Player Matchup

Sun Wukong
Sun Wukong
DaHItMAn24c
Sun Wukong
Level 89
God Stats
0W - 2L
1,250 SR
Queue Stats
51W - 56L
1,404 Elo+
Party 1
Geb
Geb
Exan123
Geb
Level 88
God Stats
2W - 1L
1,778 SR
Queue Stats
21W - 15L
1,607 Elo+
Solo
Janus
Janus
Whale Awesome
Janus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 159L
1,426 Elo+
Party 1
Team Averages
Level 101
1,509 SR
1,479 Elo+

VS

Team Averages
Level 104
1,620 SR
1,455 Elo+
Tsukuyomi
Tsukuyomi
AnkleScab
Tsukuyomi
Level 98
God Stats
6W - 3L
1,454 SR
Queue Stats
114W - 104L
1,333 Elo+
Solo
Osiris
Osiris
Untalbronx
Osiris
Level 125
God Stats
11W - 9L
1,525 SR
Queue Stats
187W - 181L
1,489 Elo+
Solo
Sol
Sol
venus627hulking
Sol
Level 88
God Stats
3W - 4L
1,881 SR
Queue Stats
240W - 247L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaHItMAn24c
Sun Wukong
15
4 / 2 / 3
9,748
696
10,131
17,120
11,818
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
15
3 / 1 / 3
9,489
678
8,817
13,883
17,216
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 5 / 3
9,071
648
5,795
11,445
4,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AnkleScab
Tsukuyomi
16
5 / 4 / 1
10,950
782
10,972
10,612
4,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Untalbronx
Osiris
16
1 / 1 / 4
10,141
724
13,147
15,195
20,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 3
10,239
731
11,931
9,175
3,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
7
Kills
8
8
Deaths
7
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AnkleScab
Tsukuyomi
5
4
1
1.38
L
Sun Wukong
DaHItMAn24c
Sun Wukong
4
2
3
2.75
L
Geb
3
1
3
4.5
W
Osiris
Untalbronx
Osiris
1
1
4
3
L
0
5
3
0.3
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,743
Damage
36,050
42,448
Taken
34,982
33,606
Mitigated
28,997
10,670
Healing
7,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AnkleScab
Tsukuyomi
10,972
1,756
0
299
10,612
4,873
819
3,332
7,170
0
49,953
L
Sun Wukong
DaHItMAn24c
Sun Wukong
10,131
2,767
0
6,165
17,120
11,818
0
5,129
11,423
0
30,522
L
Geb
8,817
1,099
0
2,991
13,883
17,216
0
5,059
8,324
28,551
922
W
Osiris
Untalbronx
Osiris
13,147
2,243
0
1,798
15,195
20,498
0
6,325
8,395
0
42,563
L
5,795
275
394
1,120
11,445
4,572
0
1,165
9,830
29,194
0
W
11,931
4,334
0
5,450
9,175
3,626
0
3,467
5,664
38,475
4,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,308
Gold Earned
31,330
126
Minions Killed
196
0
Camps Cleared
0
737,707
Distance Traveled
787,535
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,950
782
72
5
0
271,192
0
L
Sun Wukong
9,748
696
31
2
0
261,454
1
L
Geb
9,489
678
34
2
0
248,934
0
W
Osiris
10,141
724
65
5
0
286,445
0
L
Janus
9,071
648
61
4
0
227,319
1
W
Sol
10,239
731
59
4
0
229,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role