Player Matchup

Artemis
Artemis
DonHulio9
Artemis
Level 118
God Stats
3W - 5L
1,502 SR
Queue Stats
125W - 143L
1,521 Elo+
Party 3
He Bo
He Bo
Number1Ace
He Bo
Level 100
God Stats
2W - 4L
1,256 SR
Queue Stats
97W - 96L
1,547 Elo+
Party 3
Cerberus
Cerberus
OnlyDevToss
Cerberus
Level 124
God Stats
0W - 1L
1,703 SR
Queue Stats
13W - 16L
1,422 Elo+
Party 2
Surtr
Surtr
dunkin_donuts14
Surtr
Level 147
God Stats
0W - 2L
1,301 SR
Queue Stats
51W - 40L
1,473 Elo+
Party 2
Mulan
Mulan
friskymudbone
Mulan
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,426 Elo+
Party 2
Team Averages
Level 126
1,452 SR
1,478 Elo+

VS

Team Averages
Level 150
1,483 SR
1,476 Elo+
Serqet
Serqet
IFad3dI
Serqet
Level 167
God Stats
2W - 2L
1,699 SR
Queue Stats
180W - 189L
1,459 Elo+
Party 1
Charybdis
Charybdis
ThatSilverZ
Charybdis
Level 149
God Stats
4W - 6L
1,430 SR
Queue Stats
181W - 188L
1,456 Elo+
Party 1
Kukulkan
Kukulkan
TrueVenom6
Kukulkan
Level 95
God Stats
3W - 5L
1,460 SR
Queue Stats
5W - 11L
1,346 Elo+
Party 1
Sun Wukong
Sun Wukong
UC_Sim
Sun Wukong
Level 220
God Stats
16W - 11L
1,325 SR
Queue Stats
305W - 277L
1,585 Elo+
Solo
Cthulhu
Cthulhu
jumbo_mullet8
Cthulhu
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 68L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DonHulio9
Artemis
11
2 / 3 / 1
5,995
545
4,013
6,365
2,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
10
0 / 3 / 0
5,350
486
1,539
5,071
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
OnlyDevToss
Cerberus
10
1 / 2 / 2
5,664
515
2,388
8,546
5,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 1 / 0
4,936
449
1,826
6,442
2,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 0
5,506
501
4,217
10,652
10,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
IFad3dI
Serqet
13
6 / 0 / 3
7,107
646
6,082
8,029
3,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
ThatSilverZ
Charybdis
12
2 / 1 / 3
6,660
605
4,528
5,386
1,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
TrueVenom6
Kukulkan
12
1 / 0 / 4
6,952
632
1,120
3,263
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
UC_Sim
Sun Wukong
13
1 / 0 / 1
7,353
668
6,440
7,922
5,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
10
1 / 2 / 1
6,046
550
2,055
7,651
4,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
11
11
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
DonHulio9
Artemis
2
3
1
0.83
W
Serqet
IFad3dI
Serqet
6
0
3
7.5
L
He Bo
0
3
0
0
L
Cerberus
OnlyDevToss
Cerberus
1
2
2
1
W
Charybdis
ThatSilverZ
Charybdis
2
1
3
3.5
W
Kukulkan
TrueVenom6
Kukulkan
1
0
4
3
W
Sun Wukong
UC_Sim
Sun Wukong
1
0
1
1.5
L
0
1
0
0
L
0
2
0
0
W
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,983
Damage
20,225
37,076
Taken
32,251
21,651
Mitigated
16,551
10,531
Healing
6,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DonHulio9
Artemis
4,013
2,643
0
1,562
6,365
2,266
0
376
5,905
0
43,496
W
Serqet
IFad3dI
Serqet
6,082
1,003
0
750
8,029
3,432
249
957
7,072
0
51,947
L
He Bo
1,539
43
0
500
5,071
1,386
0
586
4,444
34,545
706
L
Cerberus
OnlyDevToss
Cerberus
2,388
176
204
2,419
8,546
5,378
0
806
7,740
28,589
0
W
Charybdis
ThatSilverZ
Charybdis
4,528
2,078
0
1,137
5,386
1,679
601
768
4,618
0
49,939
W
Kukulkan
TrueVenom6
Kukulkan
1,120
41
0
250
3,263
1,298
88
1,063
2,188
49,290
607
W
Sun Wukong
UC_Sim
Sun Wukong
6,440
1,743
0
1,878
7,922
5,322
0
29
7,893
0
57,500
L
1,826
607
0
3,465
6,442
2,603
0
467
5,795
858
28,155
L
4,217
686
0
2,381
10,652
10,018
0
899
9,673
0
35,426
W
Cthulhu
2,055
95
1,313
1,650
7,651
4,820
222
1,125
6,526
24,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,451
Gold Earned
34,118
329
Minions Killed
390
0
Camps Cleared
0
1,019,389
Distance Traveled
1,165,976
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,995
545
78
7
0
192,899
2
W
Serqet
7,107
646
77
7
0
282,614
1
L
He Bo
5,350
486
62
6
0
211,070
0
L
Cerberus
5,664
515
62
6
0
218,862
0
W
Charybdis
6,660
605
87
8
0
200,818
4
W
Kukulkan
6,952
632
81
7
0
213,805
3
W
Sun Wukong
7,353
668
104
9
0
236,998
2
L
Surtr
4,936
449
59
5
0
198,478
0
L
Mulan
5,506
501
68
6
0
198,080
0
W
Cthulhu
6,046
550
41
4
0
231,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role