Player Matchup

Anubis
Anubis
 
Anubis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ArtifeXDH
Shiva
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 105L
1,354 Elo+
Party 1
Cernunnos
Cernunnos
Mayces
Cernunnos
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 66L
1,513 Elo+
Solo
King Arthur
King Arthur
Protofiz
King Arthur
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 37L
1,334 Elo+
Party 1
Ix Chel
Ix Chel
Timian123
Ix Chel
Level 29
God Stats
0W - 2L
1,281 SR
Queue Stats
8W - 34L
1,360 Elo+
Party 1
Team Averages
Level 60
1,456 SR
1,412 Elo+

VS

Team Averages
Level 133
1,543 SR
1,563 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
B0NeSy
Freya
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 53L
1,615 Elo+
Solo
Yu Huang
Yu Huang
GDFGDS24
Yu Huang
Level 127
God Stats
9W - 3L
1,500 SR
Queue Stats
185W - 171L
1,497 Elo+
Solo
Artemis
Artemis
PainYuri
Artemis
Level 147
God Stats
2W - 0L
1,715 SR
Queue Stats
48W - 36L
1,593 Elo+
Solo
Da Ji
Da Ji
m7ilor
Da Ji
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 136L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 8 / 5
8,310
755
12,292
11,897
6,034
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Shiva
ArtifeXDH
Shiva
13
1 / 5 / 5
7,355
669
8,587
17,552
17,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
Mayces
Cernunnos
14
2 / 4 / 7
7,899
718
9,920
11,559
4,796
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Protofiz
King Arthur
13
2 / 5 / 5
7,700
700
7,024
14,535
13,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
Timian123
Ix Chel
14
2 / 3 / 7
7,909
719
8,710
11,882
5,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
1 / 2 / 18
8,311
756
9,139
13,052
7,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Freya
B0NeSy
Freya
16
6 / 3 / 12
9,307
846
12,523
11,970
5,462
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Yu Huang
GDFGDS24
Yu Huang
17
3 / 1 / 18
9,700
882
11,950
9,358
4,885
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
PainYuri
Artemis
17
7 / 1 / 15
9,817
892
18,828
11,154
5,098
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
m7ilor
Da Ji
14
8 / 6 / 11
9,234
839
11,263
13,105
6,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
99
10
Kills
25
25
Deaths
13
29
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
8
5
0.69
W
Sylvanus
 
Sylvanus
1
2
18
5
L
Shiva
ArtifeXDH
Shiva
1
5
5
0.7
W
Freya
B0NeSy
Freya
6
3
12
4
W
Yu Huang
GDFGDS24
Yu Huang
3
1
18
12
L
Cernunnos
Mayces
Cernunnos
2
4
7
1.38
W
Artemis
PainYuri
Artemis
7
1
15
14.5
L
King Arthur
Protofiz
King Arthur
2
5
5
0.9
L
Ix Chel
Timian123
Ix Chel
2
3
7
1.83
W
Da Ji
m7ilor
Da Ji
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,533
Damage
63,703
67,425
Taken
58,639
47,139
Mitigated
29,482
21,565
Healing
27,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
12,292
353
0
105
11,897
6,034
0
5,641
6,256
23,332
301
W
Sylvanus
 
Sylvanus
9,139
464
13,036
5,151
13,052
7,172
312
4,509
8,282
10,012
1,838
L
Shiva
ArtifeXDH
Shiva
8,587
1,040
1,432
2,279
17,552
17,054
0
8,895
8,657
0
15,756
W
Freya
B0NeSy
Freya
12,523
3,013
1,499
1,883
11,970
5,462
2,090
4,077
7,807
17,463
0
W
Yu Huang
GDFGDS24
Yu Huang
11,950
1,430
1,081
1,475
9,358
4,885
1,215
3,021
6,127
26,773
252
L
Cernunnos
Mayces
Cernunnos
9,920
3,230
1,564
1,204
11,559
4,796
0
4,944
6,615
0
20,913
W
Artemis
PainYuri
Artemis
18,828
8,221
543
1,123
11,154
5,098
1,830
4,653
6,367
0
45,238
L
King Arthur
Protofiz
King Arthur
7,024
456
1,330
991
14,535
13,683
0
7,760
6,775
0
13,181
L
Ix Chel
Timian123
Ix Chel
8,710
1,837
8,192
4,468
11,882
5,572
0
5,885
5,997
18,065
521
W
Da Ji
m7ilor
Da Ji
11,263
1,765
538
699
13,105
6,865
500
4,209
8,817
0
14,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,173
Gold Earned
46,369
113
Minions Killed
124
0
Camps Cleared
0
968,948
Distance Traveled
1,025,650
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,310
755
24
2
0
163,417
0
W
Sylvanus
8,311
756
6
1
0
217,456
1
L
Shiva
7,355
669
13
1
0
199,107
0
W
Freya
9,307
846
12
1
0
220,253
0
W
Yu Huang
9,700
882
43
4
0
213,232
0
L
Cernunnos
7,899
718
29
3
0
192,438
0
W
Artemis
9,817
892
59
5
0
206,646
0
L
King Arthur
7,700
700
14
1
0
194,326
0
L
Ix Chel
7,909
719
33
3
0
219,660
0
W
Da Ji
9,234
839
4
0
0
168,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role