Player Matchup

Janus
Janus
CanadaPenguin94
Janus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,297 Elo+
Party 1
Lancelot
Lancelot
East--Side--Web
Lancelot
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 35L
1,339 Elo+
Party 1
Kuzenbo
Kuzenbo
KajinDar
Kuzenbo
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,634 Elo+
Solo
Chang'e
Chang'e
brnas1995
Chang'e
Level 122
God Stats
1W - 4L
1,498 SR
Queue Stats
163W - 161L
1,502 Elo+
Solo
Cabrakan
Cabrakan
cheesy donda
Cabrakan
Level 146
God Stats
1W - 2L
1,282 SR
Queue Stats
18W - 16L
1,225 Elo+
Solo
Team Averages
Level 116
1,456 SR
1,399 Elo+

VS

Team Averages
Level 109
1,453 SR
1,412 Elo+
Geb
Geb
 
Geb
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Hylian Civilian
Zhong Kui
Level 89
God Stats
1W - 6L
1,263 SR
Queue Stats
252W - 266L
1,454 Elo+
Solo
Rama
Rama
SIRxAbyssWalker
Rama
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 37L
1,508 Elo+
Solo
Sylvanus
Sylvanus
Shiingles
Sylvanus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,343 Elo+
Party 2
Khepri
Khepri
Trapman177
Khepri
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 8
11,054
737
22,797
15,207
7,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
16
3 / 5 / 12
9,668
645
15,384
21,560
17,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
KajinDar
Kuzenbo
16
1 / 3 / 14
9,320
621
11,706
18,711
27,260
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
brnas1995
Chang'e
17
4 / 4 / 12
10,339
689
16,112
17,745
7,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cabrakan
cheesy donda
Cabrakan
17
5 / 5 / 10
10,083
672
16,782
31,948
36,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
4 / 5 / 13
10,982
732
16,064
22,896
21,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Zhong Kui
Hylian Civilian
Zhong Kui
20
7 / 1 / 11
11,384
759
26,413
19,437
23,433
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 3 / 12
11,201
747
19,709
13,963
8,014
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
Shiingles
Sylvanus
18
2 / 4 / 17
10,765
718
17,522
19,698
21,144
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
Trapman177
Khepri
17
3 / 6 / 15
10,202
680
11,609
25,087
28,582
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
89
19
Kills
21
21
Deaths
19
56
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
5
13
2.1
L
6
4
8
2.5
L
Lancelot
3
5
12
1.8
W
Zhong Kui
Hylian Civilian
Zhong Kui
7
1
11
12.5
L
Kuzenbo
KajinDar
Kuzenbo
1
3
14
2.67
W
5
3
12
3.67
W
Sylvanus
Shiingles
Sylvanus
2
4
17
2.63
W
Khepri
Trapman177
Khepri
3
6
15
1.75
L
Chang'e
brnas1995
Chang'e
4
4
12
2.5
L
Cabrakan
cheesy donda
Cabrakan
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,781
Damage
91,317
105,171
Taken
101,081
96,398
Mitigated
102,827
45,800
Healing
34,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
16,064
1,243
3,318
4,053
22,896
21,654
501
14,080
8,305
26,238
0
L
22,797
2,831
1,571
1,093
15,207
7,283
1,104
10,839
4,118
39,054
0
L
Lancelot
15,384
1,259
1,132
1,568
21,560
17,458
620
14,926
6,128
0
25,041
W
Zhong Kui
Hylian Civilian
Zhong Kui
26,413
4,047
501
4,220
19,437
23,433
1,322
11,292
7,288
45,558
0
L
Kuzenbo
KajinDar
Kuzenbo
11,706
3,498
3,606
4,285
18,711
27,260
170
11,781
6,666
17,735
1,493
W
19,709
13,475
762
1,596
13,963
8,014
4,355
9,788
3,699
0
49,046
W
Sylvanus
Shiingles
Sylvanus
17,522
6,575
10,832
4,822
19,698
21,144
583
13,010
6,194
35,751
0
W
Khepri
Trapman177
Khepri
11,609
1,508
1,195
3,125
25,087
28,582
285
14,406
9,981
24,798
0
L
Chang'e
brnas1995
Chang'e
16,112
2,202
12,950
7,357
17,745
7,884
1,087
13,523
4,004
33,353
781
L
Cabrakan
cheesy donda
Cabrakan
16,782
1,406
2,246
9,992
31,948
36,513
151
18,895
12,647
25,345
909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,464
Gold Earned
54,534
160
Minions Killed
187
0
Camps Cleared
0
1,222,823
Distance Traveled
1,154,654
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,982
732
23
2
0
241,063
0
L
Janus
11,054
737
56
4
0
202,357
0
L
Lancelot
9,668
645
16
1
0
275,219
0
W
Zhong Kui
11,384
759
47
3
0
255,083
0
L
Kuzenbo
9,320
621
19
1
0
295,471
2
W
Rama
11,201
747
62
4
0
211,933
0
W
Sylvanus
10,765
718
38
3
0
190,305
0
W
Khepri
10,202
680
17
1
0
256,270
0
L
Chang'e
10,339
689
41
3
0
256,445
0
L
Cabrakan
10,083
672
28
2
0
193,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role