Player Matchup

Ishtar
Ishtar
Nighthawk
Ishtar
Level 147
God Stats
1W - 1L
1,714 SR
Queue Stats
39W - 16L
1,938 Elo+
Party 2
Discordia
Discordia
tairyhesticlez7
Discordia
Level 146
God Stats
1W - 1L
1,969 SR
Queue Stats
20W - 18L
1,758 Elo+
Party 2
Charon
Charon
thebananamansam
Charon
Level 158
God Stats
2W - 1L
1,929 SR
Queue Stats
50W - 23L
1,831 Elo+
Party 2
Team Averages
Level 150
1,870 SR
1,843 Elo+

VS

Team Averages
Level 192
1,733 SR
1,779 Elo+
Danzaburou
Danzaburou
Bοmi
Danzaburou
Level 159
God Stats
272W - 67L
1,990 SR
Queue Stats
524W - 232L
1,906 Elo+
Party 1
Kuzenbo
Kuzenbo
JoelDaAzzhole
Kuzenbo
Level 275
God Stats
27W - 13L
1,708 SR
Queue Stats
1,143W - 652L
1,826 Elo+
Party 1
Bastet
Bastet
Railer
Bastet
Level 143
God Stats
4W - 0L
1,500 SR
Queue Stats
28W - 20L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Nighthawk
Ishtar
14
2 / 3 / 3
9,300
715
11,284
12,254
6,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Discordia
tairyhesticlez7
Discordia
14
3 / 3 / 1
8,956
689
13,062
10,481
4,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
1 / 5 / 4
8,564
659
9,318
15,268
18,627
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bοmi
Danzaburou
16
3 / 2 / 8
10,563
813
11,361
13,263
6,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
16
7 / 1 / 3
10,831
833
11,894
15,135
20,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
Railer
Bastet
15
1 / 4 / 9
9,628
741
11,401
15,812
12,746
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
11
11
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bοmi
Danzaburou
3
2
8
3.5
W
Kuzenbo
7
1
3
8.5
L
Ishtar
Nighthawk
Ishtar
2
3
3
1.17
W
Bastet
Railer
Bastet
1
4
9
1.38
L
Discordia
tairyhesticlez7
Discordia
3
3
1
1.17
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,664
Damage
34,656
38,003
Taken
44,210
29,919
Mitigated
39,312
2,971
Healing
10,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bοmi
Danzaburou
11,361
3,956
0
3,901
13,263
6,506
1,211
7,430
5,513
0
63,211
W
Kuzenbo
11,894
2,644
0
3,312
15,135
20,060
71
5,712
9,044
29,015
3,620
L
Ishtar
Nighthawk
Ishtar
11,284
7,575
0
500
12,254
6,443
667
3,967
7,794
0
36,879
W
Bastet
Railer
Bastet
11,401
2,115
0
3,757
15,812
12,746
119
7,714
7,537
0
31,887
L
Discordia
tairyhesticlez7
Discordia
13,062
351
0
777
10,481
4,849
0
3,370
6,774
47,102
0
L
9,318
1,267
0
1,694
15,268
18,627
226
2,862
12,133
29,686
309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,820
Gold Earned
31,022
199
Minions Killed
190
0
Camps Cleared
0
691,792
Distance Traveled
795,281
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,563
813
104
8
0
239,137
0
W
Kuzenbo
10,831
833
44
3
0
281,204
0
L
Ishtar
9,300
715
92
7
0
221,697
0
W
Bastet
9,628
741
42
3
0
274,940
0
L
Discordia
8,956
689
74
6
0
244,870
0
L
Charon
8,564
659
33
3
0
225,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role