Player Matchup

Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
JakeFromCW_Farm
Fenrir
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 25L
1,489 Elo+
Party 2
Skadi
Skadi
Jangoett
Skadi
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,715 Elo+
Solo
Cthulhu
Cthulhu
Pipi Toxica
Cthulhu
Level 109
God Stats
10W - 11L
1,900 SR
Queue Stats
231W - 214L
1,553 Elo+
Solo
Baron Samedi
Baron Samedi
chris2197
Baron Samedi
Level 125
God Stats
4W - 2L
1,837 SR
Queue Stats
33W - 32L
1,552 Elo+
Solo
Team Averages
Level 127
1,647 SR
1,562 Elo+

VS

Team Averages
Level 132
1,621 SR
1,541 Elo+
Baron Samedi
Baron Samedi
AZTEKAKİÇĶĄŞŞ
Baron Samedi
Level 140
God Stats
3W - 2L
1,774 SR
Queue Stats
13W - 16L
1,448 Elo+
Solo
Ravana
Ravana
Im SickNasty214
Ravana
Level 149
God Stats
10W - 6L
1,669 SR
Queue Stats
106W - 89L
1,525 Elo+
Party 1
Surtr
Surtr
RealitiesLame34
Surtr
Level 107
God Stats
34W - 18L
1,628 SR
Queue Stats
130W - 107L
1,600 Elo+
Solo
Anhur
Anhur
lordfenitus
Anhur
Level 108
God Stats
11W - 8L
1,500 SR
Queue Stats
253W - 224L
1,582 Elo+
Solo
Tiamat
Tiamat
stuk yo face
Tiamat
Level 158
God Stats
7W - 10L
1,532 SR
Queue Stats
109W - 91L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 5 / 1
8,116
477
7,660
12,080
5,604
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
3 / 2 / 3
8,596
506
6,939
14,980
6,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Jangoett
Skadi
13
1 / 3 / 2
7,721
454
7,567
11,320
3,918
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Pipi Toxica
Cthulhu
12
1 / 4 / 1
7,876
463
6,820
16,381
13,153
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
chris2197
Baron Samedi
16
2 / 3 / 1
9,146
538
4,854
12,448
6,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AZTEKAKİÇĶĄŞŞ
Baron Samedi
15
3 / 0 / 4
8,231
484
9,617
11,885
11,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 1 / 4
9,384
552
10,454
8,606
4,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 2 / 3
10,280
605
6,033
12,315
9,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 2 / 5
9,294
547
7,349
11,815
4,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Tiamat
17
4 / 3 / 2
9,992
588
10,089
11,764
8,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
8
Kills
17
17
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
5
1
0.3
W
Baron Samedi
AZTEKAKİÇĶĄŞŞ
Baron Samedi
3
0
4
5
W
3
1
4
5
L
3
2
3
2.25
L
Skadi
Jangoett
Skadi
1
3
2
0.67
L
Cthulhu
Pipi Toxica
Cthulhu
1
4
1
0.38
W
4
2
3
2.75
L
Baron Samedi
chris2197
Baron Samedi
2
3
1
0.83
W
3
2
5
2.75
W
Tiamat
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,840
Damage
43,542
67,209
Taken
56,385
35,674
Mitigated
39,795
17,522
Healing
19,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,660
74
0
4,862
12,080
5,604
0
1,282
10,685
61,021
1,267
W
Baron Samedi
AZTEKAKİÇĶĄŞŞ
Baron Samedi
9,617
1,113
1,147
3,993
11,885
11,823
453
3,631
8,254
35,052
693
W
10,454
3,092
0
4,121
8,606
4,933
0
1,843
6,763
0
80,878
L
6,939
2,639
0
4,468
14,980
6,698
0
1,546
13,284
0
56,078
L
Skadi
Jangoett
Skadi
7,567
3,907
0
1,014
11,320
3,918
0
3,848
6,970
0
51,561
L
Cthulhu
Pipi Toxica
Cthulhu
6,820
654
181
3,449
16,381
13,153
155
5,347
10,283
36,378
1,726
W
6,033
1,736
0
4,124
12,315
9,999
349
6,086
6,229
813
74,286
L
Baron Samedi
chris2197
Baron Samedi
4,854
175
665
2,883
12,448
6,301
323
5,740
6,305
69,511
1,560
W
7,349
5,027
0
2,750
11,815
4,921
2,913
3,282
8,533
0
78,727
W
Tiamat
10,089
355
0
3,385
11,764
8,119
0
3,844
7,920
82,561
1,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,455
Gold Earned
47,181
461
Minions Killed
579
0
Camps Cleared
0
1,572,584
Distance Traveled
1,575,176
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,116
477
112
7
0
244,323
0
W
Baron Samedi
8,231
484
39
2
0
307,285
2
W
Ravana
9,384
552
130
8
0
341,476
0
L
Fenrir
8,596
506
83
5
0
373,572
0
L
Skadi
7,721
454
90
5
0
299,695
6
L
Cthulhu
7,876
463
44
3
0
344,822
10
W
Surtr
10,280
605
118
7
0
286,648
0
L
Baron Samedi
9,146
538
132
8
0
310,172
0
W
Anhur
9,294
547
133
8
0
307,533
0
W
Tiamat
9,992
588
159
9
0
332,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role