Player Matchup

Thanatos
Thanatos
hipamo
Thanatos
Level 146
God Stats
3W - 7L
1,752 SR
Queue Stats
140W - 131L
1,558 Elo+
Solo
Ah Puch
Ah Puch
rayden_77
Ah Puch
Level 101
God Stats
4W - 1L
1,761 SR
Queue Stats
8W - 10L
1,323 Elo+
Party 2
Charon
Charon
victor_ylenia
Charon
Level 85
God Stats
3W - 1L
1,483 SR
Queue Stats
5W - 6L
1,360 Elo+
Party 2
Team Averages
Level 111
1,666 SR
1,413 Elo+

VS

Team Averages
Level 124
1,574 SR
1,499 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BOLS-ghost12
Achilles
Level 124
God Stats
4W - 6L
1,722 SR
Queue Stats
47W - 56L
1,481 Elo+
Party 1
Fenrir
Fenrir
Emperor_Lucian
Fenrir
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 68L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
hipamo
Thanatos
13
5 / 3 / 1
8,832
883
6,758
8,204
2,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
rayden_77
Ah Puch
12
1 / 1 / 4
7,336
734
6,010
3,845
1,491
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 6
7,442
744
6,076
6,821
3,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
0 / 2 / 5
7,981
798
3,458
6,487
2,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Achilles
BOLS-ghost12
Achilles
13
2 / 2 / 3
7,731
773
3,106
11,772
11,575
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 2 / 1
8,235
824
6,004
7,873
3,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
6
Kills
7
7
Deaths
6
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
5
1.25
L
Achilles
BOLS-ghost12
Achilles
2
2
3
1.75
L
5
2
1
2.75
W
Thanatos
hipamo
Thanatos
5
3
1
1.83
W
Ah Puch
rayden_77
Ah Puch
1
1
4
3
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,844
Damage
12,568
18,870
Taken
26,132
7,927
Mitigated
18,153
6,075
Healing
3,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,458
177
0
836
6,487
2,622
542
2,735
3,752
37,213
164
L
Achilles
BOLS-ghost12
Achilles
3,106
734
0
1,606
11,772
11,575
961
6,226
5,546
0
17,741
L
6,004
1,078
0
1,273
7,873
3,956
345
2,820
5,053
0
25,023
W
Thanatos
hipamo
Thanatos
6,758
1,640
0
4,670
8,204
2,984
0
609
7,322
0
26,113
W
Ah Puch
rayden_77
Ah Puch
6,010
131
0
1,405
3,845
1,491
0
937
2,782
21,617
0
W
6,076
209
0
0
6,821
3,452
66
1,985
4,622
19,946
1,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,610
Gold Earned
23,947
103
Minions Killed
146
0
Camps Cleared
0
620,843
Distance Traveled
555,040
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,981
798
74
7
0
181,035
1
L
Achilles
7,731
773
38
4
0
158,120
0
L
Fenrir
8,235
824
34
3
0
215,885
0
W
Thanatos
8,832
883
34
3
0
212,094
2
W
Ah Puch
7,336
734
39
4
0
201,295
3
W
Charon
7,442
744
30
3
0
207,454
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role