Player Matchup

Osiris
Osiris
AImaIexia
Osiris
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 89L
1,517 Elo+
Solo
Jing Wei
Jing Wei
ArcAngelRyse
Jing Wei
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 63L
1,732 Elo+
Solo
Hel
Hel
Dudeku
Hel
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,184 Elo+
Party 1
Anubis
Anubis
SKTTOYSRUS
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,184 Elo+
Party 1
Khepri
Khepri
ST oG FleX
Khepri
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 131L
1,570 Elo+
Solo
Team Averages
Level 101
1,500 SR
1,437 Elo+

VS

Team Averages
Level 116
1,500 SR
1,504 Elo+
Anhur
Anhur
Chupracabra
Anhur
Level 139
God Stats
3W - 3L
1,500 SR
Queue Stats
71W - 56L
1,500 Elo+
Party 2
Ares
Ares
Kaosmastr
Ares
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 26L
1,500 Elo+
Party 2
Sol
Sol
Malfegorus
Sol
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
TheAlphanuts
Aphrodite
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 84L
1,500 Elo+
Party 2
Ravana
Ravana
thexharbinger
Ravana
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 38L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AImaIexia
Osiris
13
2 / 5 / 6
8,043
670
8,450
11,805
7,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
ArcAngelRyse
Jing Wei
15
4 / 6 / 8
8,698
725
16,224
16,664
12,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hel
Dudeku
Hel
18
4 / 3 / 8
9,686
807
13,331
8,440
4,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
SKTTOYSRUS
Anubis
16
5 / 5 / 8
9,359
780
20,329
11,651
7,585
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
ST oG FleX
Khepri
13
0 / 8 / 8
7,487
624
4,330
18,591
20,304
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 19
10,535
878
11,916
14,981
6,454
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
15
1 / 4 / 18
8,894
741
9,437
18,646
22,045
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
11 / 2 / 14
10,822
902
17,724
13,591
7,082
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Aphrodite
TheAlphanuts
Aphrodite
19
7 / 2 / 16
11,453
954
13,826
13,645
11,893
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 20
9,349
779
9,593
18,080
16,962
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
114
15
Kills
27
27
Deaths
15
38
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Osiris
AImaIexia
Osiris
2
5
6
1
L
Jing Wei
ArcAngelRyse
Jing Wei
4
6
8
1.33
W
5
3
19
4.83
L
Hel
Dudeku
Hel
4
3
8
2.67
W
Ares
1
4
18
2.5
W
11
2
14
9
L
Anubis
SKTTOYSRUS
Anubis
5
5
8
1.8
L
Khepri
ST oG FleX
Khepri
0
8
8
0.5
W
Aphrodite
TheAlphanuts
Aphrodite
7
2
16
7.5
W
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,664
Damage
62,496
67,151
Taken
78,943
51,605
Mitigated
64,436
14,558
Healing
33,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AImaIexia
Osiris
8,450
2,129
0
1,062
11,805
7,432
0
5,646
6,072
0
10,483
L
Jing Wei
ArcAngelRyse
Jing Wei
16,224
9,534
714
1,937
16,664
12,081
0
10,951
5,324
0
27,172
W
11,916
5,631
1,379
2,000
14,981
6,454
2,302
7,407
7,395
0
19,919
L
Hel
Dudeku
Hel
13,331
2,055
3,306
2,987
8,440
4,203
0
4,496
3,893
21,032
0
W
Ares
9,437
463
0
2,012
18,646
22,045
371
9,011
9,283
11,791
1,583
W
17,724
6,701
1,419
4,196
13,591
7,082
3,479
6,248
6,976
36,107
2,460
L
Anubis
SKTTOYSRUS
Anubis
20,329
929
422
2,081
11,651
7,585
0
6,665
4,986
40,556
0
L
Khepri
ST oG FleX
Khepri
4,330
273
624
1,425
18,591
20,304
0
12,313
5,925
10,258
0
W
Aphrodite
TheAlphanuts
Aphrodite
13,826
3,067
12,417
7,458
13,645
11,893
1,178
5,954
7,413
40,218
1,079
W
9,593
1,409
1,212
1,645
18,080
16,962
314
9,370
8,539
708
12,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,273
Gold Earned
51,053
116
Minions Killed
139
0
Camps Cleared
0
984,631
Distance Traveled
1,077,009
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,043
670
3
0
0
182,363
0
L
Jing Wei
8,698
725
28
2
0
216,878
0
W
Anhur
10,535
878
17
1
0
215,520
4
L
Hel
9,686
807
18
2
0
211,292
0
W
Ares
8,894
741
5
0
0
213,683
0
W
Sol
10,822
902
42
4
0
199,543
0
L
Anubis
9,359
780
57
5
0
187,061
0
L
Khepri
7,487
624
10
1
0
187,037
0
W
Aphrodite
11,453
954
66
6
0
211,163
1
W
Ravana
9,349
779
9
1
0
237,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role