Player Matchup

Nemesis
Nemesis
Boldeagle221
Nemesis
Level 38
God Stats
4W - 8L
1,405 SR
Queue Stats
408W - 411L
1,385 Elo+
Solo
Artemis
Artemis
IIBunnyxZeeII
Artemis
Level 89
God Stats
9W - 6L
1,535 SR
Queue Stats
380W - 410L
1,508 Elo+
Party 1
Baron Samedi
Baron Samedi
PaddyObanion
Baron Samedi
Level 104
God Stats
23W - 20L
1,519 SR
Queue Stats
38W - 32L
1,499 Elo+
Solo
Jormungandr
Jormungandr
Snazzy-Godd
Jormungandr
Level 49
God Stats
2W - 2L
1,531 SR
Queue Stats
13W - 11L
1,282 Elo+
Solo
Charybdis
Charybdis
aznee_uzamaki
Charybdis
Level 65
God Stats
367W - 300L
1,446 SR
Queue Stats
611W - 619L
1,461 Elo+
Party 1
Team Averages
Level 69
1,487 SR
1,427 Elo+

VS

Team Averages
Level 59
1,445 SR
1,614 Elo+
Anhur
Anhur
Bi0s rogue
Anhur
Level 79
God Stats
0W - 2L
1,521 SR
Queue Stats
20W - 21L
1,443 Elo+
Party 3
Bake Kujira
Bake Kujira
SPACE0Madness
Bake Kujira
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,786 Elo+
Party 2
Anubis
Anubis
Sicelet
Anubis
Level 111
God Stats
7W - 5L
1,310 SR
Queue Stats
300W - 281L
1,484 Elo+
Solo
Hercules
Hercules
Tac0dile8453
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 54L
1,786 Elo+
Party 2
Ne Zha
Ne Zha
noscotti
Ne Zha
Level 28
God Stats
5W - 5L
1,396 SR
Queue Stats
8W - 10L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Boldeagle221
Nemesis
20
5 / 1 / 7
13,688
570
14,511
14,106
7,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
19
12 / 4 / 5
12,679
528
23,885
19,168
8,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
PaddyObanion
Baron Samedi
18
5 / 2 / 9
12,122
505
18,066
11,821
7,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Snazzy-Godd
Jormungandr
18
5 / 0 / 13
13,404
559
17,064
19,750
26,781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Charybdis
aznee_uzamaki
Charybdis
17
1 / 2 / 10
11,063
461
12,534
17,904
6,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
0 / 6 / 2
9,557
398
8,317
19,525
6,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bake Kujira
SPACE0Madness
Bake Kujira
15
2 / 7 / 2
9,561
398
10,897
26,309
22,279
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
Sicelet
Anubis
19
3 / 4 / 3
11,599
483
11,424
16,561
9,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
Tac0dile8453
Hercules
16
2 / 7 / 3
10,669
445
15,421
30,121
19,059
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
noscotti
Ne Zha
15
2 / 4 / 4
9,966
415
8,485
17,404
9,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
23
28
Kills
9
9
Deaths
28
44
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
0
6
2
0.17
W
Nemesis
Boldeagle221
Nemesis
5
1
7
8.5
W
Artemis
12
4
5
3.63
W
Baron Samedi
PaddyObanion
Baron Samedi
5
2
9
4.75
L
Bake Kujira
SPACE0Madness
Bake Kujira
2
7
2
0.43
L
Anubis
Sicelet
Anubis
3
4
3
1.13
W
Jormungandr
Snazzy-Godd
Jormungandr
5
0
13
11.5
L
Hercules
Tac0dile8453
Hercules
2
7
3
0.5
W
Charybdis
aznee_uzamaki
Charybdis
1
2
10
3
L
Ne Zha
noscotti
Ne Zha
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,060
Damage
54,544
82,749
Taken
109,920
56,639
Mitigated
66,408
30,541
Healing
14,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
8,317
4,055
229
2,912
19,525
6,540
734
5,222
14,303
0
55,503
W
Nemesis
Boldeagle221
Nemesis
14,511
8,227
0
3,975
14,106
7,955
302
4,035
10,071
0
175,341
W
Artemis
23,885
10,814
0
7,059
19,168
8,153
4,688
4,253
14,915
0
86,644
W
Baron Samedi
PaddyObanion
Baron Samedi
18,066
1,133
2,232
4,406
11,821
7,170
1,345
3,523
8,298
70,401
2,982
L
Bake Kujira
SPACE0Madness
Bake Kujira
10,897
5,787
44
245
26,309
22,279
374
13,396
12,913
41,740
0
L
Anubis
Sicelet
Anubis
11,424
535
0
5,872
16,561
9,424
510
7,210
9,351
109,464
0
W
Jormungandr
Snazzy-Godd
Jormungandr
17,064
4,428
0
3,712
19,750
26,781
907
7,178
12,572
62,785
5,736
L
Hercules
Tac0dile8453
Hercules
15,421
4,672
92
4,658
30,121
19,059
249
3,784
26,337
2,697
60,553
W
Charybdis
aznee_uzamaki
Charybdis
12,534
6,729
0
9,157
17,904
6,580
2,206
5,057
12,847
0
57,332
L
Ne Zha
noscotti
Ne Zha
8,485
914
0
846
17,404
9,106
0
2,951
14,453
0
65,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,956
Gold Earned
51,352
570
Minions Killed
479
0
Camps Cleared
0
2,201,092
Distance Traveled
2,091,318
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,557
398
82
3
0
399,344
0
W
Nemesis
13,688
570
207
9
0
516,998
0
W
Artemis
12,679
528
100
4
0
418,761
0
W
Baron Samedi
12,122
505
105
4
0
399,917
0
L
Bake Kujira
9,561
398
65
3
0
418,783
0
L
Anubis
11,599
483
184
8
0
390,018
2
W
Jormungandr
13,404
559
81
3
0
431,264
0
L
Hercules
10,669
445
84
4
0
469,243
0
W
Charybdis
11,063
461
77
3
0
434,152
0
L
Ne Zha
9,966
415
64
3
0
413,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role