Player Matchup

Bacchus
Bacchus
By Zoidberg
Bacchus
Level 77
God Stats
15W - 5L
1,706 SR
Queue Stats
95W - 82L
1,508 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JKlotzi92
Tsukuyomi
Level 67
God Stats
8W - 3L
1,521 SR
Queue Stats
145W - 124L
1,442 Elo+
Party 1
Danzaburou
Danzaburou
Lx RePent
Danzaburou
Level 106
God Stats
16W - 24L
1,481 SR
Queue Stats
103W - 105L
1,463 Elo+
Party 2
Discordia
Discordia
Mysterio1223
Discordia
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
xMiamoto
King Arthur
Level 18
God Stats
5W - 4L
1,694 SR
Queue Stats
81W - 74L
1,461 Elo+
Party 1
Team Averages
Level 61
1,581 SR
1,475 Elo+

VS

Team Averages
Level 51
1,350 SR
1,398 Elo+
Izanami
Izanami
DarkNightray_50c
Izanami
Level 103
God Stats
3W - 4L
1,500 SR
Queue Stats
40W - 45L
1,511 Elo+
Party 3
Hercules
Hercules
Dookieman5
Hercules
Level 67
God Stats
0W - 2L
1,240 SR
Queue Stats
64W - 47L
1,464 Elo+
Solo
Xing Tian
Xing Tian
Juanimave
Xing Tian
Level 22
God Stats
1W - 6L
1,444 SR
Queue Stats
23W - 24L
1,525 Elo+
Party 3
Thanatos
Thanatos
RubenPeKiller
Thanatos
Level 28
God Stats
5W - 5L
1,468 SR
Queue Stats
17W - 17L
1,499 Elo+
Party 3
Kukulkan
Kukulkan
nimtza
Kukulkan
Level 34
God Stats
1W - 1L
1,098 SR
Queue Stats
2W - 11L
992 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
By Zoidberg
Bacchus
13
3 / 1 / 7
8,693
543
8,730
13,812
14,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
JKlotzi92
Tsukuyomi
16
3 / 2 / 6
8,836
552
9,110
12,943
5,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Lx RePent
Danzaburou
14
6 / 1 / 6
8,486
530
14,715
8,626
3,766
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
Mysterio1223
Discordia
11
1 / 7 / 0
7,488
468
2,029
8,086
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
xMiamoto
King Arthur
14
5 / 1 / 3
8,485
530
7,382
15,484
12,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 0
8,769
548
9,639
10,390
4,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
Dookieman5
Hercules
13
1 / 4 / 1
8,416
526
7,105
14,226
9,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xing Tian
Juanimave
Xing Tian
11
0 / 3 / 0
7,078
442
7,870
18,123
20,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
RubenPeKiller
Thanatos
13
5 / 3 / 1
7,982
499
5,258
13,673
6,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
nimtza
Kukulkan
11
0 / 5 / 1
6,687
418
2,650
9,084
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
18
Kills
12
12
Deaths
18
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
By Zoidberg
Bacchus
3
1
7
6.5
L
6
3
0
2
L
Hercules
Dookieman5
Hercules
1
4
1
0.38
W
Tsukuyomi
JKlotzi92
Tsukuyomi
3
2
6
3
L
Xing Tian
Juanimave
Xing Tian
0
3
0
0
W
Danzaburou
Lx RePent
Danzaburou
6
1
6
9
W
Discordia
Mysterio1223
Discordia
1
7
0
0.14
L
Thanatos
RubenPeKiller
Thanatos
5
3
1
1.83
L
Kukulkan
nimtza
Kukulkan
0
5
1
0.1
W
King Arthur
xMiamoto
King Arthur
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,966
Damage
32,522
58,951
Taken
65,496
38,271
Mitigated
45,065
18,437
Healing
20,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
By Zoidberg
Bacchus
8,730
1,267
0
4,611
13,812
14,406
62
5,273
8,539
22,479
0
L
9,639
6,741
0
2,536
10,390
4,510
688
1,440
8,811
1,325
63,157
L
Hercules
Dookieman5
Hercules
7,105
3,257
0
5,992
14,226
9,878
506
0
13,606
0
57,510
W
Tsukuyomi
JKlotzi92
Tsukuyomi
9,110
2,124
0
6,076
12,943
5,255
722
118
12,825
0
73,215
L
Xing Tian
Juanimave
Xing Tian
7,870
574
11
3,257
18,123
20,340
0
3,949
14,125
25,106
3,829
W
Danzaburou
Lx RePent
Danzaburou
14,715
10,416
0
3,891
8,626
3,766
857
3,973
4,653
0
67,936
W
Discordia
Mysterio1223
Discordia
2,029
188
0
0
8,086
2,108
474
348
7,738
32,261
0
L
Thanatos
RubenPeKiller
Thanatos
5,258
606
0
7,545
13,673
6,612
0
1,763
11,877
0
51,006
L
Kukulkan
nimtza
Kukulkan
2,650
279
64
1,386
9,084
3,725
0
3,607
5,477
36,438
736
W
King Arthur
xMiamoto
King Arthur
7,382
1,770
490
3,369
15,484
12,736
0
130
15,354
0
38,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,988
Gold Earned
38,932
336
Minions Killed
350
0
Camps Cleared
0
1,532,973
Distance Traveled
1,402,794
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,693
543
30
2
0
341,838
0
L
Izanami
8,769
548
94
6
0
262,483
0
L
Hercules
8,416
526
80
5
0
246,554
0
W
Tsukuyomi
8,836
552
117
7
0
371,436
0
L
Xing Tian
7,078
442
26
2
0
297,336
0
W
Danzaburou
8,486
530
82
5
0
285,626
0
W
Discordia
7,488
468
58
4
0
202,962
0
L
Thanatos
7,982
499
79
5
0
316,390
3
L
Kukulkan
6,687
418
71
4
0
280,031
0
W
King Arthur
8,485
530
49
3
0
331,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role