Player Matchup

Hel
Hel
 
Hel
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DaddySquirt6969
King Arthur
Level 42
God Stats
4W - 4L
1,473 SR
Queue Stats
39W - 44L
1,420 Elo+
Party 1
Vamana
Vamana
ILikeJunging
Vamana
Level 42
God Stats
5W - 2L
1,668 SR
Queue Stats
21W - 29L
1,387 Elo+
Party 1
Yemoja
Yemoja
Pelican_Puncher
Yemoja
Level 27
God Stats
22W - 22L
1,475 SR
Queue Stats
54W - 65L
1,425 Elo+
Party 1
Team Averages
Level 47
1,523 SR
1,446 Elo+

VS

Team Averages
Level 90
1,500 SR
1,488 Elo+
Rama
Rama
 
Rama
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
DDFRAG
Lancelot
Level 42
God Stats
4W - 4L
1,500 SR
Queue Stats
281W - 267L
1,439 Elo+
Solo
Sylvanus
Sylvanus
DarkSpartacus
Sylvanus
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 249L
1,500 Elo+
Solo
Kukulkan
Kukulkan
kmorch
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
tbayCOMA
Cu Chulainn
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
2 / 0 / 1
7,504
682
2,319
5,442
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
 
Artemis
11
2 / 0 / 2
5,873
534
6,252
4,054
1,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
DaddySquirt6969
King Arthur
12
1 / 0 / 1
6,888
626
5,746
5,779
4,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vamana
12
5 / 1 / 2
6,761
615
6,644
10,551
8,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 0 / 4
6,010
546
2,287
8,246
5,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
7
0 / 4 / 0
4,584
417
2,358
6,681
2,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
DDFRAG
Lancelot
10
0 / 1 / 0
5,332
485
3,004
7,084
3,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
DarkSpartacus
Sylvanus
9
0 / 1 / 0
5,257
478
3,634
8,203
4,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
kmorch
Kukulkan
10
0 / 4 / 0
5,535
503
1,450
5,127
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
tbayCOMA
Cu Chulainn
10
0 / 1 / 0
6,036
549
2,731
9,621
7,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
11
Kills
0
1
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
0
1
2.5
W
Artemis
 
Artemis
2
0
2
3
L
Rama
 
Rama
0
4
0
0
L
Lancelot
DDFRAG
Lancelot
0
1
0
0
W
King Arthur
DaddySquirt6969
King Arthur
1
0
1
1.5
L
Sylvanus
DarkSpartacus
Sylvanus
0
1
0
0
W
Vamana
5
1
2
6
W
1
0
4
3
L
Kukulkan
kmorch
Kukulkan
0
4
0
0
L
Cu Chulainn
tbayCOMA
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,248
Damage
13,177
34,072
Taken
36,716
22,140
Mitigated
19,614
15,192
Healing
8,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,319
119
781
3,874
5,442
2,196
431
1,009
4,433
65,217
3,176
W
Artemis
 
Artemis
6,252
2,612
0
2,299
4,054
1,555
0
1,672
2,382
0
39,588
L
Rama
 
Rama
2,358
1,731
0
821
6,681
2,256
0
767
5,827
0
16,701
L
Lancelot
DDFRAG
Lancelot
3,004
346
0
1,584
7,084
3,358
0
220
6,768
0
39,955
W
King Arthur
DaddySquirt6969
King Arthur
5,746
311
0
1,581
5,779
4,453
0
0
5,779
0
53,820
L
Sylvanus
DarkSpartacus
Sylvanus
3,634
1,369
464
2,961
8,203
4,613
0
1,278
6,925
25,573
0
W
Vamana
6,644
3,273
0
2,295
10,551
8,214
23
125
10,426
0
56,166
W
2,287
529
1,573
2,789
8,246
5,722
0
2,278
5,968
21,936
1,687
L
Kukulkan
kmorch
Kukulkan
1,450
329
0
370
5,127
1,955
0
1,985
3,052
32,066
0
L
Cu Chulainn
tbayCOMA
Cu Chulainn
2,731
528
0
2,166
9,621
7,432
0
66
9,402
0
42,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,036
Gold Earned
26,744
413
Minions Killed
299
0
Camps Cleared
0
1,108,547
Distance Traveled
1,002,025
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,504
682
119
11
0
228,031
4
W
Artemis
5,873
534
70
6
0
188,836
0
L
Rama
4,584
417
26
2
0
158,787
0
L
Lancelot
5,332
485
68
6
0
274,551
0
W
King Arthur
6,888
626
104
9
0
238,917
4
L
Sylvanus
5,257
478
44
4
0
167,139
0
W
Vamana
6,761
615
84
8
0
230,016
0
W
Yemoja
6,010
546
36
3
0
222,747
0
L
Kukulkan
5,535
503
71
6
0
202,228
0
L
Cu Chulainn
6,036
549
90
8
0
199,320
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role