4,592
720
0
1,145
5,218
3,604
1,206
1,220
3,998
10,276
109
W
Sun Wukong
Jahbethraxn
Sun Wukong
6,586
864
761
2,559
8,086
7,344
337
1,465
6,621
0
17,059
W
Ishtar
13,202
7,104
163
724
7,998
3,734
636
2,595
5,403
0
25,755
L
Cthulhu
krztxn
Cthulhu
8,567
295
420
1,749
8,571
8,079
0
3,734
4,752
18,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,641
Gold Earned
40,441
80
Minions Killed
102
0
Camps Cleared
0
649,826
Distance Traveled
884,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,195
799
25
3
0
158,677
0
L
Nemesis
5,212
579
0
0
0
203
0
W
Charon
9,306
1,034
17
2
0
184,788
0
L
Heimdallr
6,480
720
10
1
0
143,109
0
L
Sobek
7,107
790
13
1
0
162,906
0
W
Fafnir
8,565
952
2
0
0
188,507
0
W
Zhong Kui
7,422
825
28
3
0
155,207
0
W
Sun Wukong
7,616
846
29
3
0
206,697
0
W
Ishtar
7,532
837
26
3
0
149,297
0
L
Cthulhu
8,647
961
32
4
0
184,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role