Player Matchup

Morgan Le Fay
Morgan Le Fay
NicolaeGuta
Morgan Le Fay
Level 129
God Stats
3W - 1L
1,839 SR
Queue Stats
75W - 79L
1,525 Elo+
Solo
Fenrir
Fenrir
VzSFenrir
Fenrir
Level 155
God Stats
3W - 0L
1,687 SR
Queue Stats
21W - 9L
1,680 Elo+
Party 2
Bellona
Bellona
VzsAurora
Bellona
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 127
1,675 SR
1,568 Elo+

VS

Team Averages
Level 122
1,557 SR
1,690 Elo+
Hercules
Hercules
FraNtzzzz
Hercules
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,769 Elo+
Party 1
Zeus
Zeus
NeamtuVlad
Zeus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,769 Elo+
Party 1
Hou Yi
Hou Yi
maximsantiago
Hou Yi
Level 102
God Stats
2W - 2L
1,672 SR
Queue Stats
67W - 44L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
NicolaeGuta
Morgan Le Fay
17
4 / 0 / 8
10,623
817
14,787
7,849
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
VzSFenrir
Fenrir
14
6 / 4 / 4
9,579
737
9,998
11,140
4,922
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
VzsAurora
Bellona
15
2 / 5 / 8
9,159
705
10,214
15,403
12,826
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FraNtzzzz
Hercules
14
2 / 2 / 6
9,120
702
6,612
16,630
14,798
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
5 / 6 / 4
9,768
751
13,890
11,034
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 4 / 4
8,761
674
7,509
12,172
5,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
12
Kills
9
9
Deaths
12
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
FraNtzzzz
Hercules
2
2
6
2.5
L
5
6
4
1.17
W
Morgan Le Fay
NicolaeGuta
Morgan Le Fay
4
0
8
8
W
Fenrir
VzSFenrir
Fenrir
6
4
4
2
W
Bellona
VzsAurora
Bellona
2
5
8
1.2
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,999
Damage
28,011
34,392
Taken
39,836
21,289
Mitigated
23,217
7,748
Healing
11,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
FraNtzzzz
Hercules
6,612
1,972
277
6,528
16,630
14,798
0
7,078
9,503
0
18,513
L
13,890
1,438
245
1,697
11,034
3,412
0
4,490
6,478
34,254
0
W
Morgan Le Fay
NicolaeGuta
Morgan Le Fay
14,787
1,335
0
3,119
7,849
3,541
450
4,634
3,187
53,556
1,154
W
Fenrir
VzSFenrir
Fenrir
9,998
1,808
0
1,910
11,140
4,922
802
3,435
7,649
0
25,551
W
Bellona
VzsAurora
Bellona
10,214
3,404
0
2,719
15,403
12,826
513
5,725
9,650
0
23,832
L
7,509
2,966
0
2,498
12,172
5,007
123
3,184
8,868
0
41,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,361
Gold Earned
27,649
155
Minions Killed
148
0
Camps Cleared
0
725,203
Distance Traveled
602,507
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,120
702
37
3
0
220,806
5
L
Zeus
9,768
751
47
4
0
181,037
0
W
Morgan Le Fay
10,623
817
99
8
0
258,883
0
W
Fenrir
9,579
737
26
2
0
219,435
0
W
Bellona
9,159
705
30
2
0
246,885
0
L
Hou Yi
8,761
674
64
5
0
200,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role