Player Matchup

Kuzenbo
Kuzenbo
Silver I
NameLessUser777
Kuzenbo
Silver I
Level 102
God Stats
10W - 1L
1,918 SR
Queue Stats
57W - 41L
1,623 MMR
Party 1
Charon
Charon
Silver V
Notgoodathisgame
Charon
Silver V
Level 44
God Stats
24W - 11L
1,752 SR
Queue Stats
190W - 194L
966 MMR
Party 1
Gilgamesh
Gilgamesh
Silver IV
TimKass11
Gilgamesh
Silver IV
Level 43
God Stats
105W - 107L
1,335 SR
Queue Stats
195W - 218L
947 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 63
1,668 SR
1,178 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 64
1,312 SR
1,106 MMR
Neith
Neith
Bronze IV
Scofield_Flavio
Neith
Bronze IV
Level 63
God Stats
0W - 8L
1,302 SR
Queue Stats
0W - 11L
1,106 MMR
Party 2
Kukulkan
Kukulkan
Bronze IV
Zagrouuu
Kukulkan
Bronze IV
Level 60
God Stats
0W - 2L
1,382 SR
Queue Stats
0W - 13L
1,106 MMR
Party 2
Shiva
Shiva
Bronze IV
hugo77d
Shiva
Bronze IV
Level 68
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 11L
1,106 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 10
14,186
788
20,090
18,120
20,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

19
8 / 1 / 13
13,663
759
21,566
21,130
23,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
TimKass11
Gilgamesh
16
4 / 3 / 11
12,056
670
11,650
20,171
16,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
Bake KujiraAchillesAresHerculesDiscordia

VS

Bans
ThothGebSkadiBaron SamediDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 0
12,362
687
15,168
18,818
8,639
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Zagrouuu
Kukulkan
17
1 / 8 / 1
11,535
641
12,453
16,473
7,517
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
hugo77d
Shiva
16
0 / 6 / 3
10,560
587
11,230
22,066
18,928
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
21
Kills
5
5
Deaths
21
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
9
1
10
14
W
8
1
13
14.5
L
4
7
0
0.57
W
Gilgamesh
TimKass11
Gilgamesh
4
3
11
3.17
L
Kukulkan
Zagrouuu
Kukulkan
1
8
1
0.19
L
Shiva
hugo77d
Shiva
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,306
Damage
38,851
59,421
Taken
57,357
60,039
Mitigated
35,084
12,194
Healing
6,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,090
4,538
0
5,944
18,120
20,784
1,039
3,564
14,550
61,509
3,524
W
21,566
1,393
0
4,902
21,130
23,228
1,285
3,258
17,127
48,374
2,082
L
15,168
4,248
0
2,709
18,818
8,639
0
11,420
6,027
0
57,725
W
Gilgamesh
TimKass11
Gilgamesh
11,650
2,478
0
1,348
20,171
16,027
135
6,059
14,108
0
40,570
L
Kukulkan
Zagrouuu
Kukulkan
12,453
1,090
0
800
16,473
7,517
0
10,553
4,803
49,823
0
L
Shiva
hugo77d
Shiva
11,230
1,977
660
2,430
22,066
18,928
0
14,034
5,979
0
30,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,905
Gold Earned
34,457
172
Minions Killed
187
0
Camps Cleared
0
1,073,544
Distance Traveled
876,452
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
14,186
788
78
4
0
372,967
0
W
Charon
13,663
759
50
3
0
358,463
0
L
Neith
12,362
687
76
4
0
284,832
0
W
Gilgamesh
12,056
670
44
2
0
342,114
0
L
Kukulkan
11,535
641
78
4
0
281,071
2
L
Shiva
10,560
587
33
2
0
310,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role