Player Matchup

Sobek
Sobek
JayChromeHeart
Sobek
Level 32
God Stats
10W - 5L
1,500 SR
Queue Stats
109W - 122L
1,184 Elo+
Solo
Danzaburou
Danzaburou
Ophanon
Danzaburou
Level 39
God Stats
22W - 22L
1,402 SR
Queue Stats
89W - 101L
1,402 Elo+
Solo
Janus
Janus
sobekthemighty
Janus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 49L
1,342 Elo+
Solo
Team Averages
Level 39
1,467 SR
1,309 Elo+

VS

Team Averages
Level 41
1,453 SR
1,549 Elo+
Arachne
Arachne
PsychedelicKhid
Arachne
Level 14
God Stats
1W - 0L
1,655 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
ThtFaz3d
Hercules
Level 44
God Stats
1W - 2L
1,192 SR
Queue Stats
125W - 117L
1,347 Elo+
Solo
Zeus
Zeus
ireapzz106
Zeus
Level 64
God Stats
2W - 0L
1,511 SR
Queue Stats
23W - 13L
1,799 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
6,858
623
5,860
13,580
12,289
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Ophanon
Danzaburou
10
0 / 4 / 0
6,688
608
6,202
11,773
4,212
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 1
6,649
604
6,025
7,718
2,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 13
7,649
695
6,024
8,246
5,135
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
ThtFaz3d
Hercules
13
6 / 0 / 7
8,903
809
9,223
11,975
13,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
7 / 1 / 6
9,032
821
14,479
6,455
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
13
13
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Danzaburou
Ophanon
Danzaburou
0
4
0
0
W
0
0
13
6.5
W
Hercules
ThtFaz3d
Hercules
6
0
7
9.5
W
7
1
6
10
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,087
Damage
29,726
33,071
Taken
26,676
18,900
Mitigated
20,797
4,181
Healing
8,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,860
801
0
779
13,580
12,289
0
5,895
6,824
13,201
2,247
L
Danzaburou
Ophanon
Danzaburou
6,202
2,219
0
3,216
11,773
4,212
0
4,513
6,958
0
29,208
W
6,024
3,835
0
2,846
8,246
5,135
680
4,295
3,951
0
12,275
W
Hercules
ThtFaz3d
Hercules
9,223
3,813
0
4,704
11,975
13,163
289
5,014
6,961
0
25,436
W
14,479
2,549
0
646
6,455
2,499
1,567
1,611
4,844
42,536
949
L
6,025
407
0
186
7,718
2,399
0
4,012
3,579
20,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,195
Gold Earned
25,584
112
Minions Killed
114
0
Camps Cleared
0
509,887
Distance Traveled
615,451
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,858
623
18
2
0
174,373
1
L
Danzaburou
6,688
608
57
5
0
169,910
0
W
Arachne
7,649
695
18
2
0
223,122
2
W
Hercules
8,903
809
41
4
0
213,501
0
W
Zeus
9,032
821
55
5
0
178,828
0
L
Janus
6,649
604
37
3
0
165,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role