Player Matchup

Baron Samedi
Baron Samedi
Gold III
 
Baron Samedi
Gold III
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
Battmanzz
Hachiman
Bronze III
Level 137
God Stats
0W - 3L
1,538 SR
Queue Stats
3W - 4L
1,592 MMR
Party 1
Janus
Janus
Gold III
ILikeBread2
Janus
Gold III
Level 147
God Stats
0W - 1L
1,319 SR
Queue Stats
152W - 156L
1,583 MMR
Solo
Geb
Geb
Bronze III
TerminusEst6430
Geb
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,592 MMR
Party 1
Arachne
Arachne
Gold II
spikerslol
Arachne
Gold II
Level 159
God Stats
41W - 22L
1,744 SR
Queue Stats
158W - 147L
1,583 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 145
1,520 SR
1,570 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 167
1,662 SR
1,569 MMR
Heimdallr
Heimdallr
Gold V
 
Heimdallr
Gold V
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold III
CanUDiglett4946
Athena
Gold III
Level 189
God Stats
19W - 8L
1,707 SR
Queue Stats
155W - 160L
1,584 MMR
Solo
Fenrir
Fenrir
Gold II
DirtyBirdZay
Fenrir
Gold II
Level 152
God Stats
7W - 1L
1,709 SR
Queue Stats
296W - 283L
1,591 MMR
Party 2
Thoth
Thoth
Gold II
EmissaryKnight
Thoth
Gold II
Level 249
God Stats
28W - 22L
1,677 SR
Queue Stats
206W - 189L
1,594 MMR
Party 2
Sun Wukong
Sun Wukong
Gold II
Lightskin mg
Sun Wukong
Gold II
Level 164
God Stats
18W - 11L
1,715 SR
Queue Stats
500W - 488L
1,578 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 3 / 0
5,127
513
1,272
6,196
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Battmanzz
Hachiman
11
1 / 0 / 0
5,523
552
5,442
6,386
2,213
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 5 / 0
4,866
487
2,552
6,810
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 0
4,664
466
1,794
6,466
4,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
spikerslol
Arachne
10
1 / 1 / 1
5,245
525
4,837
9,174
3,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
Ao KuangAwilixVamanaSusano

VS

Bans
MartichorasBellonaThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
0 / 0 / 1
5,624
562
4,430
5,180
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 0 / 5
5,386
539
2,735
8,094
5,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
10
6 / 2 / 1
5,814
581
3,423
8,889
4,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 5
6,194
619
3,618
2,253
703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Lightskin mg
Sun Wukong
11
4 / 1 / 2
7,103
710
7,139
7,104
3,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
12
12
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
0
0
W
Heimdallr
 
Heimdallr
0
0
1
0.5
L
Hachiman
Battmanzz
Hachiman
1
0
0
1
W
0
0
5
2.5
W
Fenrir
6
2
1
3.25
W
2
0
5
4.5
L
1
5
0
0.2
W
Sun Wukong
Lightskin mg
Sun Wukong
4
1
2
5
L
0
3
0
0
L
Arachne
spikerslol
Arachne
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,897
Damage
21,345
35,032
Taken
31,520
14,681
Mitigated
16,840
10,135
Healing
10,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,272
40
33
1,145
6,196
2,716
0
2,053
4,143
38,333
0
W
Heimdallr
 
Heimdallr
4,430
1,767
0
3,152
5,180
2,257
733
317
4,863
0
50,024
L
Hachiman
Battmanzz
Hachiman
5,442
3,050
0
3,304
6,386
2,213
0
739
5,647
0
45,864
W
2,735
1,311
0
3,253
8,094
5,518
117
854
7,240
12,975
0
W
Fenrir
3,423
1,013
0
2,275
8,889
4,412
0
636
8,253
0
26,928
W
3,618
365
0
447
2,253
703
0
882
1,371
53,952
1,324
L
2,552
516
0
774
6,810
1,829
0
241
6,569
23,667
391
W
Sun Wukong
Lightskin mg
Sun Wukong
7,139
1,499
0
1,793
7,104
3,950
0
2,486
4,392
0
49,411
L
1,794
302
0
1,234
6,466
4,156
0
1,803
4,663
11,970
1,092
L
Arachne
spikerslol
Arachne
4,837
3,413
0
3,645
9,174
3,767
0
1,477
7,697
0
40,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,425
Gold Earned
30,121
270
Minions Killed
326
0
Camps Cleared
0
1,006,576
Distance Traveled
1,056,204
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,127
513
65
7
0
178,710
2
W
Heimdallr
5,624
562
78
8
0
183,924
0
L
Hachiman
5,523
552
79
8
0
198,984
2
W
Athena
5,386
539
8
1
0
246,439
5
W
Fenrir
5,814
581
46
5
0
230,033
0
W
Thoth
6,194
619
106
11
0
200,847
0
L
Janus
4,866
487
40
4
0
178,185
0
W
Sun Wukong
7,103
710
88
9
0
194,961
0
L
Geb
4,664
466
13
1
0
216,791
4
L
Arachne
5,245
525
73
7
0
233,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role