Player Matchup

Chaac
Chaac
Kaaalu
Chaac
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
205W - 183L
1,540 Elo+
Solo
Rama
Rama
Kill_LeleBR
Rama
Level 157
God Stats
0W - 5L
1,267 SR
Queue Stats
390W - 394L
1,476 Elo+
Party 1
Fafnir
Fafnir
Nick2552002
Fafnir
Level 105
God Stats
2W - 6L
1,500 SR
Queue Stats
31W - 34L
1,627 Elo+
Party 1
Loki
Loki
ShavassaraPlays
Loki
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,343 Elo+
Solo
Persephone
Persephone
brenon-geraldo
Persephone
Level 114
God Stats
0W - 8L
1,042 SR
Queue Stats
166W - 174L
1,436 Elo+
Party 1
Team Averages
Level 111
1,362 SR
1,484 Elo+

VS

Team Averages
Level 104
1,396 SR
1,477 Elo+
Bakasura
Bakasura
 
Bakasura
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
BobLeeCamper
Scylla
Level 178
God Stats
22W - 12L
1,202 SR
Queue Stats
187W - 189L
1,512 Elo+
Party 2
Athena
Athena
BobLeeSueder
Athena
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 64L
1,437 Elo+
Party 2
Cupid
Cupid
jofreaguiar
Cupid
Level 37
God Stats
7W - 13L
1,276 SR
Queue Stats
100W - 108L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kaaalu
Chaac
14
0 / 3 / 0
8,537
569
15,704
17,244
20,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 2 / 1
8,250
550
8,030
8,513
3,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
11
1 / 1 / 2
7,858
524
4,850
10,487
11,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 0 / 0
3,079
205
0
0
0
Persephone
brenon-geraldo
Persephone
12
0 / 1 / 0
7,323
488
5,241
9,002
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
1 / 1 / 2
7,706
514
3,544
12,841
6,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
 
Bellona
13
0 / 0 / 2
7,477
498
8,461
18,195
22,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
15
4 / 0 / 1
8,749
583
10,110
5,934
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
13
2 / 1 / 3
7,469
498
3,765
12,331
10,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
0 / 2 / 1
7,895
526
3,705
7,821
2,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
7
7
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
1
2
2
W
Bellona
 
Bellona
0
0
2
1
W
Scylla
4
0
1
4.5
W
Athena
2
1
3
3.5
L
Chaac
Kaaalu
Chaac
0
3
0
0
L
3
2
1
1.75
L
Fafnir
1
1
2
2
L
0
0
0
0
L
Persephone
brenon-geraldo
Persephone
0
1
0
0
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,825
Damage
29,585
45,246
Taken
57,122
38,640
Mitigated
45,202
13,497
Healing
16,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,544
2,124
0
4,539
12,841
6,634
637
2,078
10,763
0
47,744
W
Bellona
 
Bellona
8,461
3,921
0
6,311
18,195
22,879
0
521
17,674
0
58,181
W
Scylla
10,110
902
0
1,099
5,934
2,322
543
2,068
3,866
67,082
1,548
W
Athena
3,765
1,356
0
2,422
12,331
10,449
0
3,569
8,762
20,177
1,365
L
Chaac
Kaaalu
Chaac
15,704
2,377
0
4,900
17,244
20,307
0
2,404
14,437
0
82,683
L
8,030
6,438
0
2,180
8,513
3,298
1,669
2,818
5,173
0
73,512
L
Fafnir
4,850
1,595
0
3,533
10,487
11,773
196
4,166
6,296
16,057
991
L
0
0
0
0
0
0
0
0
0
0
0
L
Persephone
brenon-geraldo
Persephone
5,241
493
0
2,884
9,002
3,262
220
4,279
4,369
51,545
0
W
3,705
1,605
140
1,848
7,821
2,918
1,200
1,726
6,095
0
67,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,047
Gold Earned
39,296
367
Minions Killed
494
0
Camps Cleared
0
1,108,516
Distance Traveled
1,491,247
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,706
514
114
8
0
298,069
1
W
Bellona
7,477
498
106
7
0
296,391
0
W
Scylla
8,749
583
129
9
0
299,561
3
W
Athena
7,469
498
28
2
0
351,873
5
L
Chaac
8,537
569
134
9
0
275,323
1
L
Rama
8,250
550
127
8
0
251,860
2
L
Fafnir
7,858
524
24
2
0
282,053
0
L
Loki
3,079
205
1
0
0
0
0
L
Persephone
7,323
488
81
5
0
299,280
0
W
Cupid
7,895
526
117
8
0
245,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role