Player Matchup

Jing Wei
Jing Wei
Blasfimi
Jing Wei
Level 64
God Stats
5W - 5L
1,890 SR
Queue Stats
135W - 144L
1,713 Elo+
Party 2
Ra
Ra
MEXICAN_PRIDE197
Ra
Level 121
God Stats
7W - 7L
1,500 SR
Queue Stats
289W - 293L
1,505 Elo+
Solo
Geb
Geb
Y4LCrash
Geb
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 110L
1,758 Elo+
Party 2
Team Averages
Level 83
1,630 SR
1,659 Elo+

VS

Team Averages
Level 89
1,486 SR
1,361 Elo+
Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Timmy2Touch
Arachne
Level 109
God Stats
1W - 4L
1,459 SR
Queue Stats
109W - 113L
1,423 Elo+
Party 1
Ra
Ra
Wokk Hrt
Ra
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 16L
1,161 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Blasfimi
Jing Wei
15
4 / 2 / 4
9,926
764
12,428
9,474
4,486
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 1 / 4
10,023
771
14,982
7,674
3,224
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 3 / 7
8,438
649
8,995
12,016
10,139
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 3 / 4
7,923
609
4,919
16,726
14,906
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Timmy2Touch
Arachne
13
4 / 2 / 1
9,455
727
8,067
18,094
8,612
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 3 / 3
9,160
705
9,357
9,840
3,940
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
8
Kills
6
6
Deaths
8
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
4
0.67
W
Jing Wei
Blasfimi
Jing Wei
4
2
4
3
W
4
1
4
6
L
Arachne
Timmy2Touch
Arachne
4
2
1
2.25
L
2
3
3
1.17
W
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,405
Damage
22,343
29,164
Taken
44,660
17,849
Mitigated
27,458
5,904
Healing
14,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,919
2,051
2,730
3,849
16,726
14,906
89
7,707
8,341
572
9,929
W
Jing Wei
Blasfimi
Jing Wei
12,428
10,329
0
795
9,474
4,486
1,368
2,680
6,705
0
43,598
W
14,982
2,045
978
2,533
7,674
3,224
819
2,926
4,623
46,973
1,882
L
Arachne
Timmy2Touch
Arachne
8,067
5,541
0
3,684
18,094
8,612
214
7,589
10,090
0
41,487
L
9,357
931
1,768
2,515
9,840
3,940
320
6,839
2,455
31,126
0
W
8,995
412
695
903
12,016
10,139
275
3,528
8,274
17,673
315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,387
Gold Earned
26,538
169
Minions Killed
106
0
Camps Cleared
0
696,319
Distance Traveled
700,580
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,923
609
10
1
0
221,677
0
W
Jing Wei
9,926
764
74
6
0
215,176
0
W
Ra
10,023
771
82
6
0
244,953
0
L
Arachne
9,455
727
49
4
0
251,391
0
L
Ra
9,160
705
47
4
0
227,512
0
W
Geb
8,438
649
13
1
0
236,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role