Player Matchup

Pele
Pele
 
Pele
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
LilCrimp
Surtr
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 76L
1,470 Elo+
Party 4
Hou Yi
Hou Yi
Orion40404
Hou Yi
Level 29
God Stats
6W - 4L
1,800 SR
Queue Stats
141W - 124L
1,522 Elo+
Party 4
Charon
Charon
ballyack
Charon
Level 10
God Stats
3W - 0L
1,921 SR
Queue Stats
5W - 0L
1,782 Elo+
Party 2
Nu Wa
Nu Wa
kleezeus
Nu Wa
Level 87
God Stats
25W - 12L
1,800 SR
Queue Stats
226W - 207L
1,554 Elo+
Party 4
Team Averages
Level 74
1,704 SR
1,566 Elo+

VS

Team Averages
Level 46
1,481 SR
1,399 Elo+
King Arthur
King Arthur
Lilnawf901
King Arthur
Level 24
God Stats
7W - 10L
1,285 SR
Queue Stats
468W - 461L
1,335 Elo+
Party 1
Bastet
Bastet
PeanuButtaJC
Bastet
Level 42
God Stats
1W - 1L
1,707 SR
Queue Stats
153W - 153L
1,619 Elo+
Solo
Izanami
Izanami
Pikasty
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,263 Elo+
Party 3
Merlin
Merlin
TnToyz
Merlin
Level 105
God Stats
10W - 10L
1,575 SR
Queue Stats
98W - 105L
1,428 Elo+
Party 1
Ymir
Ymir
ugarmax79
Ymir
Level 31
God Stats
4W - 5L
1,341 SR
Queue Stats
39W - 50L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
10 / 0 / 2
10,705
765
10,687
12,764
5,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
LilCrimp
Surtr
13
2 / 1 / 1
8,811
629
8,623
11,660
8,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hou Yi
Orion40404
Hou Yi
12
2 / 1 / 5
7,717
551
8,648
8,820
3,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
ballyack
Charon
12
1 / 1 / 8
7,959
569
9,987
8,035
6,888
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
kleezeus
Nu Wa
14
1 / 0 / 1
8,620
616
6,650
5,247
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lilnawf901
King Arthur
13
2 / 2 / 0
7,243
517
5,489
11,625
9,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
11
1 / 5 / 1
6,252
447
6,114
12,362
4,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Izanami
Pikasty
Izanami
10
0 / 4 / 1
5,981
427
3,488
12,275
4,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
TnToyz
Merlin
14
0 / 2 / 1
7,365
526
2,606
9,925
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ymir
10
0 / 3 / 1
6,468
462
2,771
12,094
11,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
16
Kills
3
3
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
10
0
2
11
W
Surtr
LilCrimp
Surtr
2
1
1
2.5
L
King Arthur
Lilnawf901
King Arthur
2
2
0
1
W
Hou Yi
Orion40404
Hou Yi
2
1
5
4.5
L
Bastet
1
5
1
0.3
L
Izanami
Pikasty
Izanami
0
4
1
0.13
L
Merlin
TnToyz
Merlin
0
2
1
0.25
W
Charon
ballyack
Charon
1
1
8
5
W
Nu Wa
kleezeus
Nu Wa
1
0
1
1.5
L
Ymir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,595
Damage
20,468
46,526
Taken
58,281
27,023
Mitigated
32,386
19,268
Healing
10,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,687
3,313
0
10,781
12,764
5,618
733
277
12,446
0
121,025
W
Surtr
LilCrimp
Surtr
8,623
2,988
0
4,957
11,660
8,647
63
1,084
10,549
1,820
64,650
L
King Arthur
Lilnawf901
King Arthur
5,489
691
0
1,314
11,625
9,098
0
1,005
9,886
0
48,638
W
Hou Yi
Orion40404
Hou Yi
8,648
4,656
0
2,357
8,820
3,998
526
1,623
7,151
0
57,531
L
Bastet
6,114
2,027
0
1,662
12,362
4,669
0
2,987
9,246
0
32,657
L
Izanami
Pikasty
Izanami
3,488
2,692
0
4,616
12,275
4,220
0
4,584
7,691
0
49,995
L
Merlin
TnToyz
Merlin
2,606
81
0
688
9,925
2,980
0
4,186
5,691
61,830
2,772
W
Charon
ballyack
Charon
9,987
2,507
0
923
8,035
6,888
74
1,996
5,918
31,946
0
W
Nu Wa
kleezeus
Nu Wa
6,650
1,501
0
250
5,247
1,872
800
701
4,387
69,056
0
L
Ymir
2,771
410
0
2,662
12,094
11,419
0
4,290
7,708
20,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,812
Gold Earned
33,309
543
Minions Killed
383
0
Camps Cleared
0
1,397,558
Distance Traveled
1,325,185
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,705
765
190
14
0
339,741
0
W
Surtr
8,811
629
114
8
0
249,147
2
L
King Arthur
7,243
517
89
6
0
252,706
0
W
Hou Yi
7,717
551
100
7
0
257,018
0
L
Bastet
6,252
447
50
4
0
311,906
0
L
Izanami
5,981
427
86
6
0
231,113
0
L
Merlin
7,365
526
128
9
0
259,640
0
W
Charon
7,959
569
24
2
0
289,546
2
W
Nu Wa
8,620
616
115
8
0
262,106
1
L
Ymir
6,468
462
30
2
0
269,820
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role